fix: edit a level (#66)

Co-authored-by: Djelal BOUDJI <djelal@gmail.com>
Co-authored-by: Théo LUDWIG <contact@theoludwig.fr>
This commit is contained in:
authored and GitHub committed 2025-05-16 20:03:37 +02:00
1 parent 0b32ce7036
commit 728c57c66c
7 files changed
+209 -66

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@@ -1,7 +1,4 @@
using System.IO;
using UnityEngine;
using UnityEngine.SceneManagement;
public class NormalGameMode : IGameMode
{
@@ -18,7 +15,6 @@ public class NormalGameMode : IGameMode
if (player.IsColliding && Input.GetKey(JumpKey) && !isRotating)
{
Debug.Log("Player is Jumping");
Jump(player);
}