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	chore: clean up
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							| @@ -11,12 +11,6 @@ permissions: | |||||||
|   pull-requests: write |   pull-requests: write | ||||||
|  |  | ||||||
| jobs: | jobs: | ||||||
|   lint-commit: |  | ||||||
|     runs-on: "ubuntu-latest" |  | ||||||
|     steps: |  | ||||||
|       - uses: "actions/checkout@v4.2.2" |  | ||||||
|       - uses: "wagoid/commitlint-github-action@v6.2.1" |  | ||||||
|  |  | ||||||
|   lint-editorconfig-checker: |   lint-editorconfig-checker: | ||||||
|     runs-on: "ubuntu-latest" |     runs-on: "ubuntu-latest" | ||||||
|     steps: |     steps: | ||||||
|   | |||||||
| @@ -108,6 +108,19 @@ TextureImporter: | |||||||
|     ignorePlatformSupport: 0 |     ignorePlatformSupport: 0 | ||||||
|     androidETC2FallbackOverride: 0 |     androidETC2FallbackOverride: 0 | ||||||
|     forceMaximumCompressionQuality_BC6H_BC7: 0 |     forceMaximumCompressionQuality_BC6H_BC7: 0 | ||||||
|  |   - serializedVersion: 4 | ||||||
|  |     buildTarget: Android | ||||||
|  |     maxTextureSize: 2048 | ||||||
|  |     resizeAlgorithm: 0 | ||||||
|  |     textureFormat: -1 | ||||||
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|  |     androidETC2FallbackOverride: 0 | ||||||
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|   spriteSheet: |   spriteSheet: | ||||||
|     serializedVersion: 2 |     serializedVersion: 2 | ||||||
|     sprites: |     sprites: | ||||||
| @@ -234,7 +247,12 @@ TextureImporter: | |||||||
|     secondaryTextures: [] |     secondaryTextures: [] | ||||||
|     spriteCustomMetadata: |     spriteCustomMetadata: | ||||||
|       entries: [] |       entries: [] | ||||||
|     nameFileIdTable: {} |     nameFileIdTable: | ||||||
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|   mipmapLimitGroupName:  |   mipmapLimitGroupName:  | ||||||
|   pSDRemoveMatte: 0 |   pSDRemoveMatte: 0 | ||||||
|   userData:  |   userData:  | ||||||
|   | |||||||
| @@ -96,6 +96,19 @@ TextureImporter: | |||||||
|     ignorePlatformSupport: 0 |     ignorePlatformSupport: 0 | ||||||
|     androidETC2FallbackOverride: 0 |     androidETC2FallbackOverride: 0 | ||||||
|     forceMaximumCompressionQuality_BC6H_BC7: 0 |     forceMaximumCompressionQuality_BC6H_BC7: 0 | ||||||
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|  |     androidETC2FallbackOverride: 0 | ||||||
|  |     forceMaximumCompressionQuality_BC6H_BC7: 0 | ||||||
|   spriteSheet: |   spriteSheet: | ||||||
|     serializedVersion: 2 |     serializedVersion: 2 | ||||||
|     sprites: |     sprites: | ||||||
| @@ -134,7 +147,8 @@ TextureImporter: | |||||||
|     secondaryTextures: [] |     secondaryTextures: [] | ||||||
|     spriteCustomMetadata: |     spriteCustomMetadata: | ||||||
|       entries: [] |       entries: [] | ||||||
|     nameFileIdTable: {} |     nameFileIdTable: | ||||||
|  |       closeBtn_0: -654415992179358624 | ||||||
|   mipmapLimitGroupName:  |   mipmapLimitGroupName:  | ||||||
|   pSDRemoveMatte: 0 |   pSDRemoveMatte: 0 | ||||||
|   userData:  |   userData:  | ||||||
|   | |||||||
| @@ -96,6 +96,19 @@ TextureImporter: | |||||||
|     ignorePlatformSupport: 0 |     ignorePlatformSupport: 0 | ||||||
|     androidETC2FallbackOverride: 0 |     androidETC2FallbackOverride: 0 | ||||||
|     forceMaximumCompressionQuality_BC6H_BC7: 0 |     forceMaximumCompressionQuality_BC6H_BC7: 0 | ||||||
|  |   - serializedVersion: 4 | ||||||
|  |     buildTarget: Android | ||||||
|  |     maxTextureSize: 2048 | ||||||
|  |     resizeAlgorithm: 0 | ||||||
|  |     textureFormat: -1 | ||||||
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|  |     overridden: 0 | ||||||
|  |     ignorePlatformSupport: 0 | ||||||
|  |     androidETC2FallbackOverride: 0 | ||||||
|  |     forceMaximumCompressionQuality_BC6H_BC7: 0 | ||||||
|   spriteSheet: |   spriteSheet: | ||||||
|     serializedVersion: 2 |     serializedVersion: 2 | ||||||
|     sprites: |     sprites: | ||||||
| @@ -134,7 +147,8 @@ TextureImporter: | |||||||
|     secondaryTextures: [] |     secondaryTextures: [] | ||||||
|     spriteCustomMetadata: |     spriteCustomMetadata: | ||||||
|       entries: [] |       entries: [] | ||||||
|     nameFileIdTable: {} |     nameFileIdTable: | ||||||
|  |       editorBtn_0: 9002939317064965793 | ||||||
|   mipmapLimitGroupName:  |   mipmapLimitGroupName:  | ||||||
|   pSDRemoveMatte: 0 |   pSDRemoveMatte: 0 | ||||||
|   userData:  |   userData:  | ||||||
|   | |||||||
| @@ -96,6 +96,19 @@ TextureImporter: | |||||||
|     ignorePlatformSupport: 0 |     ignorePlatformSupport: 0 | ||||||
|     androidETC2FallbackOverride: 0 |     androidETC2FallbackOverride: 0 | ||||||
|     forceMaximumCompressionQuality_BC6H_BC7: 0 |     forceMaximumCompressionQuality_BC6H_BC7: 0 | ||||||
|  |   - serializedVersion: 4 | ||||||
|  |     buildTarget: Android | ||||||
|  |     maxTextureSize: 2048 | ||||||
|  |     resizeAlgorithm: 0 | ||||||
|  |     textureFormat: -1 | ||||||
|  |     textureCompression: 1 | ||||||
|  |     compressionQuality: 50 | ||||||
|  |     crunchedCompression: 0 | ||||||
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|  |     ignorePlatformSupport: 0 | ||||||
|  |     androidETC2FallbackOverride: 0 | ||||||
|  |     forceMaximumCompressionQuality_BC6H_BC7: 0 | ||||||
|   spriteSheet: |   spriteSheet: | ||||||
|     serializedVersion: 2 |     serializedVersion: 2 | ||||||
|     sprites: |     sprites: | ||||||
| @@ -134,7 +147,8 @@ TextureImporter: | |||||||
|     secondaryTextures: [] |     secondaryTextures: [] | ||||||
|     spriteCustomMetadata: |     spriteCustomMetadata: | ||||||
|       entries: [] |       entries: [] | ||||||
|     nameFileIdTable: {} |     nameFileIdTable: | ||||||
|  |       importBtn_0: 6669414160430206226 | ||||||
|   mipmapLimitGroupName:  |   mipmapLimitGroupName:  | ||||||
|   pSDRemoveMatte: 0 |   pSDRemoveMatte: 0 | ||||||
|   userData:  |   userData:  | ||||||
|   | |||||||
| @@ -96,6 +96,19 @@ TextureImporter: | |||||||
|     ignorePlatformSupport: 0 |     ignorePlatformSupport: 0 | ||||||
|     androidETC2FallbackOverride: 0 |     androidETC2FallbackOverride: 0 | ||||||
|     forceMaximumCompressionQuality_BC6H_BC7: 0 |     forceMaximumCompressionQuality_BC6H_BC7: 0 | ||||||
|  |   - serializedVersion: 4 | ||||||
|  |     buildTarget: Android | ||||||
|  |     maxTextureSize: 2048 | ||||||
|  |     resizeAlgorithm: 0 | ||||||
|  |     textureFormat: -1 | ||||||
|  |     textureCompression: 1 | ||||||
|  |     compressionQuality: 50 | ||||||
|  |     crunchedCompression: 0 | ||||||
|  |     allowsAlphaSplitting: 0 | ||||||
|  |     overridden: 0 | ||||||
|  |     ignorePlatformSupport: 0 | ||||||
|  |     androidETC2FallbackOverride: 0 | ||||||
|  |     forceMaximumCompressionQuality_BC6H_BC7: 0 | ||||||
|   spriteSheet: |   spriteSheet: | ||||||
|     serializedVersion: 2 |     serializedVersion: 2 | ||||||
|     sprites: |     sprites: | ||||||
| @@ -134,7 +147,8 @@ TextureImporter: | |||||||
|     secondaryTextures: [] |     secondaryTextures: [] | ||||||
|     spriteCustomMetadata: |     spriteCustomMetadata: | ||||||
|       entries: [] |       entries: [] | ||||||
|     nameFileIdTable: {} |     nameFileIdTable: | ||||||
|  |       importBtn2_0: -1409255045544979666 | ||||||
|   mipmapLimitGroupName:  |   mipmapLimitGroupName:  | ||||||
|   pSDRemoveMatte: 0 |   pSDRemoveMatte: 0 | ||||||
|   userData:  |   userData:  | ||||||
|   | |||||||
| @@ -96,6 +96,19 @@ TextureImporter: | |||||||
|     ignorePlatformSupport: 0 |     ignorePlatformSupport: 0 | ||||||
|     androidETC2FallbackOverride: 0 |     androidETC2FallbackOverride: 0 | ||||||
|     forceMaximumCompressionQuality_BC6H_BC7: 0 |     forceMaximumCompressionQuality_BC6H_BC7: 0 | ||||||
|  |   - serializedVersion: 4 | ||||||
|  |     buildTarget: Android | ||||||
|  |     maxTextureSize: 2048 | ||||||
|  |     resizeAlgorithm: 0 | ||||||
|  |     textureFormat: -1 | ||||||
|  |     textureCompression: 1 | ||||||
|  |     compressionQuality: 50 | ||||||
|  |     crunchedCompression: 0 | ||||||
|  |     allowsAlphaSplitting: 0 | ||||||
|  |     overridden: 0 | ||||||
|  |     ignorePlatformSupport: 0 | ||||||
|  |     androidETC2FallbackOverride: 0 | ||||||
|  |     forceMaximumCompressionQuality_BC6H_BC7: 0 | ||||||
|   spriteSheet: |   spriteSheet: | ||||||
|     serializedVersion: 2 |     serializedVersion: 2 | ||||||
|     sprites: |     sprites: | ||||||
| @@ -134,7 +147,8 @@ TextureImporter: | |||||||
|     secondaryTextures: [] |     secondaryTextures: [] | ||||||
|     spriteCustomMetadata: |     spriteCustomMetadata: | ||||||
|       entries: [] |       entries: [] | ||||||
|     nameFileIdTable: {} |     nameFileIdTable: | ||||||
|  |       playBtn_0: -4287216300838241123 | ||||||
|   mipmapLimitGroupName:  |   mipmapLimitGroupName:  | ||||||
|   pSDRemoveMatte: 0 |   pSDRemoveMatte: 0 | ||||||
|   userData:  |   userData:  | ||||||
|   | |||||||
| @@ -111,6 +111,19 @@ TextureImporter: | |||||||
|     ignorePlatformSupport: 0 |     ignorePlatformSupport: 0 | ||||||
|     androidETC2FallbackOverride: 0 |     androidETC2FallbackOverride: 0 | ||||||
|     forceMaximumCompressionQuality_BC6H_BC7: 0 |     forceMaximumCompressionQuality_BC6H_BC7: 0 | ||||||
|  |   - serializedVersion: 4 | ||||||
|  |     buildTarget: Android | ||||||
|  |     maxTextureSize: 2048 | ||||||
|  |     resizeAlgorithm: 0 | ||||||
|  |     textureFormat: -1 | ||||||
|  |     textureCompression: 1 | ||||||
|  |     compressionQuality: 50 | ||||||
|  |     crunchedCompression: 0 | ||||||
|  |     allowsAlphaSplitting: 0 | ||||||
|  |     overridden: 0 | ||||||
|  |     ignorePlatformSupport: 0 | ||||||
|  |     androidETC2FallbackOverride: 0 | ||||||
|  |     forceMaximumCompressionQuality_BC6H_BC7: 0 | ||||||
|   spriteSheet: |   spriteSheet: | ||||||
|     serializedVersion: 2 |     serializedVersion: 2 | ||||||
|     sprites: |     sprites: | ||||||
| @@ -259,7 +272,13 @@ TextureImporter: | |||||||
|     secondaryTextures: [] |     secondaryTextures: [] | ||||||
|     spriteCustomMetadata: |     spriteCustomMetadata: | ||||||
|       entries: [] |       entries: [] | ||||||
|     nameFileIdTable: {} |     nameFileIdTable: | ||||||
|  |       saveBtn_0: -626436719271748831 | ||||||
|  |       saveBtn_1: -1715996769668828261 | ||||||
|  |       saveBtn_2: -8850024829547459184 | ||||||
|  |       saveBtn_3: 9204917831739309651 | ||||||
|  |       saveBtn_4: -7034966553427437937 | ||||||
|  |       saveBtn_5: -142403778502646489 | ||||||
|   mipmapLimitGroupName:  |   mipmapLimitGroupName:  | ||||||
|   pSDRemoveMatte: 0 |   pSDRemoveMatte: 0 | ||||||
|   userData:  |   userData:  | ||||||
|   | |||||||
| @@ -300,7 +300,7 @@ RectTransform: | |||||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||||
|   m_AnchorMin: {x: 0.5, y: 0.5} |   m_AnchorMin: {x: 0.5, y: 0.5} | ||||||
|   m_AnchorMax: {x: 0.5, y: 0.5} |   m_AnchorMax: {x: 0.5, y: 0.5} | ||||||
|   m_AnchoredPosition: {x: 4.799972, y: -181.581} |   m_AnchoredPosition: {x: 3.6, y: -182.2} | ||||||
|   m_SizeDelta: {x: 629.6868, y: 98.2373} |   m_SizeDelta: {x: 629.6868, y: 98.2373} | ||||||
|   m_Pivot: {x: 0.5, y: 0.5} |   m_Pivot: {x: 0.5, y: 0.5} | ||||||
| --- !u!114 &92159576 | --- !u!114 &92159576 | ||||||
| @@ -623,7 +623,7 @@ MonoBehaviour: | |||||||
|   starTemplate: {fileID: 1331855743} |   starTemplate: {fileID: 1331855743} | ||||||
|   starsContainer: {fileID: 760835823} |   starsContainer: {fileID: 760835823} | ||||||
|   levelsLoader: {fileID: 0} |   levelsLoader: {fileID: 0} | ||||||
|   starSpacing: 1 |   extraPadding: 10 | ||||||
| --- !u!1 &633505916 | --- !u!1 &633505916 | ||||||
| GameObject: | GameObject: | ||||||
|   m_ObjectHideFlags: 0 |   m_ObjectHideFlags: 0 | ||||||
| @@ -734,7 +734,7 @@ RectTransform: | |||||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||||
|   m_AnchorMin: {x: 0.5, y: 0.5} |   m_AnchorMin: {x: 0.5, y: 0.5} | ||||||
|   m_AnchorMax: {x: 0.5, y: 0.5} |   m_AnchorMax: {x: 0.5, y: 0.5} | ||||||
|   m_AnchoredPosition: {x: -18, y: -132} |   m_AnchoredPosition: {x: 3.6, y: -135.3} | ||||||
|   m_SizeDelta: {x: 629.6868, y: 98.2373} |   m_SizeDelta: {x: 629.6868, y: 98.2373} | ||||||
|   m_Pivot: {x: 0.5, y: 0.5} |   m_Pivot: {x: 0.5, y: 0.5} | ||||||
| --- !u!114 &760653960 | --- !u!114 &760653960 | ||||||
| @@ -826,7 +826,7 @@ RectTransform: | |||||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||||
|   m_AnchorMin: {x: 0.5, y: 0.5} |   m_AnchorMin: {x: 0.5, y: 0.5} | ||||||
|   m_AnchorMax: {x: 0.5, y: 0.5} |   m_AnchorMax: {x: 0.5, y: 0.5} | ||||||
|   m_AnchoredPosition: {x: 0, y: -63} |   m_AnchoredPosition: {x: 0, y: -41} | ||||||
|   m_SizeDelta: {x: 375, y: 100} |   m_SizeDelta: {x: 375, y: 100} | ||||||
|   m_Pivot: {x: 0.5, y: 0.5} |   m_Pivot: {x: 0.5, y: 0.5} | ||||||
| --- !u!1 &954359120 | --- !u!1 &954359120 | ||||||
| @@ -1584,7 +1584,7 @@ RectTransform: | |||||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||||
|   m_AnchorMin: {x: 0.5, y: 0.5} |   m_AnchorMin: {x: 0.5, y: 0.5} | ||||||
|   m_AnchorMax: {x: 0.5, y: 0.5} |   m_AnchorMax: {x: 0.5, y: 0.5} | ||||||
|   m_AnchoredPosition: {x: -47.518017, y: -230.241} |   m_AnchoredPosition: {x: 3.6, y: -95.2} | ||||||
|   m_SizeDelta: {x: 629.6868, y: 98.2373} |   m_SizeDelta: {x: 629.6868, y: 98.2373} | ||||||
|   m_Pivot: {x: 0.5, y: 0.5} |   m_Pivot: {x: 0.5, y: 0.5} | ||||||
| --- !u!114 &1571276506 | --- !u!114 &1571276506 | ||||||
|   | |||||||
| @@ -50,7 +50,10 @@ public class LevelsLoader : MonoBehaviour | |||||||
|  |  | ||||||
|     private void SaveLevelCurrent() |     private void SaveLevelCurrent() | ||||||
|     { |     { | ||||||
|         if (levelCurrent == null) return; |         if (levelCurrent == null) | ||||||
|  |         { | ||||||
|  |             return; | ||||||
|  |         } | ||||||
|  |  | ||||||
|         LevelStat levelStat = new() |         LevelStat levelStat = new() | ||||||
|         { |         { | ||||||
| @@ -68,7 +71,10 @@ public class LevelsLoader : MonoBehaviour | |||||||
|  |  | ||||||
|     public void NextLevel() |     public void NextLevel() | ||||||
|     { |     { | ||||||
|         if (levels.Count == 0) return; |         if (levels.Count == 0) | ||||||
|  |         { | ||||||
|  |             return; | ||||||
|  |         } | ||||||
|  |  | ||||||
|         int currentIndex = levels.IndexOf(levelCurrent); |         int currentIndex = levels.IndexOf(levelCurrent); | ||||||
|         levelCurrent = levels[(currentIndex + 1) % levels.Count]; |         levelCurrent = levels[(currentIndex + 1) % levels.Count]; | ||||||
| @@ -76,7 +82,10 @@ public class LevelsLoader : MonoBehaviour | |||||||
|  |  | ||||||
|     public void PreviousLevel() |     public void PreviousLevel() | ||||||
|     { |     { | ||||||
|         if (levels.Count == 0) return; |         if (levels.Count == 0) | ||||||
|  |         { | ||||||
|  |             return; | ||||||
|  |         } | ||||||
|  |  | ||||||
|         int currentIndex = levels.IndexOf(levelCurrent); |         int currentIndex = levels.IndexOf(levelCurrent); | ||||||
|         levelCurrent = levels[(currentIndex - 1 + levels.Count) % levels.Count]; |         levelCurrent = levels[(currentIndex - 1 + levels.Count) % levels.Count]; | ||||||
| @@ -84,7 +93,10 @@ public class LevelsLoader : MonoBehaviour | |||||||
|  |  | ||||||
|     public void IncreaseTotalJumps() |     public void IncreaseTotalJumps() | ||||||
|     { |     { | ||||||
|         if (levelCurrent == null) return; |         if (levelCurrent == null) | ||||||
|  |         { | ||||||
|  |             return; | ||||||
|  |         } | ||||||
|  |  | ||||||
|         levelCurrent.TotalJumps += 1; |         levelCurrent.TotalJumps += 1; | ||||||
|         SaveLevelCurrent(); |         SaveLevelCurrent(); | ||||||
| @@ -92,7 +104,10 @@ public class LevelsLoader : MonoBehaviour | |||||||
|  |  | ||||||
|     public void IncreaseTotalAttempts() |     public void IncreaseTotalAttempts() | ||||||
|     { |     { | ||||||
|         if (levelCurrent == null) return; |         if (levelCurrent == null) | ||||||
|  |         { | ||||||
|  |             return; | ||||||
|  |         } | ||||||
|  |  | ||||||
|         levelCurrent.TotalAttempts += 1; |         levelCurrent.TotalAttempts += 1; | ||||||
|         SaveLevelCurrent(); |         SaveLevelCurrent(); | ||||||
| @@ -100,7 +115,10 @@ public class LevelsLoader : MonoBehaviour | |||||||
|  |  | ||||||
|     public int CalculateCurrentProgressionPercent(Vector3 playerPosition) |     public int CalculateCurrentProgressionPercent(Vector3 playerPosition) | ||||||
|     { |     { | ||||||
|         if (levelCurrent == null) return 0; |         if (levelCurrent == null) | ||||||
|  |         { | ||||||
|  |             return 0; | ||||||
|  |         } | ||||||
|  |  | ||||||
|         float lastX = levelCurrent.LastX; |         float lastX = levelCurrent.LastX; | ||||||
|         GameObject winnerWallPrefab = Resources.Load<GameObject>("Prefabs/WinnerWall"); |         GameObject winnerWallPrefab = Resources.Load<GameObject>("Prefabs/WinnerWall"); | ||||||
| @@ -125,6 +143,8 @@ public class LevelsLoader : MonoBehaviour | |||||||
|         levels.Clear(); |         levels.Clear(); | ||||||
|         LoadAllLevels(); |         LoadAllLevels(); | ||||||
|         if (levels.Count > 0) |         if (levels.Count > 0) | ||||||
|  |         { | ||||||
|             levelCurrent = levels[0]; |             levelCurrent = levels[0]; | ||||||
|         } |         } | ||||||
|  |     } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -10,6 +10,7 @@ public class LevelHomeButton : MonoBehaviour | |||||||
|     public static IEnumerator PlaySoundAndLoadScene(AudioSource sfxSource, string scene) |     public static IEnumerator PlaySoundAndLoadScene(AudioSource sfxSource, string scene) | ||||||
|     { |     { | ||||||
|         yield return new WaitWhile(() => sfxSource.isPlaying); |         yield return new WaitWhile(() => sfxSource.isPlaying); | ||||||
|  |         Time.timeScale = 1; | ||||||
|         SceneManager.LoadScene(scene); |         SceneManager.LoadScene(scene); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -105,11 +105,10 @@ public class Player : MonoBehaviour | |||||||
|  |  | ||||||
|         if (collision.gameObject.CompareTag("Kill")) |         if (collision.gameObject.CompareTag("Kill")) | ||||||
|         { |         { | ||||||
|  |             Time.timeScale = 0; | ||||||
|             sfxSource.clip = Resources.Load<AudioClip>(Path.Combine("Sounds", "death")); |             sfxSource.clip = Resources.Load<AudioClip>(Path.Combine("Sounds", "death")); | ||||||
|             sfxSource.Play(); |             sfxSource.Play(); | ||||||
|             StartCoroutine(LevelHomeButton.PlaySoundAndLoadScene(sfxSource, SceneManager.GetActiveScene().name)); |             StartCoroutine(LevelHomeButton.PlaySoundAndLoadScene(sfxSource, SceneManager.GetActiveScene().name)); | ||||||
|  |  | ||||||
|         } |         } | ||||||
|  |  | ||||||
|         if (collision.gameObject.CompareTag("Win")) |         if (collision.gameObject.CompareTag("Win")) | ||||||
|   | |||||||
| @@ -50,7 +50,6 @@ public class SelectDifficulty : MonoBehaviour | |||||||
|  |  | ||||||
|     public void PreviousDifficulty() |     public void PreviousDifficulty() | ||||||
|     { |     { | ||||||
|         Debug.Log("PreviousDifficulty called"); |  | ||||||
|         if (currentDifficulty > MinDiff) |         if (currentDifficulty > MinDiff) | ||||||
|         { |         { | ||||||
|             currentDifficulty--; |             currentDifficulty--; | ||||||
| @@ -60,7 +59,6 @@ public class SelectDifficulty : MonoBehaviour | |||||||
|  |  | ||||||
|     public void NextDifficulty() |     public void NextDifficulty() | ||||||
|     { |     { | ||||||
|         Debug.Log("NextDifficulty called"); |  | ||||||
|         if (currentDifficulty < MaxDiff) |         if (currentDifficulty < MaxDiff) | ||||||
|         { |         { | ||||||
|             currentDifficulty++; |             currentDifficulty++; | ||||||
|   | |||||||
| @@ -50,7 +50,6 @@ public class StarsRenderer : MonoBehaviour | |||||||
|     { |     { | ||||||
|         useManualMode = true; |         useManualMode = true; | ||||||
|         manualDifficulty = Mathf.Clamp(difficulty, 1, 5); |         manualDifficulty = Mathf.Clamp(difficulty, 1, 5); | ||||||
|         Debug.Log($"[StarsRenderer] SetManualDifficulty → manualDifficulty = {manualDifficulty}"); |  | ||||||
|         lastRenderedDifficulty = -1; |         lastRenderedDifficulty = -1; | ||||||
|         RenderStarsInternal(manualDifficulty); |         RenderStarsInternal(manualDifficulty); | ||||||
|     } |     } | ||||||
| @@ -74,7 +73,6 @@ public class StarsRenderer : MonoBehaviour | |||||||
|  |  | ||||||
|     private void RenderStarsInternal(int difficulty) |     private void RenderStarsInternal(int difficulty) | ||||||
|     { |     { | ||||||
|         Debug.Log($"[StarsRenderer] RenderStarsInternal → difficulté = {difficulty}", this); |  | ||||||
|         for (int i = starsContainer.childCount - 1; i >= 0; i--) |         for (int i = starsContainer.childCount - 1; i >= 0; i--) | ||||||
|         { |         { | ||||||
|             var child = starsContainer.GetChild(i); |             var child = starsContainer.GetChild(i); | ||||||
|   | |||||||
										
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