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	fix: add corerctly elements on map to edit
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		| @@ -133,7 +133,7 @@ public class LevelLoader : MonoBehaviour | ||||
|  | ||||
|     public void Start() | ||||
|     { | ||||
|         if (!editMode) | ||||
|         if (!createMode) | ||||
|         { | ||||
|             levelsLoader = GameObject | ||||
|                 .FindGameObjectWithTag("LevelsLoader") | ||||
|   | ||||
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