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https://github.com/boudji-ludwig-pett/cnam-geometry-dash.git
synced 2024-12-18 21:44:51 +01:00
39 lines
829 B
C#
39 lines
829 B
C#
using UnityEngine;
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public class PipeSpawnScript : MonoBehaviour
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{
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public GameObject pipe;
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public BirdScript bird;
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public float spawnRate = 1;
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private float timer = 0;
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public float heightOffset = 10;
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public void Start()
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{
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SpawnPipe();
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}
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public void Update()
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{
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if (!bird.isAlive)
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{
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return;
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}
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if (timer < spawnRate)
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{
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timer += Time.deltaTime;
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return;
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}
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SpawnPipe();
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timer = 0;
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}
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public void SpawnPipe()
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{
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float lowestPoint = transform.position.y - heightOffset;
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float highestPoint = transform.position.y + heightOffset;
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Instantiate(pipe, new Vector3(transform.position.x, Random.Range(lowestPoint, highestPoint)), transform.rotation);
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}
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}
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