feat: edit a level (#64)

This commit is contained in:
M VINCENT PETT
2025-05-16 13:19:44 +02:00
committed by GitHub
parent f818a9a8a7
commit bdd238f524
13 changed files with 1551 additions and 33 deletions

View File

@ -27,6 +27,7 @@ public class TestManager : MonoBehaviour
else
{
gameMode = new NormalGameMode();
((NormalGameMode)gameMode).editMode = true;
currentPlayer.ChangeGameMode(gameMode);
currentPlayer.SpeedMultiplier = 0f;
@ -68,12 +69,15 @@ public class TestManager : MonoBehaviour
}
if (editorUI != null)
{
Debug.LogError("editor UI null");
editorUI.SetActive(false);
}
currentPlayer.transform.position = spawnPoint.position;
currentPlayer.RigidBody.linearVelocity = Vector2.zero;
currentPlayer.SpeedMultiplier = 1f;
currentPlayer.SpriteRenderer.sprite = Resources.Load<Sprite>("Shapes/BaseSquare");
// currentPlayer.SpriteRenderer.sprite = Resources.Load<Sprite>("Shapes/BaseSquare");
currentPlayer.ChangeGameMode(gameMode);
isTesting = true;