refactor: do not use "Script" in class names as not necessary

This commit is contained in:
Théo LUDWIG 2025-02-09 12:46:06 +01:00
parent 78ab70e020
commit 2c74515778
Signed by: theoludwig
GPG Key ID: ADFE5A563D718F3B
4 changed files with 2 additions and 2 deletions

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@ -1,6 +1,6 @@
using UnityEngine; using UnityEngine;
public class CameraScript : MonoBehaviour public class Camera : MonoBehaviour
{ {
public GameObject playerObject; public GameObject playerObject;

View File

@ -1,7 +1,7 @@
using UnityEngine; using UnityEngine;
using UnityEngine.SceneManagement; using UnityEngine.SceneManagement;
public class PlayerScript : MonoBehaviour public class Player : MonoBehaviour
{ {
public Rigidbody2D rigidBody; public Rigidbody2D rigidBody;
public GameObject playerObject; public GameObject playerObject;