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https://github.com/boudji-ludwig-pett/cnam-geometry-dash.git
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33 lines
744 B
C#
33 lines
744 B
C#
using UnityEngine;
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public class PlayerScript : MonoBehaviour
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{
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public Rigidbody2D rigidBody;
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public GameObject groundObject;
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public Vector3 initialPosition;
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public void Start()
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{
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initialPosition = new Vector3(transform.position.x, transform.position.y, transform.position.z);
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}
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public void Update()
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{
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transform.position += Time.deltaTime * 8.6f * Vector3.right;
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if (Input.GetKeyDown(KeyCode.Space))
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{
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if (!IsJumping())
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{
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rigidBody.AddForce(Vector2.up * 26.6581f, ForceMode2D.Impulse);
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}
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}
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}
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private bool IsJumping()
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{
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return Mathf.Abs(initialPosition.y - transform.position.y) > 0.05f;
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}
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}
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