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feat: dynamically create elements levels (#39)
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@ -23,6 +23,7 @@ public class LevelsLoader : MonoBehaviour
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foreach (TextAsset jsonTextFileStats in levelStatsFiles)
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{
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LevelStat levelStat = LevelStat.CreateFromJSON(jsonTextFileStats.text);
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levelStat.JsonName = jsonTextFileStats.name;
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levelStatsMap[levelStat.JsonName] = levelStat;
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}
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