fix: use editmode var

This commit is contained in:
Djelal BOUDJI 2025-05-17 02:25:54 +02:00
parent 99c0adbae8
commit 0e70858ce9

View File

@ -39,7 +39,6 @@ public class LevelLoader : MonoBehaviour
private void LoadElements()
{
Level current = levelsLoader.levelCurrent;
foreach (var element in current.elements)
{
GameObject prefab = GetPrefab(element.type);
@ -134,7 +133,7 @@ public class LevelLoader : MonoBehaviour
public void Start()
{
if (!createMode)
if (!editMode)
{
levelsLoader = GameObject
.FindGameObjectWithTag("LevelsLoader")
@ -143,7 +142,6 @@ public class LevelLoader : MonoBehaviour
levelsLoader.IncreaseTotalAttempts();
LoadElements();
if (!editMode)
LoadAudio();
}
}