# ๐Ÿ To-do's ## Rooms - [ ] Jaaj ## ๐Ÿ› Patch Notes - Door walls: In order for the game to render the top-front wall of a door, it needs to make sure that the tile is actually a door in the first place, then it needs to check if the two neighboor tiles have walls too. - Duplicate doors: If it appears to be more than one door in a single room the game logic will pick the first one in a concurrent way. ## ๐Ÿงน Refactors - Look for `hasWall` method that has O(nยฒ) loop conditionals, and fix enum `WallType` type condition in `RoomTileMap`