refactor(config-types): clean up
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@ -24,14 +24,14 @@ await client
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return (PROD_VERSION = (data as string).match(PROD_VERSION_REGEX)?.[0])
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})
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export const GAME_ENDPOINTS: GameEndPointsTypes = (domain) => {
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export const GAME_ENDPOINTS = (domain: DomainTypes): GameEndPointsTypes => {
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return [
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{
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src: `${HABBO_URL(domain)}/gamedata/figuredata/0`,
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convert: 'XML',
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fileName: 'FigureData'
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}
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/* {
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},
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{
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src: `${HABBO_IMAGES}/figuremap.xml`,
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convert: 'XML',
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fileName: 'FigureMap'
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@ -50,10 +50,10 @@ export const GAME_ENDPOINTS: GameEndPointsTypes = (domain) => {
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fileName: 'EffectMap'
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},
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{
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src: `${HABBO_URL(domain)}/gamedata/external_variables/0`,
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src: `${HABBO_URL(domain)}/gamedata/external_flash_texts/0`,
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convert: 'TXT',
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fileName: 'ExternalTexts'
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} */
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}
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]
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}
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@ -2,7 +2,7 @@ import type { IDownloaderContent } from '../components'
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export const GameDataDownloader: IDownloaderContent = {
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title: 'Converts and bundles:',
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features: ['XML/TXT to minified JSON files', 'Converts SWF files to JSV']
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features: ['XML/TXT to minified JSON files', 'Converts SWF files to Parquet']
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}
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export const GameAssetsDownloader: IDownloaderContent = {
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@ -12,6 +12,6 @@ export const GameAssetsDownloader: IDownloaderContent = {
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'Album + Recepetion images',
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'Catalogue + Furni icons',
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'Habbo Web Promo + Articles',
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'MP3 Sounds machine'
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'MP3 Sounds'
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]
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}
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@ -1,36 +0,0 @@
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// not used, should be removed after figuring out what to do with
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export const REGISTERED_KEYS = [
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'friendlytime.',
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'navigator.',
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'cancel',
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'catalog.',
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'.group',
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'widget.',
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'widgets.',
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'unique.',
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'countdown_clock_unit_',
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'mod.',
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'notifications.',
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'.notification',
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'connection.',
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'opening.',
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'login.',
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'maintenance.',
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'achievements.',
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'inventory.',
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'generic.',
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'friendlist.',
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'infostand.',
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'help.',
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'people.',
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'catalog_',
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'roomad.',
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'buy',
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'avatareditor.',
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'campaign.',
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'quests.',
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'room.',
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'messenger.',
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'memenu.'
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]
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8
src/types/Endpoint.d.ts
vendored
8
src/types/Endpoint.d.ts
vendored
@ -1,3 +1,5 @@
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export type GameEndPointsTypes = (
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domain: DomainTypes
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) => Array<{ src: string; convert?: 'TXT' | 'XML'; fileName: string }>
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export type GameEndPointsTypes = Array<{
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src: string
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convert?: 'TXT' | 'XML'
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fileName: string
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}>
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