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34 lines
530 B
C#
34 lines
530 B
C#
using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.SceneManagement;
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public class SelectLevelMenu : MonoBehaviour
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{
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public Text levelNameText;
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public void PlayLevel()
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{
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SceneManager.LoadScene("LevelScene");
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}
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public void BackBtn()
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{
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SceneManager.LoadScene("HomeScene");
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}
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public void LastLevel()
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{
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// TODO
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}
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public void NextLevel()
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{
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// TODO
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}
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public void LevelStatsBtn()
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{
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// SceneManager.LoadSceneAsync(?);
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}
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}
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