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51 lines
1006 B
Plaintext
51 lines
1006 B
Plaintext
@startuml Geometry Dash - Diagramme de classe
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skinparam style strictuml
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skinparam classAttributeIconSize 0
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skinparam classFontStyle Bold
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hide enum methods
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class Position {
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{field} + column: Integer
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{field} + row: Integer
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{method} + Position(column: Integer, row: Integer)
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{method} + equals(position: Position)
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}
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class Level {
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{field} + songPath: String
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{field} + backgroundPath: String
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{field} + speed: Double
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{method} + Level()
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}
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Level *--> "*\n- grid" GameObject : <<Is made up of>>
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abstract class GameObject {
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{method} + getImagePath(): String {abstract}
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{method} + safeSides(): List<PositionSide> {abstract}
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}
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GameObject o--> "1\n- " Position : <<Has>>
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GameObject ..> PositionSide : <<Uses>>
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class Spike extends GameObject {}
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class Game {
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{field} - score: Integer
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{method} + start(): void
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{method} + restart(): void
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{method} + end(): void
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}
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Game o--> "1\n- currentLevel" Level : <<Has>>
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enum PositionSide <<enumeration>> {
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TOP
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RIGHT
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BOTTOM
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LEFT
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}
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@enduml
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