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@ -3,27 +3,35 @@
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51
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51
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6
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6
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mainObjectFileID: 11400000
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -6,7 +6,6 @@
|
|||||||
"com.unity.ide.visualstudio": "2.0.22",
|
"com.unity.ide.visualstudio": "2.0.22",
|
||||||
"com.unity.inputsystem": "1.11.2",
|
"com.unity.inputsystem": "1.11.2",
|
||||||
"com.unity.multiplayer.center": "1.0.0",
|
"com.unity.multiplayer.center": "1.0.0",
|
||||||
"com.unity.render-pipelines.universal": "17.0.3",
|
|
||||||
"com.unity.test-framework": "1.4.5",
|
"com.unity.test-framework": "1.4.5",
|
||||||
"com.unity.timeline": "1.8.7",
|
"com.unity.timeline": "1.8.7",
|
||||||
"com.unity.ugui": "2.0.0",
|
"com.unity.ugui": "2.0.0",
|
||||||
|
@ -95,7 +95,7 @@
|
|||||||
},
|
},
|
||||||
"com.unity.burst": {
|
"com.unity.burst": {
|
||||||
"version": "1.8.18",
|
"version": "1.8.18",
|
||||||
"depth": 2,
|
"depth": 3,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.mathematics": "1.2.1",
|
"com.unity.mathematics": "1.2.1",
|
||||||
@ -193,65 +193,6 @@
|
|||||||
"dependencies": {},
|
"dependencies": {},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.render-pipelines.core": {
|
|
||||||
"version": "17.0.3",
|
|
||||||
"depth": 1,
|
|
||||||
"source": "builtin",
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.burst": "1.8.14",
|
|
||||||
"com.unity.mathematics": "1.3.2",
|
|
||||||
"com.unity.ugui": "2.0.0",
|
|
||||||
"com.unity.collections": "2.4.3",
|
|
||||||
"com.unity.modules.physics": "1.0.0",
|
|
||||||
"com.unity.modules.terrain": "1.0.0",
|
|
||||||
"com.unity.modules.jsonserialize": "1.0.0",
|
|
||||||
"com.unity.rendering.light-transport": "1.0.1"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"com.unity.render-pipelines.universal": {
|
|
||||||
"version": "17.0.3",
|
|
||||||
"depth": 0,
|
|
||||||
"source": "builtin",
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.render-pipelines.core": "17.0.3",
|
|
||||||
"com.unity.shadergraph": "17.0.3",
|
|
||||||
"com.unity.render-pipelines.universal-config": "17.0.3"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"com.unity.render-pipelines.universal-config": {
|
|
||||||
"version": "17.0.3",
|
|
||||||
"depth": 1,
|
|
||||||
"source": "builtin",
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.render-pipelines.core": "17.0.3"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"com.unity.rendering.light-transport": {
|
|
||||||
"version": "1.0.1",
|
|
||||||
"depth": 2,
|
|
||||||
"source": "builtin",
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.collections": "2.2.0",
|
|
||||||
"com.unity.mathematics": "1.2.4",
|
|
||||||
"com.unity.modules.terrain": "1.0.0"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"com.unity.searcher": {
|
|
||||||
"version": "4.9.2",
|
|
||||||
"depth": 2,
|
|
||||||
"source": "registry",
|
|
||||||
"dependencies": {},
|
|
||||||
"url": "https://packages.unity.com"
|
|
||||||
},
|
|
||||||
"com.unity.shadergraph": {
|
|
||||||
"version": "17.0.3",
|
|
||||||
"depth": 1,
|
|
||||||
"source": "builtin",
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.render-pipelines.core": "17.0.3",
|
|
||||||
"com.unity.searcher": "4.9.2"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"com.unity.test-framework": {
|
"com.unity.test-framework": {
|
||||||
"version": "1.4.5",
|
"version": "1.4.5",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
|
@ -58,7 +58,7 @@ GraphicsSettings:
|
|||||||
m_FogKeepExp2: 1
|
m_FogKeepExp2: 1
|
||||||
m_AlbedoSwatchInfos: []
|
m_AlbedoSwatchInfos: []
|
||||||
m_RenderPipelineGlobalSettingsMap:
|
m_RenderPipelineGlobalSettingsMap:
|
||||||
UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 93b439a37f63240aca3dd4e01d978a9f, type: 2}
|
UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: d338be884aeb02adf8154a0065ba919d, type: 2}
|
||||||
m_LightsUseLinearIntensity: 1
|
m_LightsUseLinearIntensity: 1
|
||||||
m_LightsUseColorTemperature: 1
|
m_LightsUseColorTemperature: 1
|
||||||
m_LogWhenShaderIsCompiled: 0
|
m_LogWhenShaderIsCompiled: 0
|
||||||
|
Loading…
Reference in New Issue
Block a user