import { XMLParser } from 'fast-xml-parser' import type { GameEndPointsTypes } from '../types' import { FigureMap } from '../controllers/FigureMap' import { EffectMap } from '../controllers/EffectMap' import { convertTXT } from './convertTXT' import { FigureData } from '../controllers/FigureData' import { FurniData } from '../controllers/FurniData' import { Convertion } from '../config/Convertion' import { parseData } from './parseData' export const fetchGamedataConfig = async (data: string, endpoint: GameEndPointsTypes[number]): Promise => { switch (endpoint.convert) { case 'XML': const convertedData = new XMLParser({ ignoreAttributes: false, attributeNamePrefix: '' }).parse(data) let parsedData: FigureData | FigureMap | EffectMap | undefined if (endpoint.fileName === 'FigureData') { parsedData = new FigureData(convertedData, endpoint.fileName) } else if (endpoint.fileName === 'FigureMap') { parsedData = new FigureMap(convertedData, endpoint.fileName) } else if (endpoint.fileName === 'EffectMap') { parsedData = new EffectMap(convertedData, endpoint.fileName) } return await parseData(Convertion.gamedataDir, parsedData?.fileName, parsedData?.data).catch((error) => { return console.error(error) }) case 'TXT': return await convertTXT(Convertion.gamedataDir, data) default: { let parsedData: FurniData | undefined if (endpoint.fileName === 'FurniData') { parsedData = new FurniData(JSON.parse(data), endpoint.fileName) } return await parseData(Convertion.gamedataDir, parsedData?.fileName, parsedData?.data).catch((error) => { return console.error(error) }) } } }