mirror of
				https://github.com/boudji-ludwig-pett/cnam-geometry-dash.git
				synced 2025-06-27 11:58:51 +02:00 
			
		
		
		
	feat: init AI (#60)
This commit is contained in:
		
							
								
								
									
										19
									
								
								Assets/AI.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										19
									
								
								Assets/AI.cs
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,19 @@ | ||||
| using UnityEngine; | ||||
| using UnityEngine.UI; | ||||
|  | ||||
| public class AI : MonoBehaviour | ||||
| { | ||||
|     public Toggle AIToggle; | ||||
|     public Player player; | ||||
|  | ||||
|     public void OnAiChange() | ||||
|     { | ||||
|         player.IsAI = AIToggle.isOn; | ||||
|     } | ||||
|  | ||||
|     public void Awake() | ||||
|     { | ||||
|         AIToggle = GetComponent<Toggle>(); | ||||
|         AIToggle.isOn = player.IsAI; | ||||
|     } | ||||
| } | ||||
							
								
								
									
										2
									
								
								Assets/AI.cs.meta
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										2
									
								
								Assets/AI.cs.meta
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,2 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: b63079a9773c036389c5b87c12e728c3 | ||||
							
								
								
									
										80
									
								
								Assets/Resources/AICollider.prefab
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										80
									
								
								Assets/Resources/AICollider.prefab
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,80 @@ | ||||
| %YAML 1.1 | ||||
| %TAG !u! tag:unity3d.com,2011: | ||||
| --- !u!1 &3654053280041398781 | ||||
| GameObject: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   serializedVersion: 6 | ||||
|   m_Component: | ||||
|   - component: {fileID: 4104371471751400115} | ||||
|   - component: {fileID: 1415423667558431683} | ||||
|   m_Layer: 0 | ||||
|   m_Name: AICollider | ||||
|   m_TagString: AICollider | ||||
|   m_Icon: {fileID: 0} | ||||
|   m_NavMeshLayer: 0 | ||||
|   m_StaticEditorFlags: 0 | ||||
|   m_IsActive: 1 | ||||
| --- !u!4 &4104371471751400115 | ||||
| Transform: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 3654053280041398781} | ||||
|   serializedVersion: 2 | ||||
|   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} | ||||
|   m_LocalPosition: {x: 86.53131, y: 53.261993, z: -5.1268225} | ||||
|   m_LocalScale: {x: 1, y: 1, z: 1} | ||||
|   m_ConstrainProportionsScale: 0 | ||||
|   m_Children: [] | ||||
|   m_Father: {fileID: 0} | ||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||
| --- !u!61 &1415423667558431683 | ||||
| BoxCollider2D: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 3654053280041398781} | ||||
|   m_Enabled: 1 | ||||
|   serializedVersion: 3 | ||||
|   m_Density: 1 | ||||
|   m_Material: {fileID: 0} | ||||
|   m_IncludeLayers: | ||||
|     serializedVersion: 2 | ||||
|     m_Bits: 0 | ||||
|   m_ExcludeLayers: | ||||
|     serializedVersion: 2 | ||||
|     m_Bits: 0 | ||||
|   m_LayerOverridePriority: 0 | ||||
|   m_ForceSendLayers: | ||||
|     serializedVersion: 2 | ||||
|     m_Bits: 4294967295 | ||||
|   m_ForceReceiveLayers: | ||||
|     serializedVersion: 2 | ||||
|     m_Bits: 4294967295 | ||||
|   m_ContactCaptureLayers: | ||||
|     serializedVersion: 2 | ||||
|     m_Bits: 4294967295 | ||||
|   m_CallbackLayers: | ||||
|     serializedVersion: 2 | ||||
|     m_Bits: 4294967295 | ||||
|   m_IsTrigger: 1 | ||||
|   m_UsedByEffector: 0 | ||||
|   m_CompositeOperation: 0 | ||||
|   m_CompositeOrder: 0 | ||||
|   m_Offset: {x: 0, y: 0} | ||||
|   m_SpriteTilingProperty: | ||||
|     border: {x: 0, y: 0, z: 0, w: 0} | ||||
|     pivot: {x: 0, y: 0} | ||||
|     oldSize: {x: 0, y: 0} | ||||
|     newSize: {x: 0, y: 0} | ||||
|     adaptiveTilingThreshold: 0 | ||||
|     drawMode: 0 | ||||
|     adaptiveTiling: 0 | ||||
|   m_AutoTiling: 0 | ||||
|   m_Size: {x: 1, y: 1} | ||||
|   m_EdgeRadius: 0 | ||||
							
								
								
									
										7
									
								
								Assets/Resources/AICollider.prefab.meta
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										7
									
								
								Assets/Resources/AICollider.prefab.meta
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,7 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: a862ece8e0cd6047ea9e799642c7b31c | ||||
| PrefabImporter: | ||||
|   externalObjects: {} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @@ -222,6 +222,81 @@ MonoBehaviour: | ||||
|           m_StringArgument:  | ||||
|           m_BoolArgument: 0 | ||||
|         m_CallState: 2 | ||||
| --- !u!1 &99686832 | ||||
| GameObject: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   serializedVersion: 6 | ||||
|   m_Component: | ||||
|   - component: {fileID: 99686833} | ||||
|   - component: {fileID: 99686835} | ||||
|   - component: {fileID: 99686834} | ||||
|   m_Layer: 5 | ||||
|   m_Name: Checkmark | ||||
|   m_TagString: Untagged | ||||
|   m_Icon: {fileID: 0} | ||||
|   m_NavMeshLayer: 0 | ||||
|   m_StaticEditorFlags: 0 | ||||
|   m_IsActive: 1 | ||||
| --- !u!224 &99686833 | ||||
| RectTransform: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 99686832} | ||||
|   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} | ||||
|   m_LocalPosition: {x: 0, y: 0, z: 0} | ||||
|   m_LocalScale: {x: 1, y: 1, z: 1} | ||||
|   m_ConstrainProportionsScale: 0 | ||||
|   m_Children: [] | ||||
|   m_Father: {fileID: 295909703} | ||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||
|   m_AnchorMin: {x: 0.5, y: 0.5} | ||||
|   m_AnchorMax: {x: 0.5, y: 0.5} | ||||
|   m_AnchoredPosition: {x: 0, y: 0} | ||||
|   m_SizeDelta: {x: 36.9547, y: 33.6365} | ||||
|   m_Pivot: {x: 0.5, y: 0.5} | ||||
| --- !u!114 &99686834 | ||||
| MonoBehaviour: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 99686832} | ||||
|   m_Enabled: 1 | ||||
|   m_EditorHideFlags: 0 | ||||
|   m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} | ||||
|   m_Name:  | ||||
|   m_EditorClassIdentifier:  | ||||
|   m_Material: {fileID: 0} | ||||
|   m_Color: {r: 1, g: 1, b: 1, a: 1} | ||||
|   m_RaycastTarget: 1 | ||||
|   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} | ||||
|   m_Maskable: 1 | ||||
|   m_OnCullStateChanged: | ||||
|     m_PersistentCalls: | ||||
|       m_Calls: [] | ||||
|   m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0} | ||||
|   m_Type: 0 | ||||
|   m_PreserveAspect: 0 | ||||
|   m_FillCenter: 1 | ||||
|   m_FillMethod: 4 | ||||
|   m_FillAmount: 1 | ||||
|   m_FillClockwise: 1 | ||||
|   m_FillOrigin: 0 | ||||
|   m_UseSpriteMesh: 0 | ||||
|   m_PixelsPerUnitMultiplier: 1 | ||||
| --- !u!222 &99686835 | ||||
| CanvasRenderer: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 99686832} | ||||
|   m_CullTransparentMesh: 1 | ||||
| --- !u!1 &245275147 | ||||
| GameObject: | ||||
|   m_ObjectHideFlags: 0 | ||||
| @@ -301,6 +376,82 @@ CanvasRenderer: | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 245275147} | ||||
|   m_CullTransparentMesh: 1 | ||||
| --- !u!1 &295909702 | ||||
| GameObject: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   serializedVersion: 6 | ||||
|   m_Component: | ||||
|   - component: {fileID: 295909703} | ||||
|   - component: {fileID: 295909705} | ||||
|   - component: {fileID: 295909704} | ||||
|   m_Layer: 5 | ||||
|   m_Name: Background | ||||
|   m_TagString: Untagged | ||||
|   m_Icon: {fileID: 0} | ||||
|   m_NavMeshLayer: 0 | ||||
|   m_StaticEditorFlags: 0 | ||||
|   m_IsActive: 1 | ||||
| --- !u!224 &295909703 | ||||
| RectTransform: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 295909702} | ||||
|   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} | ||||
|   m_LocalPosition: {x: 0, y: 0, z: 0} | ||||
|   m_LocalScale: {x: 1, y: 1, z: 1} | ||||
|   m_ConstrainProportionsScale: 0 | ||||
|   m_Children: | ||||
|   - {fileID: 99686833} | ||||
|   m_Father: {fileID: 2145558729} | ||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||
|   m_AnchorMin: {x: 0.5, y: 0.5} | ||||
|   m_AnchorMax: {x: 0.5, y: 0.5} | ||||
|   m_AnchoredPosition: {x: 0, y: 0} | ||||
|   m_SizeDelta: {x: 49.9975, y: 40.9} | ||||
|   m_Pivot: {x: 0.5, y: 0.5} | ||||
| --- !u!114 &295909704 | ||||
| MonoBehaviour: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 295909702} | ||||
|   m_Enabled: 1 | ||||
|   m_EditorHideFlags: 0 | ||||
|   m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} | ||||
|   m_Name:  | ||||
|   m_EditorClassIdentifier:  | ||||
|   m_Material: {fileID: 0} | ||||
|   m_Color: {r: 1, g: 1, b: 1, a: 1} | ||||
|   m_RaycastTarget: 1 | ||||
|   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} | ||||
|   m_Maskable: 1 | ||||
|   m_OnCullStateChanged: | ||||
|     m_PersistentCalls: | ||||
|       m_Calls: [] | ||||
|   m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} | ||||
|   m_Type: 1 | ||||
|   m_PreserveAspect: 0 | ||||
|   m_FillCenter: 1 | ||||
|   m_FillMethod: 4 | ||||
|   m_FillAmount: 1 | ||||
|   m_FillClockwise: 1 | ||||
|   m_FillOrigin: 0 | ||||
|   m_UseSpriteMesh: 0 | ||||
|   m_PixelsPerUnitMultiplier: 1 | ||||
| --- !u!222 &295909705 | ||||
| CanvasRenderer: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 295909702} | ||||
|   m_CullTransparentMesh: 1 | ||||
| --- !u!1 &487176671 | ||||
| GameObject: | ||||
|   m_ObjectHideFlags: 0 | ||||
| @@ -389,6 +540,10 @@ PrefabInstance: | ||||
|       propertyPath: m_Name | ||||
|       value: BonusBoostSpeed | ||||
|       objectReference: {fileID: 0} | ||||
|     - target: {fileID: 3025146551836412649, guid: 5d01d2d55c6c25541b0db90186e76c2b, type: 3} | ||||
|       propertyPath: m_IsActive | ||||
|       value: 0 | ||||
|       objectReference: {fileID: 0} | ||||
|     - target: {fileID: 7134261581051338486, guid: 5d01d2d55c6c25541b0db90186e76c2b, type: 3} | ||||
|       propertyPath: m_LocalPosition.x | ||||
|       value: -2 | ||||
| @@ -5828,6 +5983,8 @@ RectTransform: | ||||
|   - {fileID: 1269654000} | ||||
|   - {fileID: 1464555240} | ||||
|   - {fileID: 6776933} | ||||
|   - {fileID: 2145558729} | ||||
|   - {fileID: 2049642316} | ||||
|   m_Father: {fileID: 1371294550} | ||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||
|   m_AnchorMin: {x: 0.5, y: 0.5} | ||||
| @@ -6406,6 +6563,7 @@ MonoBehaviour: | ||||
|   m_Name:  | ||||
|   m_EditorClassIdentifier:  | ||||
|   SpeedMultiplier: 1 | ||||
|   IsAI: 0 | ||||
| --- !u!61 &1267397460 | ||||
| BoxCollider2D: | ||||
|   m_ObjectHideFlags: 0 | ||||
| @@ -7465,6 +7623,197 @@ RectTransform: | ||||
|   m_AnchoredPosition: {x: 0, y: 0} | ||||
|   m_SizeDelta: {x: 100, y: 100} | ||||
|   m_Pivot: {x: 0.5, y: 0.5} | ||||
| --- !u!1 &2049642315 | ||||
| GameObject: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   serializedVersion: 6 | ||||
|   m_Component: | ||||
|   - component: {fileID: 2049642316} | ||||
|   - component: {fileID: 2049642318} | ||||
|   - component: {fileID: 2049642317} | ||||
|   m_Layer: 0 | ||||
|   m_Name: AI | ||||
|   m_TagString: Untagged | ||||
|   m_Icon: {fileID: 0} | ||||
|   m_NavMeshLayer: 0 | ||||
|   m_StaticEditorFlags: 0 | ||||
|   m_IsActive: 1 | ||||
| --- !u!224 &2049642316 | ||||
| RectTransform: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 2049642315} | ||||
|   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} | ||||
|   m_LocalPosition: {x: 0, y: 0, z: -2.9565992} | ||||
|   m_LocalScale: {x: 0.4166666, y: 0.4166666, z: 0.4166666} | ||||
|   m_ConstrainProportionsScale: 0 | ||||
|   m_Children: [] | ||||
|   m_Father: {fileID: 892725782} | ||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||
|   m_AnchorMin: {x: 0.5, y: 0.5} | ||||
|   m_AnchorMax: {x: 0.5, y: 0.5} | ||||
|   m_AnchoredPosition: {x: -377, y: -274} | ||||
|   m_SizeDelta: {x: 87.0508, y: 79.9371} | ||||
|   m_Pivot: {x: 0.5, y: 0.5} | ||||
| --- !u!114 &2049642317 | ||||
| MonoBehaviour: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 2049642315} | ||||
|   m_Enabled: 1 | ||||
|   m_EditorHideFlags: 0 | ||||
|   m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} | ||||
|   m_Name:  | ||||
|   m_EditorClassIdentifier:  | ||||
|   m_Material: {fileID: 0} | ||||
|   m_Color: {r: 1, g: 1, b: 1, a: 1} | ||||
|   m_RaycastTarget: 1 | ||||
|   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} | ||||
|   m_Maskable: 1 | ||||
|   m_OnCullStateChanged: | ||||
|     m_PersistentCalls: | ||||
|       m_Calls: [] | ||||
|   m_FontData: | ||||
|     m_Font: {fileID: 12800000, guid: e3265ab4bf004d28a9537516768c1c75, type: 3} | ||||
|     m_FontSize: 56 | ||||
|     m_FontStyle: 0 | ||||
|     m_BestFit: 0 | ||||
|     m_MinSize: 0 | ||||
|     m_MaxSize: 56 | ||||
|     m_Alignment: 0 | ||||
|     m_AlignByGeometry: 0 | ||||
|     m_RichText: 1 | ||||
|     m_HorizontalOverflow: 0 | ||||
|     m_VerticalOverflow: 0 | ||||
|     m_LineSpacing: 1 | ||||
|   m_Text: AI | ||||
| --- !u!222 &2049642318 | ||||
| CanvasRenderer: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 2049642315} | ||||
|   m_CullTransparentMesh: 1 | ||||
| --- !u!1 &2145558728 | ||||
| GameObject: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   serializedVersion: 6 | ||||
|   m_Component: | ||||
|   - component: {fileID: 2145558729} | ||||
|   - component: {fileID: 2145558730} | ||||
|   - component: {fileID: 2145558731} | ||||
|   m_Layer: 5 | ||||
|   m_Name: CheckboxAI | ||||
|   m_TagString: Untagged | ||||
|   m_Icon: {fileID: 0} | ||||
|   m_NavMeshLayer: 0 | ||||
|   m_StaticEditorFlags: 0 | ||||
|   m_IsActive: 1 | ||||
| --- !u!224 &2145558729 | ||||
| RectTransform: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 2145558728} | ||||
|   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} | ||||
|   m_LocalPosition: {x: 0, y: 0, z: 0} | ||||
|   m_LocalScale: {x: 1, y: 1, z: 1} | ||||
|   m_ConstrainProportionsScale: 0 | ||||
|   m_Children: | ||||
|   - {fileID: 295909703} | ||||
|   m_Father: {fileID: 892725782} | ||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||
|   m_AnchorMin: {x: 0.5, y: 0.5} | ||||
|   m_AnchorMax: {x: 0.5, y: 0.5} | ||||
|   m_AnchoredPosition: {x: -424.55, y: -273.6} | ||||
|   m_SizeDelta: {x: 60.1819, y: 50.9705} | ||||
|   m_Pivot: {x: 0.5, y: 0.5} | ||||
| --- !u!114 &2145558730 | ||||
| MonoBehaviour: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 2145558728} | ||||
|   m_Enabled: 1 | ||||
|   m_EditorHideFlags: 0 | ||||
|   m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} | ||||
|   m_Name:  | ||||
|   m_EditorClassIdentifier:  | ||||
|   m_Navigation: | ||||
|     m_Mode: 3 | ||||
|     m_WrapAround: 0 | ||||
|     m_SelectOnUp: {fileID: 0} | ||||
|     m_SelectOnDown: {fileID: 0} | ||||
|     m_SelectOnLeft: {fileID: 0} | ||||
|     m_SelectOnRight: {fileID: 0} | ||||
|   m_Transition: 1 | ||||
|   m_Colors: | ||||
|     m_NormalColor: {r: 1, g: 1, b: 1, a: 1} | ||||
|     m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} | ||||
|     m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} | ||||
|     m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} | ||||
|     m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} | ||||
|     m_ColorMultiplier: 1 | ||||
|     m_FadeDuration: 0.1 | ||||
|   m_SpriteState: | ||||
|     m_HighlightedSprite: {fileID: 0} | ||||
|     m_PressedSprite: {fileID: 0} | ||||
|     m_SelectedSprite: {fileID: 0} | ||||
|     m_DisabledSprite: {fileID: 0} | ||||
|   m_AnimationTriggers: | ||||
|     m_NormalTrigger: Normal | ||||
|     m_HighlightedTrigger: Highlighted | ||||
|     m_PressedTrigger: Pressed | ||||
|     m_SelectedTrigger: Selected | ||||
|     m_DisabledTrigger: Disabled | ||||
|   m_Interactable: 1 | ||||
|   m_TargetGraphic: {fileID: 295909704} | ||||
|   toggleTransition: 1 | ||||
|   graphic: {fileID: 99686834} | ||||
|   m_Group: {fileID: 0} | ||||
|   onValueChanged: | ||||
|     m_PersistentCalls: | ||||
|       m_Calls: | ||||
|       - m_Target: {fileID: 2145558731} | ||||
|         m_TargetAssemblyTypeName: AI, Assembly-CSharp | ||||
|         m_MethodName: OnAiChange | ||||
|         m_Mode: 1 | ||||
|         m_Arguments: | ||||
|           m_ObjectArgument: {fileID: 0} | ||||
|           m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine | ||||
|           m_IntArgument: 0 | ||||
|           m_FloatArgument: 0 | ||||
|           m_StringArgument:  | ||||
|           m_BoolArgument: 0 | ||||
|         m_CallState: 2 | ||||
|   m_IsOn: 0 | ||||
| --- !u!114 &2145558731 | ||||
| MonoBehaviour: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 2145558728} | ||||
|   m_Enabled: 1 | ||||
|   m_EditorHideFlags: 0 | ||||
|   m_Script: {fileID: 11500000, guid: b63079a9773c036389c5b87c12e728c3, type: 3} | ||||
|   m_Name:  | ||||
|   m_EditorClassIdentifier:  | ||||
|   AIToggle: {fileID: 0} | ||||
|   player: {fileID: 1267397459} | ||||
| --- !u!1660057539 &9223372036854775807 | ||||
| SceneRoots: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   | ||||
| @@ -5,4 +5,6 @@ public interface IGameMode | ||||
|     void Update(Player player); | ||||
|     void OnCollisionEnter(Player player, Collision2D collision); | ||||
|     void OnCollisionExit(Player player, Collision2D collision); | ||||
|  | ||||
|     void Jump(Player player); | ||||
| } | ||||
|   | ||||
| @@ -38,7 +38,7 @@ public class NormalGameMode : IGameMode | ||||
|         UpdateParticlePositionAndRotation(player); | ||||
|     } | ||||
|  | ||||
|     private void Jump(Player player) | ||||
|     public void Jump(Player player) | ||||
|     { | ||||
|         player.RigidBody.linearVelocity = new Vector2(player.RigidBody.linearVelocity.x, 0); | ||||
|         player.RigidBody.AddForce(Vector2.up * JumpForce, ForceMode2D.Impulse); | ||||
|   | ||||
| @@ -55,7 +55,7 @@ public class ShipGameMode : IGameMode | ||||
|         return angle; | ||||
|     } | ||||
|  | ||||
|     private void Jump(Player player) | ||||
|     public void Jump(Player player) | ||||
|     { | ||||
|         player.RigidBody.linearVelocity = new Vector2(player.RigidBody.linearVelocity.x, 0); | ||||
|         player.RigidBody.AddForce(Vector2.up * JumpForce, ForceMode2D.Impulse); | ||||
|   | ||||
| @@ -38,6 +38,11 @@ public class LevelLoader : MonoBehaviour | ||||
|             GameObject prefab = GetPrefab(element.type); | ||||
|             GameObject instance = Instantiate(prefab, new Vector3(element.x, element.y, 0), Quaternion.identity); | ||||
|  | ||||
|             // if (prefab.CompareTag("Kill")) | ||||
|             // { | ||||
|             Instantiate(Resources.Load<GameObject>("AICollider"), new Vector3(element.x - 1, element.y, 0), Quaternion.identity); | ||||
|             // } | ||||
|  | ||||
|             Vector3 originalScale = instance.transform.localScale; | ||||
|             float newScaleX = element.scaleX > 0 ? element.scaleX : originalScale.x; | ||||
|             float newScaleY = element.scaleY > 0 ? element.scaleY : originalScale.y; | ||||
|   | ||||
| @@ -24,9 +24,13 @@ public class Player : MonoBehaviour | ||||
|  | ||||
|         GameObject loaderObj = GameObject.FindGameObjectWithTag("LevelsLoader"); | ||||
|         if (loaderObj != null) | ||||
|         { | ||||
|             LevelsLoader = loaderObj.GetComponent<LevelsLoader>(); | ||||
|         } | ||||
|         else | ||||
|         { | ||||
|             Debug.LogWarning("LevelsLoader introuvable : Progression désactivée pour ce niveau."); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     public void Start() | ||||
| @@ -38,13 +42,33 @@ public class Player : MonoBehaviour | ||||
|         CurrentGameMode = new NormalGameMode(); | ||||
|     } | ||||
|  | ||||
|     public bool IsAI | ||||
|     { | ||||
|         get | ||||
|         { | ||||
|             if (PlayerPrefs.HasKey("AI")) | ||||
|             { | ||||
|                 return PlayerPrefs.GetInt("AI") == 1; | ||||
|             } | ||||
|             else | ||||
|             { | ||||
|                 return false; | ||||
|             } | ||||
|         } | ||||
|         set | ||||
|         { | ||||
|             PlayerPrefs.SetInt("AI", value ? 1 : 0); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     public void Update() | ||||
|     { | ||||
|         if (CurrentGameMode != null) | ||||
|             CurrentGameMode.Update(this); | ||||
|         CurrentGameMode?.Update(this); | ||||
|  | ||||
|         if (LevelsLoader != null) | ||||
|         { | ||||
|             LevelsLoader.CalculateCurrentProgressionPercent(transform.position); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     public virtual void OnCollisionEnter2D(Collision2D collision) | ||||
| @@ -79,6 +103,10 @@ public class Player : MonoBehaviour | ||||
|             SpeedMultiplier /= 1.5f; | ||||
|             Destroy(collision.gameObject); | ||||
|         } | ||||
|         else if (collision.CompareTag("AICollider") && IsAI) | ||||
|         { | ||||
|             CurrentGameMode.Jump(this); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     public void ChangeGameMode(IGameMode newMode) | ||||
|   | ||||
| @@ -3,12 +3,12 @@ | ||||
| --- !u!19 &1 | ||||
| Physics2DSettings: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   serializedVersion: 5 | ||||
|   serializedVersion: 6 | ||||
|   m_Gravity: {x: 0, y: -9.81} | ||||
|   m_DefaultMaterial: {fileID: 0} | ||||
|   m_VelocityIterations: 8 | ||||
|   m_PositionIterations: 3 | ||||
|   m_VelocityThreshold: 1 | ||||
|   m_BounceThreshold: 1 | ||||
|   m_MaxLinearCorrection: 0.2 | ||||
|   m_MaxAngularCorrection: 8 | ||||
|   m_MaxTranslationSpeed: 100 | ||||
| @@ -19,6 +19,7 @@ Physics2DSettings: | ||||
|   m_LinearSleepTolerance: 0.01 | ||||
|   m_AngularSleepTolerance: 2 | ||||
|   m_DefaultContactOffset: 0.01 | ||||
|   m_ContactThreshold: 0 | ||||
|   m_JobOptions: | ||||
|     serializedVersion: 2 | ||||
|     useMultithreading: 0 | ||||
| @@ -39,18 +40,17 @@ Physics2DSettings: | ||||
|     m_IslandSolverBodiesPerJob: 50 | ||||
|     m_IslandSolverContactsPerJob: 50 | ||||
|   m_SimulationMode: 0 | ||||
|   m_SimulationLayers: | ||||
|     serializedVersion: 2 | ||||
|     m_Bits: 4294967295 | ||||
|   m_MaxSubStepCount: 4 | ||||
|   m_MinSubStepFPS: 30 | ||||
|   m_UseSubStepping: 0 | ||||
|   m_UseSubStepContacts: 0 | ||||
|   m_QueriesHitTriggers: 1 | ||||
|   m_QueriesStartInColliders: 1 | ||||
|   m_CallbacksOnDisable: 1 | ||||
|   m_ReuseCollisionCallbacks: 1 | ||||
|   m_AutoSyncTransforms: 0 | ||||
|   m_AlwaysShowColliders: 0 | ||||
|   m_ShowColliderSleep: 1 | ||||
|   m_ShowColliderContacts: 0 | ||||
|   m_ShowColliderAABB: 0 | ||||
|   m_ContactArrowScale: 0.2 | ||||
|   m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} | ||||
|   m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} | ||||
|   m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} | ||||
|   m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} | ||||
|   m_GizmoOptions: 8 | ||||
|   m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff | ||||
|   | ||||
| @@ -18,7 +18,7 @@ TagManager: | ||||
|   - PortalButtonGroup | ||||
|   - BonusBoostSpeed | ||||
|   - BonusSlowSpeed | ||||
|   - Ground | ||||
|   - AICollider | ||||
|   layers: | ||||
|   - Default | ||||
|   - TransparentFX | ||||
|   | ||||
		Reference in New Issue
	
	Block a user