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Théo LUDWIG 2024-12-07 23:59:15 +01:00 committed by GitHub
commit 1d35f72c79
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21 changed files with 1888 additions and 50 deletions

28
Assets/BirdScript.cs Normal file
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using UnityEngine;
public class BirdScript : MonoBehaviour
{
public float flapStrength = 7;
public bool isAlive = true;
public Rigidbody2D rigidBody;
public LogicManagerScript logicManager;
public void Update()
{
if (!isAlive)
{
return;
}
if (Input.GetKeyDown(KeyCode.Space))
{
rigidBody.linearVelocity = Vector2.up * flapStrength;
}
}
public void OnCollisionEnter2D(Collision2D collision)
{
logicManager.GameOver();
isAlive = false;
}
}

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using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class LogicManagerScript : MonoBehaviour
{
public uint score = 0;
public Text scoreText;
public GameObject gameOverScreen;
[ContextMenu("AddScore")]
public void AddScore()
{
score += 1;
scoreText.text = score.ToString();
}
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}
public void GameOver()
{
gameOverScreen.SetActive(true);
}
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411
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using UnityEngine;
public class PipeMiddleScript : MonoBehaviour
{
public LogicManagerScript logicManager;
public void Start()
{
logicManager = GameObject.FindGameObjectWithTag("Logic").GetComponent<LogicManagerScript>();
}
public void OnTriggerEnter2D(Collider2D collision)
{
if (collision.gameObject.layer == LayerMask.NameToLayer("Bird"))
{
logicManager.AddScore();
}
}
}

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27
Assets/PipeMoveScript.cs Normal file
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using UnityEngine;
public class PipeMoveScript : MonoBehaviour
{
public float moveSpeed = 2;
public float deadZone = -45;
public BirdScript bird;
public void Start()
{
bird = GameObject.FindGameObjectWithTag("Player").GetComponent<BirdScript>();
}
public void Update()
{
if (!bird.isAlive)
{
return;
}
transform.position = transform.position + (Time.deltaTime * moveSpeed * Vector3.left);
if (transform.position.x < deadZone)
{
Destroy(gameObject);
}
}
}

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38
Assets/PipeSpawnScript.cs Normal file
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using UnityEngine;
public class PipeSpawnScript : MonoBehaviour
{
public GameObject pipe;
public BirdScript bird;
public float spawnRate = 1;
private float timer = 0;
public float heightOffset = 10;
public void Start()
{
SpawnPipe();
}
public void Update()
{
if (!bird.isAlive)
{
return;
}
if (timer < spawnRate)
{
timer += Time.deltaTime;
return;
}
SpawnPipe();
timer = 0;
}
public void SpawnPipe()
{
float lowestPoint = transform.position.y - heightOffset;
float highestPoint = transform.position.y + heightOffset;
Instantiate(pipe, new Vector3(transform.position.x, Random.Range(lowestPoint, highestPoint)), transform.rotation);
}
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