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46 lines
1.0 KiB
C
46 lines
1.0 KiB
C
#include "queue.h"
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struct queue *queue_initialization() {
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struct queue *queue = malloc(sizeof(*queue));
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if (queue == NULL) {
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exit(EXIT_FAILURE);
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}
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queue->first = NULL;
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queue->length = 0;
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return queue;
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}
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void queue_push(struct queue *queue, void *data) {
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struct queue_node *node_new = malloc(sizeof(*node_new));
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if (queue == NULL || node_new == NULL) {
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exit(EXIT_FAILURE);
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}
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node_new->data = data;
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node_new->next = NULL;
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if (queue->first != NULL) {
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struct queue_node *node_current = queue->first;
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while (node_current->next != NULL) {
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node_current = node_current->next;
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}
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node_current->next = node_new;
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} else {
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queue->first = node_new;
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}
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queue->length = queue->length + 1;
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}
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void *queue_pop(struct queue *queue) {
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if (queue == NULL) {
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exit(EXIT_FAILURE);
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}
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struct queue_node *node = queue->first;
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void *data = NULL;
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if (node != NULL) {
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queue->first = node->next;
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data = node->data;
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free(node);
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}
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queue->length = queue->length - 1;
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return data;
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}
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