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mirror of https://github.com/boudji-ludwig-pett/cnam-geometry-dash.git synced 2025-04-10 21:47:07 +02:00

56 lines
1.2 KiB
C#

using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class PauseMenu : MonoBehaviour
{
public GameObject pauseMenu;
public GameObject pauseButton;
public LevelLoader levelLoader;
public Slider volumeSlider;
public void Start()
{
if (PlayerPrefs.HasKey("Volume"))
{
levelLoader.audioSource.volume = PlayerPrefs.GetFloat("Volume");
volumeSlider.value = levelLoader.audioSource.volume;
}
else
{
levelLoader.audioSource.volume = 1f;
volumeSlider.value = 1f;
}
}
public void ChangeVolume()
{
levelLoader.audioSource.volume = volumeSlider.value;
PlayerPrefs.SetFloat("Volume", levelLoader.audioSource.volume);
}
public void Pause()
{
Time.timeScale = 0;
levelLoader.audioSource.Pause();
pauseMenu.SetActive(true);
pauseButton.SetActive(false);
}
public void Home()
{
Time.timeScale = 1;
SceneManager.LoadScene("HomeScene");
}
public void Resume()
{
Time.timeScale = 1;
levelLoader.audioSource.Play();
pauseMenu.SetActive(false);
pauseButton.SetActive(true);
}
}