Update the VSCode settings.json to include the Prettier VSCode formatter, and enable formatting on save. A new LICENSE file is added to comply with the MIT license due to the open-source nature of the project. The README.md file has now core features and to-dos that should be taken care of as the project continues to evolve. The index.html file is modified to match changes in src/index.tsx. The postcss configuration files are created, and some files are updated. Finally, new files like build.rs, draworder.json, and commands.rs were created
BREAKING CHANGES
- Refactored `App.tsx` to import `Component` from `solid-js`, and use a new component `TitleBar`.
- Added new component `AnimateView` under `src/components/design`, and renamed old `AnimateView` to `Loader`.
- Added new component `Button` under `src/components/design`.
- Added new component `Image` under `src/components/design`.
- Moved old `Image`, `Loader`, and `Button` components under `src/components/design`.
- Refactored `Downloader` component to use `Motion` from `@motionone/solid`, moved it under `Downloader` folder, and used it to create a slick hover effect.
- Removed `Downloaders/Button`.
Notes:
- Used `createSignal` instead of `useState` for SolidJS in `Downloaders.tsx`.
- Used `type` keyword to explicitly define the type of the component props or objects where it makes the code clearer.
This commit adds a Design Loader to Downloaders component and modifies the popup style with new classes. The loader is shown when the user clicks the Download GameData button. The popup is now centered and uses flex to position its content. Additionally, it now displays a message that depends on the state of the download process, and the close button's style is also modified.
The "fs-remove-dir" feature has been added to Tauri dependencies, enabling the directory deletion operation. Similar changes were made to the tauri.conf.json file.
This commit refactors the code to parse and write data from WoW game files. It creates a new function `parseData` which correctly parses the data and writes the output files to a new folder called `output`. The code now handles both `JSON` and `XML` data from game files. It also makes use of optional chaining to prevent null pointers while parsing the data. Finally, it removes an unused `callback` message without any effect.
- Modified Convertion.ts to simplify directory configuration into outputDir, gamedataDir, and genericDir for versioned folders, and removed gamedataConfigDir.
- Updated Endpoints.ts to include furniture data source from Habbo using JSON format.