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42 lines
844 B
C#
42 lines
844 B
C#
using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class PageScript : MonoBehaviour
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{
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public List<GameObject> buttons; // À assigner dans l’inspector
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public int visibleCount = 4;
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private int currentIndex = 0;
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public void ShowNext()
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{
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if (currentIndex + visibleCount < buttons.Count)
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{
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currentIndex++;
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UpdateVisibility();
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}
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}
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public void ShowPrevious()
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{
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if (currentIndex > 0)
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{
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currentIndex--;
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UpdateVisibility();
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}
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}
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void Start()
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{
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UpdateVisibility();
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}
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void UpdateVisibility()
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{
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for (int i = 0; i < buttons.Count; i++)
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{
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buttons[i].SetActive(i >= currentIndex && i < currentIndex + visibleCount);
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}
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}
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}
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