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	fix: set difficulty chooser to inactive
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		| @@ -7887,7 +7887,7 @@ GameObject: | ||||
|   m_Icon: {fileID: 0} | ||||
|   m_NavMeshLayer: 0 | ||||
|   m_StaticEditorFlags: 0 | ||||
|   m_IsActive: 1 | ||||
|   m_IsActive: 0 | ||||
| --- !u!224 &1947857793 | ||||
| RectTransform: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   | ||||
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