15 lines
550 B
Markdown
15 lines
550 B
Markdown
# 🏁 To-do's
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## Rooms
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- [ ] Jaaj
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## 🐛 Patch Notes
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- Door walls: In order for the game to render the top-front wall of a door, it needs to make sure that the tile is actually a door in the first place, then it needs to check if the two neighboor tiles have walls too.
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- Duplicate doors: If it appears to be more than one door in a single room the game logic will pick the first one in a concurrent way.
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## 🧹 Refactors
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- Look for `hasWall` method that has O(n²) loop conditionals, and fix enum `WallType` type condition in `RoomTileMap`
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