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synced 2025-06-10 22:20:40 +02:00
chore: clean up
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@ -50,7 +50,6 @@ public class StarsRenderer : MonoBehaviour
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{
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useManualMode = true;
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manualDifficulty = Mathf.Clamp(difficulty, 1, 5);
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Debug.Log($"[StarsRenderer] SetManualDifficulty → manualDifficulty = {manualDifficulty}");
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lastRenderedDifficulty = -1;
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RenderStarsInternal(manualDifficulty);
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}
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@ -74,7 +73,6 @@ public class StarsRenderer : MonoBehaviour
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private void RenderStarsInternal(int difficulty)
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{
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Debug.Log($"[StarsRenderer] RenderStarsInternal → difficulté = {difficulty}", this);
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for (int i = starsContainer.childCount - 1; i >= 0; i--)
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{
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var child = starsContainer.GetChild(i);
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