ci: add Game CI (#21)

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Théo LUDWIG 2024-12-07 23:57:43 +01:00 committed by GitHub
parent 0956fca8b0
commit 19fd726099
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5 changed files with 90 additions and 14 deletions

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@ -3,27 +3,35 @@
root = true root = true
[*] [*]
charset = utf-8
indent_style = space indent_style = space
end_of_line = lf end_of_line = lf
charset = utf-8
[*.{json,jsonc,asmdef}]
indent_size = 2
trim_trailing_whitespace = true
[*.{yml,yaml,sh,puml,md}]
indent_size = 2
trim_trailing_whitespace = true trim_trailing_whitespace = true
insert_final_newline = true insert_final_newline = true
[*.{json,jsonc,yml,yaml,sh,puml,md}]
indent_size = 2
[*.cs] [*.cs]
indent_size = 4 indent_size = 4
trim_trailing_whitespace = true
[*.{asset,meta,unity,scenetemplate}] insert_final_newline = true
trim_trailing_whitespace = unset
insert_final_newline = unset
[*.sln] [*.sln]
indent_style = tab indent_style = tab
[*.{pbxproj,plist,entitlements,xcsettings}] [*.{csproj,vbproj,vcxproj,vcxproj.filters,proj,nativeproj,locproj}]
indent_style = tab indent_size = 2
[*.gantt] [*.builds]
insert_final_newline = unset indent_size = 2
[*.{xml,stylecop,resx,ruleset}]
indent_size = 2
[*.{props,targets,config,nuspec}]
indent_size = 2

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@ -19,3 +19,54 @@ jobs:
- uses: "actions/checkout@v4.2.2" - uses: "actions/checkout@v4.2.2"
- uses: "editorconfig-checker/action-editorconfig-checker@main" - uses: "editorconfig-checker/action-editorconfig-checker@main"
- run: "editorconfig-checker" - run: "editorconfig-checker"
test:
permissions:
checks: "write"
runs-on: "ubuntu-latest"
steps:
- uses: "actions/checkout@v4.2.2"
with:
lfs: true
- uses: "actions/cache@v4.2.0"
with:
path: "Library"
key: "Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}"
restore-keys: |
"Library-"
- uses: "game-ci/unity-test-runner@v4.3.1"
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
githubToken: ${{ secrets.GITHUB_TOKEN }}
build:
runs-on: "ubuntu-latest"
steps:
- uses: "actions/checkout@v4.2.2"
with:
lfs: true
- uses: "actions/cache@v4.2.0"
with:
path: "Library"
key: "Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}"
restore-keys: |
"Library-"
- uses: "game-ci/unity-builder@v4.3.0"
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
targetPlatform: "StandaloneLinux64"
# - uses: "actions/upload-artifact@v4.4.3"
# with:
# name: "Build"
# path: "build"

4
.gitignore vendored
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@ -72,3 +72,7 @@ crashlytics-build.properties
# Temporary auto-generated Android Assets # Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta /[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/* /[Aa]ssets/[Ss]treamingAssets/aa/*
# Ignore temporaries from GameCI
/[Aa]rtifacts/
/[Cc]odeCoverage/

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@ -1,3 +1,9 @@
{ {
"recommendations": ["visualstudiotoolsforunity.vstuc"] "recommendations": [
"editorconfig.editorconfig",
"jebbs.plantuml",
"visualstudiotoolsforunity.vstuc",
"ms-dotnettools.csharp",
"ms-dotnettools.csdevkit"
]
} }

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@ -1,3 +1,10 @@
{ {
"dotnet.defaultSolution": "GeometryDash.sln" "editor.bracketPairColorization.enabled": true,
"editor.wordWrap": "on",
"[csharp]": {
"editor.tabSize": 4,
"editor.formatOnSave": true,
"editor.formatOnType": true
},
"omnisharp.useModernNet": false
} }