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https://github.com/boudji-ludwig-pett/cnam-geometry-dash.git
synced 2025-05-18 12:02:58 +02:00
feat: explosion effect on win and death
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Assets/Resources/Shapes/Explosion.gif
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@ -105,6 +105,7 @@ public class Player : MonoBehaviour
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if (collision.gameObject.CompareTag("Kill"))
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{
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SpriteRenderer.sprite = Resources.Load<Sprite>("Shapes/Explosion");
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Time.timeScale = 0;
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sfxSource.clip = Resources.Load<AudioClip>(Path.Combine("Sounds", "death"));
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sfxSource.Play();
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@ -113,6 +114,8 @@ public class Player : MonoBehaviour
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if (collision.gameObject.CompareTag("Win"))
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{
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SpriteRenderer.sprite = Resources.Load<Sprite>("Shapes/Explosion");
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Time.timeScale = 0;
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sfxSource.clip = Resources.Load<AudioClip>(Path.Combine("Sounds", "win"));
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sfxSource.Play();
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StartCoroutine(LevelHomeButton.PlaySoundAndLoadScene(sfxSource, "SelectLevelScene"));
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@ -6,9 +6,9 @@ Développement d'une reproduction du jeu [Geometry Dash](https://fr.wikipedia.or
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Afin de tester le jeu, plusieurs `.zip` avec l'exécutable sont disponibles, généré automatiquement grâce au déploiement continu de [GameCI](https://game.ci/), en fonction du système d'exploitation:
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- [Windows](https://github.com/boudji-ludwig-pett/cnam-geometry-dash/releases/download/v1.0.0-staging.4/windows.zip)
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- [GNU/Linux](https://github.com/boudji-ludwig-pett/cnam-geometry-dash/releases/download/v1.0.0-staging.4/linux.zip)
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- [macOS](https://github.com/boudji-ludwig-pett/cnam-geometry-dash/releases/download/v1.0.0-staging.4/macOS.zip)
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- [Windows (x64)](https://github.com/boudji-ludwig-pett/cnam-geometry-dash/releases/download/v1.0.0-staging.4/windows.zip)
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- [GNU/Linux (x64)](https://github.com/boudji-ludwig-pett/cnam-geometry-dash/releases/download/v1.0.0-staging.4/linux.zip)
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- [macOS (x64)](https://github.com/boudji-ludwig-pett/cnam-geometry-dash/releases/download/v1.0.0-staging.4/macOS.zip)
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### Membres du groupe
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