using UnityEngine; using UnityEngine.UI; public class LevelNameText : MonoBehaviour { public Text levelNameText; public LevelsLoader levelsLoader; public void Start() { levelsLoader = GameObject.FindGameObjectWithTag("LevelsLoader").GetComponent(); levelNameText.text = levelsLoader.levelCurrent.name; } public void Update() { levelNameText.text = levelsLoader.levelCurrent.name; } }