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feat: map editor (#56)
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@ -18,6 +18,11 @@ public class MainMenu : MonoBehaviour
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Application.Quit();
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}
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public void LevelEditor()
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{
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SceneManager.LoadSceneAsync("LevelEditorScene");
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}
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public void EditorChoice()
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{
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SceneManager.LoadSceneAsync("EditorChoiceScene");
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