Compare commits

..

No commits in common. "1b7912893fb189f51474c829ea02c77891487562" and "19fd726099c23455b1416831ad4b1ad4ee759dfd" have entirely different histories.

45 changed files with 82 additions and 8110 deletions

View File

@ -20,29 +20,29 @@ jobs:
- uses: "editorconfig-checker/action-editorconfig-checker@main" - uses: "editorconfig-checker/action-editorconfig-checker@main"
- run: "editorconfig-checker" - run: "editorconfig-checker"
# test: test:
# permissions: permissions:
# checks: "write" checks: "write"
# runs-on: "ubuntu-latest" runs-on: "ubuntu-latest"
# steps: steps:
# - uses: "actions/checkout@v4.2.2" - uses: "actions/checkout@v4.2.2"
# with: with:
# lfs: true lfs: true
# - uses: "actions/cache@v4.2.0" - uses: "actions/cache@v4.2.0"
# with: with:
# path: "Library" path: "Library"
# key: "Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}" key: "Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}"
# restore-keys: | restore-keys: |
# "Library-" "Library-"
# - uses: "game-ci/unity-test-runner@v4.3.1" - uses: "game-ci/unity-test-runner@v4.3.1"
# env: env:
# UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
# UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
# UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
# with: with:
# githubToken: ${{ secrets.GITHUB_TOKEN }} githubToken: ${{ secrets.GITHUB_TOKEN }}
build: build:
runs-on: "ubuntu-latest" runs-on: "ubuntu-latest"

View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: b1a17bf2ed0272067af054655c2ac204
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: f897354bc3f3aa04f93792a21dff1efe
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.1 MiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: 484cbd8792875ca45843ee4a0d7ae1fa
TextureImporter:
internalIDToNameTable:
- first:
213: -1291202924252101130
second: Background1_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Background1_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 2050
height: 2050
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 6f5020f08c9b41ee0800000000000000
internalID: -1291202924252101130
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
Background1_0: -1291202924252101130
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1004 KiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: df1d31a898d8e5f4e8f5cc76f6bcfb24
TextureImporter:
internalIDToNameTable:
- first:
213: 7282461348544508605
second: Background2_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Background2_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 2050
height: 2050
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: db2f18a2300801560800000000000000
internalID: 7282461348544508605
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
Background2_0: 7282461348544508605
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.0 MiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: bd54d4f043869ae42884b761bc4b3a25
TextureImporter:
internalIDToNameTable:
- first:
213: 8344324037188607793
second: Background3_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Background3_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 2050
height: 2050
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 13f516f608efcc370800000000000000
internalID: 8344324037188607793
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
Background3_0: 8344324037188607793
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 46 KiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: 56d2a5a96d8a1d7428efdb402c21ba91
TextureImporter:
internalIDToNameTable:
- first:
213: -2056107100923245839
second: BaseBackground_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: BaseBackground_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 512
height: 512
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 1facf454c7d3773e0800000000000000
internalID: -2056107100923245839
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
BaseBackground_0: -2056107100923245839
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 91f0cd7dce4e4ae88aef6e0fb7059f5d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 46 KiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: a192a62ef32304b4182909c80a175f39
TextureImporter:
internalIDToNameTable:
- first:
213: -2257217325195158302
second: BaseScene_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: BaseScene_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 512
height: 512
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 2ec92ee4dc0cca0e0800000000000000
internalID: -2257217325195158302
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
BaseScene_0: -2257217325195158302
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: aebfa3416e7dd564bba841daaba476b7
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 12 KiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: 6a67c8eef8ed1664cb9a7e7426f07994
TextureImporter:
internalIDToNameTable:
- first:
213: -1579248658060876498
second: BaseSmallSpike_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: BaseSmallSpike_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 397
height: 180
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e25e44476b1651ae0800000000000000
internalID: -1579248658060876498
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
BaseSmallSpike_0: -1579248658060876498
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: d38b46024c7affa608631f26f4331ba5
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

View File

@ -1,182 +0,0 @@
fileFormatVersion: 2
guid: 47dc11f55d08748cba8ebe3225c8310f
TextureImporter:
internalIDToNameTable:
- first:
213: -7710779685713120251
second: BaseSpike_0
- first:
213: 978792226429369126
second: BaseSpike_1
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: BaseSpike_0
rect:
serializedVersion: 2
x: 47
y: 1066
width: 100
height: 214
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 50475c3babecdf490800000000000000
internalID: -7710779685713120251
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BaseSpike_1
rect:
serializedVersion: 2
x: 232
y: 228
width: 839
height: 962
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 62b7c35185e559d00800000000000000
internalID: 978792226429369126
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
BaseSpike_0: -7710779685713120251
BaseSpike_1: 978792226429369126
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 279 KiB

View File

@ -1,182 +0,0 @@
fileFormatVersion: 2
guid: 23159a719d47ecd4ea9ccf80790555c2
TextureImporter:
internalIDToNameTable:
- first:
213: 6457848420648531850
second: BlueSpike_0
- first:
213: 5761849248444590345
second: BlueSpike_1
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: BlueSpike_0
rect:
serializedVersion: 2
x: 47
y: 1066
width: 100
height: 214
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: a87b2166ce2ee9950800000000000000
internalID: 6457848420648531850
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BlueSpike_1
rect:
serializedVersion: 2
x: 232
y: 228
width: 839
height: 962
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 90924e62d5336ff40800000000000000
internalID: 5761849248444590345
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
BlueSpike_0: 6457848420648531850
BlueSpike_1: 5761849248444590345
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 94588b12388ed05d9b8ebd9acc096c5c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 21 KiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: 0f7d1b0259a624a9487caacedea6b1d1
TextureImporter:
internalIDToNameTable:
- first:
213: -5986989983176976689
second: BaseSquare_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: BaseSquare_0
rect:
serializedVersion: 2
x: 35
y: 23
width: 79
height: 79
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: fc61aeaa450f9eca0800000000000000
internalID: -5986989983176976689
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
BaseSquare_0: -5986989983176976689
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 52 KiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: f5e8531ea5d7ff8428546fe8683ebdb3
TextureImporter:
internalIDToNameTable:
- first:
213: 5988276385878164123
second: Square1_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Square1_0
rect:
serializedVersion: 2
x: 1
y: 4
width: 514
height: 514
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: b92c02d45a1aa1350800000000000000
internalID: 5988276385878164123
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
Square1_0: 5988276385878164123
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 56 KiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: cace85b8e53e5df4b92e5cf09eb4a0c9
TextureImporter:
internalIDToNameTable:
- first:
213: 7862696914207302912
second: Square2_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Square2_0
rect:
serializedVersion: 2
x: 0
y: 4
width: 514
height: 514
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 005e2e36f29ed1d60800000000000000
internalID: 7862696914207302912
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
Square2_0: 7862696914207302912
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 98e35ff02212062eb9a64ac134880789
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,12 +0,0 @@
using UnityEngine;
public class CameraScript : MonoBehaviour
{
public GameObject playerObject;
public void Update()
{
transform.position = new Vector3(playerObject.transform.position.x, transform.position.y, transform.position.z);
// transform.position = new Vector3(player.transform.position.x, player.transform.position.y, transform.position.z);
}
}

View File

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 8d5072680bac39145a7c5d603b1ab715

View File

@ -1,23 +0,0 @@
using UnityEngine;
public class Obstacle : MonoBehaviour
{
public PlayerScript playerScript;
public GameObject playerObject;
public void Start()
{
playerScript = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerScript>();
}
public void Update()
{
}
public void OnTriggerEnter2D(Collider2D collision)
{
playerObject.transform.rotation = playerScript.initialRotation;
playerObject.transform.position = playerScript.initialPosition;
}
}

View File

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: e105dbba5bf85a944a8270ed72ebd3d2

View File

@ -1,90 +0,0 @@
using UnityEngine;
public class PlayerScript : MonoBehaviour
{
public Rigidbody2D rigidBody;
public GameObject groundObject;
public Vector3 initialPosition;
public Quaternion initialRotation;
public ParticleSystem particle;
private bool wantsToJump = false;
public void Start()
{
initialPosition = transform.position;
initialRotation = transform.rotation;
var mainModule = particle.main;
mainModule.simulationSpace = ParticleSystemSimulationSpace.World;
particle.transform.parent = null;
}
public void Update()
{
transform.position += Time.deltaTime * 8.6f * Vector3.right;
if (Input.GetKey(KeyCode.Space))
{
wantsToJump = true;
}
else
{
wantsToJump = false;
}
if (!IsJumping())
{
AlignRotation();
if (wantsToJump)
{
Jump();
wantsToJump = false;
}
particle.gameObject.SetActive(true);
}
else
{
particle.gameObject.SetActive(false);
transform.Rotate(Vector3.back * 360 * Time.deltaTime);
}
UpdateParticlePositionAndRotation();
UpdateParticleSystemSpeed();
}
private void Jump()
{
rigidBody.linearVelocity = new Vector2(rigidBody.linearVelocity.x, 0);
rigidBody.AddForce(Vector2.up * 26.6581f, ForceMode2D.Impulse);
}
private bool IsJumping()
{
return Mathf.Abs(initialPosition.y - transform.position.y) > 0.05f;
}
private void AlignRotation()
{
Vector3 rotation = transform.rotation.eulerAngles;
rotation.z = Mathf.Round(rotation.z / 90) * 90;
transform.rotation = Quaternion.Euler(rotation);
}
private void UpdateParticlePositionAndRotation()
{
particle.transform.position = transform.position + new Vector3(-0.19f, -0.64f, 0);
particle.transform.rotation = Quaternion.Euler(0, 0, 150.464f);
}
private void UpdateParticleSystemSpeed()
{
var velocityOverLifetime = particle.velocityOverLifetime;
velocityOverLifetime.x = rigidBody.linearVelocity.x;
}
}

View File

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: ebe0bd74200510d4aa75c327a76499c6

View File

@ -1,23 +0,0 @@
using UnityEngine;
public class SpikeScript : MonoBehaviour
{
public PlayerScript playerScript;
public GameObject playerObject;
public void Start()
{
playerScript = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerScript>();
}
public void Update()
{
}
public void OnTriggerEnter2D(Collider2D collision)
{
playerObject.transform.rotation = playerScript.initialRotation;
playerObject.transform.position = playerScript.initialPosition;
}
}

View File

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 5b6c5b0fa69a1f00da3d8c4aa96485f3

14
Documentation/README.md Normal file
View File

@ -0,0 +1,14 @@
# Diagrammes
## Diagramme UML
Les modélisation UML du projet sont disponibles sous forme de [PlantUML](https://www.plantuml.com) dans ce dossier. Les diagrammes sont générés automatiquement à partir des fichiers `.puml` afin de pouvoir être versionnés et mis à jour facilement. Vous pouvez les consulter en récupérant le contenu des fichiers et en les prévisualisant sur [PlantUML](https://www.plantuml.com/plantuml).
- [Diagramme de classes](./UML/class-diagram.puml)
- [Diagramme d'activités](./UML/activity-diagram/activity-diagram.puml)
- [Diagramme de cas d'utilisation](./UML/use-case-diagram.puml)
- [Diagramme d'états](./UML/state-diagram/state-diagram.puml)
## Diagramme de Gantt
La modélisation du diagramme de Gantt est générée automatiquement à partir du fichier [gant-diagram.gantt](./gantt-diagram.gantt) en utilisant n'importe quel outil de visualisation de diagramme de Gantt. Vous pouvez par exemple installer [GanttProject](https://www.ganttproject.biz/) ou utiliser l'outil en ligne [Online Gantt](https://www.onlinegantt.com/#/gantt).

View File

@ -1,14 +0,0 @@
# Diagrammes
## Diagramme UML
Les modélisations UML du projet sont générés à partir des fichiers `.puml` dans le dossier [UML](./UML). Vous pouvez les consulter en récupérant le contenu des fichiers et en les prévisualisant sur [PlantUML](https://www.plantuml.com/plantuml).
- [Diagramme de classes](./UML/class-diagram.puml)
- [Diagramme d'activités](./UML/activity-diagram/activity-diagram.puml)
- [Diagramme de cas d'utilisation](./UML/use-case-diagram.puml)
- [Diagramme d'états](./UML/state-diagram/state-diagram.puml)
## Diagramme de Gantt
La modélisation du diagramme de Gantt est générée à partir du fichier [gant-diagram.gantt](./gantt-diagram.gantt) en utilisant n'importe quel outil de visualisation de diagramme de Gantt. Vous pouvez par exemple installer [GanttProject](https://www.ganttproject.biz/) ou utiliser l'outil en ligne [Online Gantt](https://www.onlinegantt.com/#/gantt).

View File

@ -1,231 +0,0 @@
# Unity
Documentation about the basics of [Unity](https://unity.com/) (cross-platform game engine) and most useful things to know, to develop a 2D game.
## Links
- [Unity 6 User Manual](https://docs.unity3d.com/Manual/index.html)
- [YouTube (Game Maker's Toolkit) - The Unity Tutorial For Complete Beginners](https://www.youtube.com/watch?v=XtQMytORBmM)
## Unity Interface (4 panels by default)
- Project (bottom): Contains everything that is in our game, like sprites (2D graphical object/image), sound effects, scripts, fonts, etc. Some of them are made in Unity. We can also import files from our computer.
- Hierarchy (left): Contains all the stuff that's in the current scene.
- Scene (middle): A **scene** is a level in our game. Scene are made up of **GameObjects**.
- Inspector (right): Shows the properties and **components** of the selected **GameObject**.
## GameObject
`GameObject` is an invisible container. Properties:
- **Name**
- **Transform**
- a Position (`X`, `Y`, `Z`)
- a Rotation (`X`, `Y`, `Z`)
- a Scale (`X`, `Y`, `Z`)
- **Components**: to add extra features (e.g: `SpriteRenderer` to display a sprite, `BoxCollider2D` to detect collisions, etc).
To create a new `GameObject`, we can right-click in the `Hierarchy` panel and select `Create Empty`.
`GameObject` can have children `GameObject`s. Nesting `GameObject`s is useful to group objects together, and for example, move them all at once, just by moving the parent `GameObject`.
## Components
### SpriteRenderer
The `SpriteRenderer` component renders the Sprite and controls how it visually appears in a Scene. Fields:
- `Sprite`: to select the sprite to render. We can drag a sprite from the `Project` panel.
### Camera
The `Camera` component renders the scene from the point of view of the camera. Fields:
- `Size`: to zoom in and out.
- `Background`: background color.
### Rigidbody2D
The `Rigidbody2D` component allows a `GameObject` to react to physics (gravity, mass).
### Collider2D
The `Collider2D` component allows a `GameObject` to interact with other `GameObject`s. It allows to detect collisions (control hitboxes).
There are different types of colliders:
- `BoxCollider2D`: a box-shaped collider.
- `CircleCollider2D`: a circle-shaped collider.
etc.
### Script
Allows to make our own custom component with C# code.
`MonoBehaviour` is the base class from which script derives. It offers life cycle functions: `Start`, `Update`, `OnEnable` etc.
It has a property called `gameObject` which is the `GameObject` to which the script is attached. For example, to change the name of the `GameObject` to which the script is attached, we can write `gameObject.name = "New Name";`.
```csharp
using UnityEngine;
public class BirdScript : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
public void Start()
{
}
// Update is called every frame over, over and over again, run as often as it can depending on the frame rate and computer performance
public void Update()
{
}
}
```
## UnityEngine C#
### Script communication with other components (for example with `Rigidbody2D`)
By default, the script is unaware of the other components attached to the `GameObject`.
To access the `Rigidbody2D` component from the script, we can create a public field of type `Rigidbody2D` in the script.
```csharp
using UnityEngine;
public class BirdScript : MonoBehaviour
{
public Rigidbody2D myRigidBody;
}
```
In the Unity Editor, the `myRigidBody` field will appear in the `Inspector` panel. We can drag the `Rigidbody2D` component from the `GameObject` to the `myRigidBody` field.
### Input
To get input from the player, we can use the `Input` class.
For example, to detect when the player presses the `Space` key, we can use the `Input.GetKeyDown` method.
In the following example, when the player presses the `Space` key, the bird object will jump.
```csharp
using UnityEngine;
public class BirdScript : MonoBehaviour
{
public Rigidbody2D rigidBody;
public void Update()
{
if (Input.GetKeyDown(KeyCode.Space))
{
rigidBody.linearVelocity = Vector2.up * 10;
}
}
}
```
### `Time.deltaTime`
`Time.deltaTime` is the interval in seconds from the last frame to the current one.
It's useful to make the game frame rate independent, as it ensures that the game runs at the same speed on different computers, (code inside `Update` method).
```csharp
using UnityEngine;
public class BirdScript : MonoBehaviour
{
public Rigidbody2D rigidBody;
public void Update()
{
// Move the bird to the right, 5 units per second
transform.position = transform.position + (5 * Time.deltaTime * Vector3.right);
}
}
```
### `Debug.Log`
`Debug.Log` is a method that prints a message to the console, helpful for debugging.
```csharp
using UnityEngine;
public class BirdScript : MonoBehaviour
{
public void Start()
{
Debug.Log("Hello World!");
}
}
```
### `Destroy`
To destroy a `GameObject`, we can use the `Destroy` method. Useful for performance optimization, for example to destroy a pipe that is no longer visible on the screen.
For example, to destroy a pipe when it reaches a certain position on the left side of the screen (`deadZone`):
```csharp
using UnityEngine;
public class PipeMoveScript : MonoBehaviour
{
public float moveSpeed = 5;
public float deadZone = -45;
public void Update()
{
transform.position = transform.position + (Time.deltaTime * moveSpeed * Vector3.left);
if (transform.position.x < deadZone)
{
Destroy(gameObject);
}
}
}
```
### Prefabricated `GameObject`
`GameObject` can be prefabricated. Prefabs are reusable `GameObject`s that can be created and modified in the `Project` panel (like a blueprint), for example to spawn objects in the scene dynamically at runtime, with `Instantiate`.
```csharp
using UnityEngine;
public class PipeSpawnScript : MonoBehaviour
{
public GameObject pipe;
public void Start()
{
Instantiate(pipe, transform.position, transform.rotation);
}
}
```
### `[ContextMenu]`
The `[ContextMenu]` attribute allows to add a custom function to the context menu of the script in the Unity Editor.
It's useful for debugging, to be able to call a function directly from the Unity Editor.
```csharp
using UnityEngine;
public class LogicManagerScript : MonoBehaviour
{
[ContextMenu("AddScore")]
public void AddScore()
{
Debug.Log("Score added!");
}
}
```

View File

@ -1,121 +0,0 @@
{
"templatePinStates": [],
"dependencyTypeInfos": [
{
"userAdded": false,
"type": "UnityEngine.AnimationClip",
"defaultInstantiationMode": 0
},
{
"userAdded": false,
"type": "UnityEditor.Animations.AnimatorController",
"defaultInstantiationMode": 0
},
{
"userAdded": false,
"type": "UnityEngine.AnimatorOverrideController",
"defaultInstantiationMode": 0
},
{
"userAdded": false,
"type": "UnityEditor.Audio.AudioMixerController",
"defaultInstantiationMode": 0
},
{
"userAdded": false,
"type": "UnityEngine.ComputeShader",
"defaultInstantiationMode": 1
},
{
"userAdded": false,
"type": "UnityEngine.Cubemap",
"defaultInstantiationMode": 0
},
{
"userAdded": false,
"type": "UnityEngine.GameObject",
"defaultInstantiationMode": 0
},
{
"userAdded": false,
"type": "UnityEditor.LightingDataAsset",
"defaultInstantiationMode": 0
},
{
"userAdded": false,
"type": "UnityEngine.LightingSettings",
"defaultInstantiationMode": 0
},
{
"userAdded": false,
"type": "UnityEngine.Material",
"defaultInstantiationMode": 0
},
{
"userAdded": false,
"type": "UnityEditor.MonoScript",
"defaultInstantiationMode": 1
},
{
"userAdded": false,
"type": "UnityEngine.PhysicsMaterial",
"defaultInstantiationMode": 0
},
{
"userAdded": false,
"type": "UnityEngine.PhysicsMaterial2D",
"defaultInstantiationMode": 0
},
{
"userAdded": false,
"type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile",
"defaultInstantiationMode": 0
},
{
"userAdded": false,
"type": "UnityEngine.Rendering.PostProcessing.PostProcessResources",
"defaultInstantiationMode": 0
},
{
"userAdded": false,
"type": "UnityEngine.Rendering.VolumeProfile",
"defaultInstantiationMode": 0
},
{
"userAdded": false,
"type": "UnityEditor.SceneAsset",
"defaultInstantiationMode": 1
},
{
"userAdded": false,
"type": "UnityEngine.Shader",
"defaultInstantiationMode": 1
},
{
"userAdded": false,
"type": "UnityEngine.ShaderVariantCollection",
"defaultInstantiationMode": 1
},
{
"userAdded": false,
"type": "UnityEngine.Texture",
"defaultInstantiationMode": 0
},
{
"userAdded": false,
"type": "UnityEngine.Texture2D",
"defaultInstantiationMode": 0
},
{
"userAdded": false,
"type": "UnityEngine.Timeline.TimelineAsset",
"defaultInstantiationMode": 0
}
],
"defaultDependencyTypeInfo": {
"userAdded": false,
"type": "<default_scene_template_dependencies>",
"defaultInstantiationMode": 1
},
"newSceneOverride": 0
}

View File

@ -14,11 +14,8 @@ Développement d'une reproduction du jeu [Geometry Dash](https://fr.wikipedia.or
- [Sujet](./Documentation/Sujet-Projet-Geometry-Dash.pdf) - [Sujet](./Documentation/Sujet-Projet-Geometry-Dash.pdf)
- [Kanban Board (Trello)](https://trello.com/b/ugG5Siaw/cnam-geometry-dash) - [Kanban Board (Trello)](https://trello.com/b/ugG5Siaw/cnam-geometry-dash)
- [Explication Diagrammes](./Documentation/diagrammes.md) - [Diagrammes UML](./UML)
- [Diagramme de GANTT](./Documentation/gantt-diagram.gantt)
- [Diagrammes UML](./Documentation/UML)
- [Conventions développement informatique](./Documentation/conventions.md) - [Conventions développement informatique](./Documentation/conventions.md)
- [Unity - Prise de notes (Anglais)](./Documentation/unity.md)
## Prérequis ## Prérequis