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refactor: simplify instantiate prefabs (#41)
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@@ -6,13 +6,7 @@ using System.Runtime.Serialization;
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[System.Serializable]
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public class LevelElement
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{
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public enum Type
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{
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Obstacle = 0,
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Spike = 1
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}
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public Type type;
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public string type;
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public float x;
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public float y;
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}
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