refactor: do not use "Script" in class names as not necessary

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theoludwig committed 2025-02-09 12:46:06 +01:00
1 parent 78ab70e020
commit 2c74515778
4 files changed
+2 -2

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@@ -1,6 +1,6 @@
using UnityEngine;
public class CameraScript : MonoBehaviour
public class Camera : MonoBehaviour
{
public GameObject playerObject;
File renamed without changes.
@@ -1,7 +1,7 @@
using UnityEngine;
using UnityEngine.SceneManagement;
public class PlayerScript : MonoBehaviour
public class Player : MonoBehaviour
{
public Rigidbody2D rigidBody;
public GameObject playerObject;
File renamed without changes.