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feat: add particles on player if it is not jumping (#25)
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@ -172,7 +172,9 @@ TextureImporter:
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secondaryTextures: []
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spriteCustomMetadata:
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entries: []
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nameFileIdTable: {}
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nameFileIdTable:
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BaseSpike_0: -7710779685713120251
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BaseSpike_1: 978792226429369126
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mipmapLimitGroupName:
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pSDRemoveMatte: 0
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userData:
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