feat: add assets + obstacle (#26)
Co-authored-by: Théo LUDWIG <contact@theoludwig.fr>
8
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21
Assets/Scripts/Obstacle.cs
Normal file
@ -0,0 +1,21 @@
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using UnityEngine;
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public class Obstacle : MonoBehaviour
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{
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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}
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{
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Debug.Log("Test");
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}
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}
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2
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