fix: rotation, smooth camera, ship portal collider, obstacle block collider, player rigid body detection, dynamic ground (#54)

This commit is contained in:
2025-04-06 17:24:10 +02:00
committed by GitHub
parent be5ea1e60a
commit 53af80411f
16 changed files with 222 additions and 187 deletions

View File

@ -122,7 +122,7 @@ BoxCollider2D:
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0}
m_Offset: {x: 0.0058231354, y: 0.09898627}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
@ -132,5 +132,5 @@ BoxCollider2D:
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 0.6, y: 1.06}
m_Size: {x: 0.97265434, y: 3.202761}
m_EdgeRadius: 0