fix: map editor design (#61)

This commit is contained in:
M VINCENT PETT
2025-05-15 07:13:26 +02:00
committed by GitHub
parent bde6ea3a43
commit 3fe6a2998c
3 changed files with 307 additions and 293 deletions

View File

@ -87,6 +87,7 @@ public class NormalGameMode : IGameMode
{
player.IsColliding = true;
Debug.Log(collision.gameObject.tag.ToString());
if (collision.gameObject.CompareTag("Kill"))
{
SceneManager.LoadScene(SceneManager.GetActiveScene().name);