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https://github.com/boudji-ludwig-pett/cnam-geometry-dash.git
synced 2025-06-10 22:20:40 +02:00
fix: rotation, smooth camera, ship portal collider, obstacle block collider, player rigid body detection, dynamic ground (#54)
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@ -122,7 +122,7 @@ BoxCollider2D:
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m_UsedByEffector: 0
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m_CompositeOperation: 0
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m_CompositeOrder: 0
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0.0058231354, y: 0.09898627}
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
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@ -132,5 +132,5 @@ BoxCollider2D:
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drawMode: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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m_Size: {x: 0.6, y: 1.06}
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m_Size: {x: 0.97265434, y: 3.202761}
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m_EdgeRadius: 0
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