refactor: rename Camera to PlayerCamera to avoid conflicts with built-in Unity

This commit is contained in:
2025-02-09 18:27:46 +01:00
parent e3e6c9c036
commit a5cdd3ada1
2 changed files with 1 additions and 1 deletions

View File

@@ -0,0 +1,12 @@
using UnityEngine;
public class PlayerCamera : MonoBehaviour
{
public GameObject playerObject;
public void Update()
{
transform.position = new Vector3(playerObject.transform.position.x, transform.position.y, transform.position.z);
// transform.position = new Vector3(player.transform.position.x, player.transform.position.y, transform.position.z);
}
}