20 lines
457 B
C#

using UnityEngine;
using UnityEngine.UI;
public class LevelNameText : MonoBehaviour
{
public Text levelNameText;
public LevelsLoader levelsLoader;
public void Start()
{
levelsLoader = GameObject.FindGameObjectWithTag("LevelsLoader").GetComponent<LevelsLoader>();
levelNameText.text = levelsLoader.levelCurrent.name;
}
public void Update()
{
levelNameText.text = levelsLoader.levelCurrent.name;
}
}