feat: manage rotation z on level json

This commit is contained in:
Djelal BOUDJI
2025-05-17 19:35:35 +02:00
parent dc442e2acb
commit ca831d77f0
3 changed files with 10 additions and 2 deletions

View File

@ -85,6 +85,12 @@ public class LevelLoader : MonoBehaviour
float newScaleX = element.scaleX > 0 ? element.scaleX : originalScale.x;
float newScaleY = element.scaleY > 0 ? element.scaleY : originalScale.y;
instance.transform.localScale = new Vector3(newScaleX, newScaleY, originalScale.z);
// Appliquer la rotation
if (element.rotationZ != 0)
{
instance.transform.rotation = Quaternion.Euler(0, 0, element.rotationZ);
}
}
// Sol uniquement en mode jeu