djelalb aa6401f6bc
bugfix/fix-ship (#49)
Co-authored-by: Djelal BOUDJI <djelal@gmail.com>
2025-03-31 09:57:45 +02:00

34 lines
831 B
C#

using UnityEngine;
public class PlayerCamera : MonoBehaviour
{
public GameObject playerObject;
public float normalMinYFollow = 2.0f;
public float shipMinYFollow = 6.0f;
private float initialY;
private void Start()
{
initialY = transform.position.y;
}
private void Update()
{
Player player = playerObject.GetComponent<Player>();
float minYFollow = normalMinYFollow;
if (player.CurrentGameMode is ShipGameMode)
{
minYFollow = shipMinYFollow;
}
float targetY = initialY;
if (playerObject.transform.position.y > minYFollow)
{
targetY = playerObject.transform.position.y;
}
transform.position = new Vector3(playerObject.transform.position.x, targetY, transform.position.z);
}
}