9 Commits

139 changed files with 2991 additions and 21149 deletions

View File

@ -7,7 +7,7 @@ charset = utf-8
indent_style = space
end_of_line = lf
[*.asmdef]
[*.{json,jsonc,asmdef}]
indent_size = 4
trim_trailing_whitespace = true
insert_final_newline = true
@ -28,11 +28,6 @@ indent_style = tab
[*.{csproj,vbproj,vcxproj,vcxproj.filters,proj,nativeproj,locproj}]
indent_size = 2
[*.{json,jsonc}]
indent_size = 2
trim_trailing_whitespace = true
insert_final_newline = true
[*.builds]
indent_size = 2

View File

@ -2,15 +2,17 @@ name: "ci"
on:
push:
branches: [develop, staging, main]
branches: [develop]
pull_request:
branches: [develop, staging, main]
permissions:
contents: write
pull-requests: write
jobs:
lint-commit:
runs-on: "ubuntu-latest"
steps:
- uses: "actions/checkout@v4.2.2"
- uses: "wagoid/commitlint-github-action@v6.1.2"
lint-editorconfig-checker:
runs-on: "ubuntu-latest"
steps:
@ -18,82 +20,38 @@ jobs:
- uses: "editorconfig-checker/action-editorconfig-checker@main"
- run: "editorconfig-checker"
build-windows:
# test:
# permissions:
# checks: "write"
# runs-on: "ubuntu-latest"
# steps:
# - uses: "actions/checkout@v4.2.2"
# with:
# lfs: true
# - uses: "actions/cache@v4.2.0"
# with:
# path: "Library"
# key: "Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}"
# restore-keys: |
# "Library-"
# - uses: "game-ci/unity-test-runner@v4.3.1"
# env:
# UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
# UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
# UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
# with:
# githubToken: ${{ secrets.GITHUB_TOKEN }}
build:
runs-on: "ubuntu-latest"
outputs:
build-path: ${{ steps.upload.outputs.path }}
steps:
- uses: "actions/checkout@v4.2.2"
with:
lfs: true
- uses: "actions/cache@v4.2.3"
with:
path: "Library"
key: "Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}"
restore-keys: |
"Library-"
- uses: "game-ci/unity-builder@v4.3.0"
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
targetPlatform: "StandaloneWindows64"
- name: Upload Windows Build Artifact
id: upload
if: github.ref == 'refs/heads/staging' || github.ref == 'refs/heads/main'
uses: actions/upload-artifact@v4.4.3
with:
name: build-windows
path: build/
owerwrite: true
build-macos:
runs-on: "ubuntu-latest"
outputs:
build-path: ${{ steps.upload.outputs.path }}
steps:
- uses: "actions/checkout@v4.2.2"
with:
lfs: true
- uses: "actions/cache@v4.2.3"
with:
path: "Library"
key: "Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}"
restore-keys: |
"Library-"
- uses: "game-ci/unity-builder@v4.3.0"
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
targetPlatform: "StandaloneOSX"
- name: Upload macOS Build Artifact
id: upload
if: github.ref == 'refs/heads/staging' || github.ref == 'refs/heads/main'
uses: actions/upload-artifact@v4.3.0
with:
name: build-macos
path: build/
owerwrite: true
build-linux:
runs-on: "ubuntu-latest"
outputs:
build-path: ${{ steps.upload.outputs.path }}
steps:
- uses: "actions/checkout@v4.2.2"
with:
lfs: true
- uses: "actions/cache@v4.2.3"
- uses: "actions/cache@v4.2.0"
with:
path: "Library"
key: "Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}"
@ -108,66 +66,7 @@ jobs:
with:
targetPlatform: "StandaloneLinux64"
- name: Upload Linux Build Artifact
id: upload
if: github.ref == 'refs/heads/staging' || github.ref == 'refs/heads/main'
uses: actions/upload-artifact@v4.6.2
with:
name: build-linux
path: build/
owerwrite: true
create-release:
needs: [build-windows, build-macos, build-linux]
if: github.ref == 'refs/heads/staging' || github.ref == 'refs/heads/main'
runs-on: ubuntu-latest
steps:
- name: Get version from commit message
id: get_version
run: |
COMMIT_MESSAGE="${{ github.event.head_commit.message }}"
# Extract the version number after "chore(release): "
VERSION=$(echo "$COMMIT_MESSAGE" | sed -n 's/^chore(release): \(v[0-9]*\.[0-9]*\.[0-9]*[-a-zA-Z0-9.]*\).*$/\1/p')
echo "version=$VERSION" >> "$GITHUB_OUTPUT"
shell: bash
- name: Download Windows Build Artifact
uses: actions/download-artifact@v4.3.0
with:
name: build-windows
path: build/windows
- name: Download macOS Build Artifact
uses: actions/download-artifact@v4.3.0
with:
name: build-macos
path: build/macos
- name: Download Linux Build Artifact
uses: actions/download-artifact@v4.3.0
with:
name: build-linux
path: build/linux
- name: Zip Builds
run: |
cd build/windows
zip -r ../windows.zip .
cd ../macos
zip -r ../macos.zip .
cd ../linux
zip -r ../linux.zip .
- name: Create GitHub Release
id: create_release
uses: softprops/action-gh-release@v2.2.2
with:
tag_name: ${{ steps.get_version.outputs.version }}
name: ${{ steps.get_version.outputs.version }}
body: |
🎮 Automatic ${{ github.ref == 'refs/heads/main' && 'Production' || 'Pre-release' }} build
prerelease: ${{ github.ref != 'refs/heads/main' }}
files: |
build/windows.zip
build/macos.zip
build/linux.zip
# - uses: "actions/upload-artifact@v4.4.3"
# with:
# name: "Build"
# path: "build"

View File

@ -1,9 +1,9 @@
{
"recommendations": [
"editorconfig.editorconfig",
"jebbs.plantuml",
"visualstudiotoolsforunity.vstuc",
"ms-dotnettools.csharp",
"ms-dotnettools.csdevkit"
]
"recommendations": [
"editorconfig.editorconfig",
"jebbs.plantuml",
"visualstudiotoolsforunity.vstuc",
"ms-dotnettools.csharp",
"ms-dotnettools.csdevkit"
]
}

16
.vscode/launch.json vendored
View File

@ -1,10 +1,10 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "Attach to Unity",
"type": "vstuc",
"request": "attach"
}
]
"version": "0.2.0",
"configurations": [
{
"name": "Attach to Unity",
"type": "vstuc",
"request": "attach"
}
]
}

16
.vscode/settings.json vendored
View File

@ -1,10 +1,10 @@
{
"editor.bracketPairColorization.enabled": true,
"editor.wordWrap": "on",
"[csharp]": {
"editor.tabSize": 4,
"editor.formatOnSave": true,
"editor.formatOnType": true
},
"omnisharp.useModernNet": false
"editor.bracketPairColorization.enabled": true,
"editor.wordWrap": "on",
"[csharp]": {
"editor.tabSize": 4,
"editor.formatOnSave": true,
"editor.formatOnType": true
},
"omnisharp.useModernNet": false
}

View File

@ -1,80 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3654053280041398781
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4104371471751400115}
- component: {fileID: 1415423667558431683}
m_Layer: 0
m_Name: AICollider
m_TagString: AICollider
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4104371471751400115
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3654053280041398781}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 86.53131, y: 53.261993, z: -5.1268225}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &1415423667558431683
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3654053280041398781}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 1
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0

View File

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: a862ece8e0cd6047ea9e799642c7b31c
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -96,20 +96,6 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
>>>>>>> develop
spriteSheet:
serializedVersion: 2
sprites:

View File

@ -96,19 +96,6 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:

View File

@ -1,10 +1,10 @@
fileFormatVersion: 2
guid: e0426acdd6d763946bab617252a0f5aa
guid: b51d2de513d090b4485816dbca782498
TextureImporter:
internalIDToNameTable:
- first:
213: 1925945982471551178
second: BlankSquare 1_0
213: 6385790085498839582
second: BlankSquare_0
externalObjects: {}
serializedVersion: 13
mipmaps:
@ -100,7 +100,7 @@ TextureImporter:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: BlankSquare 1_0
name: BlankSquare_0
rect:
serializedVersion: 2
x: 0
@ -115,8 +115,8 @@ TextureImporter:
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: ac8becdbaa55aba10800000000000000
internalID: 1925945982471551178
spriteID: e12ae58df32ee9850800000000000000
internalID: 6385790085498839582
vertices: []
indices:
edges: []
@ -134,8 +134,7 @@ TextureImporter:
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
BlankSquare 1_0: 1925945982471551178
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

Binary file not shown.

After

Width:  |  Height:  |  Size: 115 KiB

View File

@ -1,10 +1,10 @@
fileFormatVersion: 2
guid: bcd6c4da7709ff9458a5784f7f807e30
guid: eed5a0d2b4493ec4ca90bb1bd7316047
TextureImporter:
internalIDToNameTable:
- first:
213: -2073137460773038770
second: PauseIcon_0
213: -8811806715494619191
second: ExitButton_0
externalObjects: {}
serializedVersion: 13
mipmaps:
@ -113,13 +113,13 @@ TextureImporter:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: PauseIcon_0
name: ExitButton_0
rect:
serializedVersion: 2
x: 17
y: 19
width: 239
height: 218
x: 143
y: 123
width: 284
height: 252
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
@ -128,8 +128,8 @@ TextureImporter:
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e455110a67cba33e0800000000000000
internalID: -2073137460773038770
spriteID: 9c7aa8daa7c26b580800000000000000
internalID: -8811806715494619191
vertices: []
indices:
edges: []
@ -148,7 +148,7 @@ TextureImporter:
spriteCustomMetadata:
entries: []
nameFileIdTable:
PauseIcon_0: -2073137460773038770
ExitButton_0: -8811806715494619191
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

View File

@ -1,10 +1,10 @@
fileFormatVersion: 2
guid: 79b56765ff1452848bd947d19c642244
guid: 4cc2ad05a74922248a49910d3aaa5442
TextureImporter:
internalIDToNameTable:
- first:
213: -6564193165698205349
second: Remove_0
213: 6693083200273925831
second: LevelStatsBtn_0
externalObjects: {}
serializedVersion: 13
mipmaps:
@ -97,7 +97,7 @@ TextureImporter:
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
@ -113,7 +113,7 @@ TextureImporter:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Remove_0
name: LevelStatsBtn_0
rect:
serializedVersion: 2
x: 0
@ -128,8 +128,8 @@ TextureImporter:
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: b59f289281d47e4a0800000000000000
internalID: -6564193165698205349
spriteID: 7c6467c85bb92ec50800000000000000
internalID: 6693083200273925831
vertices: []
indices:
edges: []
@ -148,7 +148,7 @@ TextureImporter:
spriteCustomMetadata:
entries: []
nameFileIdTable:
Remove_0: -6564193165698205349
LevelStatsBtn_0: 6693083200273925831
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

View File

@ -1,10 +1,10 @@
fileFormatVersion: 2
guid: fee916e0a10de404a9c3d67602b6e0fd
guid: ada92be653a1d184391ae7f1f61e32bb
TextureImporter:
internalIDToNameTable:
- first:
213: 1781407419429470612
second: etoiles_0
213: 4829622404114481491
second: NewLevelButton 1_0
externalObjects: {}
serializedVersion: 13
mipmaps:
@ -100,13 +100,13 @@ TextureImporter:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: etoiles_0
name: NewLevelButton 1_0
rect:
serializedVersion: 2
x: 111
y: 88
width: 911
height: 835
x: 15
y: 14
width: 483
height: 483
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
@ -115,8 +115,8 @@ TextureImporter:
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 491c6531c94d8b810800000000000000
internalID: 1781407419429470612
spriteID: 3510384fcf3460340800000000000000
internalID: 4829622404114481491
vertices: []
indices:
edges: []
@ -134,8 +134,7 @@ TextureImporter:
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
etoiles_0: 1781407419429470612
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

Binary file not shown.

After

Width:  |  Height:  |  Size: 266 KiB

View File

@ -1,10 +1,10 @@
fileFormatVersion: 2
guid: 1b21bd4ccae70934eb86a3a2a6928e98
guid: 7b0f71ceca28c434ca33829e4a13b313
TextureImporter:
internalIDToNameTable:
- first:
213: -4781373940957465942
second: exit_0
213: -1958676783162264248
second: PlayButton_0
externalObjects: {}
serializedVersion: 13
mipmaps:
@ -113,13 +113,13 @@ TextureImporter:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: exit_0
name: PlayButton_0
rect:
serializedVersion: 2
x: 31
y: 31
width: 298
height: 298
x: 280
y: 180
width: 503
height: 545
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
@ -128,8 +128,8 @@ TextureImporter:
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: aa2bbe6cbb525adb0800000000000000
internalID: -4781373940957465942
spriteID: 845fecdd7d161d4e0800000000000000
internalID: -1958676783162264248
vertices: []
indices:
edges: []
@ -148,7 +148,7 @@ TextureImporter:
spriteCustomMetadata:
entries: []
nameFileIdTable:
exit_0: -4781373940957465942
PlayButton_0: -1958676783162264248
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.9 KiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: 58314e7be35f3201e8f3d376508d5800
TextureImporter:
internalIDToNameTable:
- first:
213: -522367714226421056
second: Save_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Save_0
rect:
serializedVersion: 2
x: 24
y: 23
width: 464
height: 464
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 0c2c66fd45d20c8f0800000000000000
internalID: -522367714226421056
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
Save_0: -522367714226421056
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 26 KiB

View File

@ -1,10 +1,10 @@
fileFormatVersion: 2
guid: 7941bec4ab82ba5f8a978cf1b4d91010
guid: b83b54968fd22ff438fe127c168bebac
TextureImporter:
internalIDToNameTable:
- first:
213: 1404028623067837608
second: Logo_0
213: 2079131731516339571
second: SaveButton_0
externalObjects: {}
serializedVersion: 13
mipmaps:
@ -96,30 +96,17 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Logo_0
name: SaveButton_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 1024
height: 1024
width: 980
height: 982
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
@ -128,8 +115,8 @@ TextureImporter:
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 8a47074089c1c7310800000000000000
internalID: 1404028623067837608
spriteID: 375364a4b4f8adc10800000000000000
internalID: 2079131731516339571
vertices: []
indices:
edges: []
@ -147,8 +134,7 @@ TextureImporter:
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
Logo_0: 1404028623067837608
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

Binary file not shown.

After

Width:  |  Height:  |  Size: 33 KiB

View File

@ -1,10 +1,10 @@
fileFormatVersion: 2
guid: 23d8ef624fc9e5f3fa3f695b9385f5cc
guid: 2937fecef4993e64cb555077cf09d377
TextureImporter:
internalIDToNameTable:
- first:
213: -8770034739519435172
second: PlayIcon_0
213: -1655109142887154325
second: SettingsButton_0
externalObjects: {}
serializedVersion: 13
mipmaps:
@ -113,13 +113,13 @@ TextureImporter:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: PlayIcon_0
name: SettingsButton_0
rect:
serializedVersion: 2
x: 26
y: 27
width: 206
height: 199
x: 63
y: 133
width: 233
height: 92
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
@ -128,8 +128,8 @@ TextureImporter:
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: c5ecb1bbed39a4680800000000000000
internalID: -8770034739519435172
spriteID: b6db5b1f00fd709e0800000000000000
internalID: -1655109142887154325
vertices: []
indices:
edges: []
@ -148,7 +148,7 @@ TextureImporter:
spriteCustomMetadata:
entries: []
nameFileIdTable:
PlayIcon_0: -8770034739519435172
SettingsButton_0: -1655109142887154325
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.4 MiB

View File

@ -1,260 +0,0 @@
fileFormatVersion: 2
guid: 28e1127a5b69e79449d6eacfb1632438
TextureImporter:
internalIDToNameTable:
- first:
213: -4579822432219233078
second: cancelBtn_0
- first:
213: -4181939333999132496
second: cancelBtn_1
- first:
213: 8512661480653712572
second: cancelBtn_2
- first:
213: -2543711027167231359
second: cancelBtn_3
- first:
213: 4838270059752062411
second: cancelBtn_4
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: cancelBtn_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 1536
height: 1024
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: ac4053943c33170c0800000000000000
internalID: -4579822432219233078
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: cancelBtn_1
rect:
serializedVersion: 2
x: 82
y: 622
width: 6
height: 6
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 0b08fb42554c6f5c0800000000000000
internalID: -4181939333999132496
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: cancelBtn_2
rect:
serializedVersion: 2
x: 82
y: 350
width: 6
height: 6
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: cbce38fb38c032670800000000000000
internalID: 8512661480653712572
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: cancelBtn_3
rect:
serializedVersion: 2
x: 82
y: 326
width: 6
height: 6
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 18204764c4ce2bcd0800000000000000
internalID: -2543711027167231359
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: cancelBtn_4
rect:
serializedVersion: 2
x: 82
y: 94
width: 7
height: 7
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: bcdfdee2cfcf42340800000000000000
internalID: 4838270059752062411
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
cancelBtn_0: -4579822432219233078
cancelBtn_1: -4181939333999132496
cancelBtn_2: 8512661480653712572
cancelBtn_3: -2543711027167231359
cancelBtn_4: 4838270059752062411
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.6 MiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: a291da95cf123274b9c96368a41731dd
TextureImporter:
internalIDToNameTable:
- first:
213: -654415992179358624
second: closeBtn_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: closeBtn_0
rect:
serializedVersion: 2
x: 3
y: 32
width: 1019
height: 987
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 06480d25f1c0be6f0800000000000000
internalID: -654415992179358624
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
closeBtn_0: -654415992179358624
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.7 MiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: 0cecb027d0e23fc41b3b3d7c399978c4
TextureImporter:
internalIDToNameTable:
- first:
213: -1609267759769251333
second: createALevelBtn_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: createALevelBtn_0
rect:
serializedVersion: 2
x: 23
y: 88
width: 978
height: 728
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: bf1177eaf7bbaa9e0800000000000000
internalID: -1609267759769251333
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
createALevelBtn_0: -1609267759769251333
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.5 MiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: eaa3bde145edde942b542cb709a37416
TextureImporter:
internalIDToNameTable:
- first:
213: -2153231444099213249
second: editALevelBtn_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: editALevelBtn_0
rect:
serializedVersion: 2
x: 23
y: 207
width: 978
height: 609
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: f38d34fe86f2e12e0800000000000000
internalID: -2153231444099213249
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
editALevelBtn_0: -2153231444099213249
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.3 MiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: b53550c59261cea43ba8038fdd102203
TextureImporter:
internalIDToNameTable:
- first:
213: 9002939317064965793
second: editorBtn_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: editorBtn_0
rect:
serializedVersion: 2
x: 38
y: 88
width: 947
height: 795
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 1ae1e08fb9dd0fc70800000000000000
internalID: 9002939317064965793
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
editorBtn_0: 9002939317064965793
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 103 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.0 MiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: f3e63de14d549a542a79bff56b230926
TextureImporter:
internalIDToNameTable:
- first:
213: 6669414160430206226
second: importBtn_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: importBtn_0
rect:
serializedVersion: 2
x: 23
y: 88
width: 978
height: 835
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 21d0764c7d48e8c50800000000000000
internalID: 6669414160430206226
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
importBtn_0: 6669414160430206226
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 296 KiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: ea1e3303403fe0b43bebec59c2f55590
TextureImporter:
internalIDToNameTable:
- first:
213: -1409255045544979666
second: importBtn2_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: importBtn2_0
rect:
serializedVersion: 2
x: 17
y: 47
width: 539
height: 343
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e235d5ca002517ce0800000000000000
internalID: -1409255045544979666
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
importBtn2_0: -1409255045544979666
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.3 MiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: 8a60769d8e7b06e4ea5712865d14b809
TextureImporter:
internalIDToNameTable:
- first:
213: -4287216300838241123
second: playBtn_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: playBtn_0
rect:
serializedVersion: 2
x: 22
y: 88
width: 979
height: 795
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: d9cb5413d7fb084c0800000000000000
internalID: -4287216300838241123
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
playBtn_0: -4287216300838241123
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.4 MiB

View File

@ -1,286 +0,0 @@
fileFormatVersion: 2
guid: fe99c546935fa084e8cbec8b68e3f96e
TextureImporter:
internalIDToNameTable:
- first:
213: -626436719271748831
second: saveBtn_0
- first:
213: -1715996769668828261
second: saveBtn_1
- first:
213: -8850024829547459184
second: saveBtn_2
- first:
213: 9204917831739309651
second: saveBtn_3
- first:
213: -7034966553427437937
second: saveBtn_4
- first:
213: -142403778502646489
second: saveBtn_5
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: saveBtn_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 1536
height: 1024
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 12bdb817f137e47f0800000000000000
internalID: -626436719271748831
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: saveBtn_1
rect:
serializedVersion: 2
x: 83
y: 735
width: 6
height: 6
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: b93fb2c970e8f28e0800000000000000
internalID: -1715996769668828261
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: saveBtn_2
rect:
serializedVersion: 2
x: 82
y: 622
width: 6
height: 6
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 09dcf659e456e2580800000000000000
internalID: -8850024829547459184
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: saveBtn_3
rect:
serializedVersion: 2
x: 81
y: 431
width: 8
height: 6
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 35efa7b8fff6ebf70800000000000000
internalID: 9204917831739309651
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: saveBtn_4
rect:
serializedVersion: 2
x: 82
y: 350
width: 6
height: 6
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: f8614384137ce5e90800000000000000
internalID: -7034966553427437937
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: saveBtn_5
rect:
serializedVersion: 2
x: 82
y: 326
width: 6
height: 6
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 7252da79484160ef0800000000000000
internalID: -142403778502646489
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
saveBtn_0: -626436719271748831
saveBtn_1: -1715996769668828261
saveBtn_2: -8850024829547459184
saveBtn_3: 9204917831739309651
saveBtn_4: -7034966553427437937
saveBtn_5: -142403778502646489
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -96,19 +96,6 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:

View File

@ -1,10 +1,10 @@
fileFormatVersion: 2
guid: 7fe0358ef92ff8a449d0bee123119795
guid: 4874b4932ea8df273aafe2c64ec3e05a
TextureImporter:
internalIDToNameTable:
- first:
213: 2079131731516339571
second: SaveButton_0
213: -8878088185706026076
second: pause_0
externalObjects: {}
serializedVersion: 13
mipmaps:
@ -113,13 +113,13 @@ TextureImporter:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: SaveButton_0
name: pause_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 980
height: 982
width: 256
height: 256
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
@ -128,8 +128,8 @@ TextureImporter:
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 375364a4b4f8adc10800000000000000
internalID: 2079131731516339571
spriteID: 4ab666e45d1bac480800000000000000
internalID: -8878088185706026076
vertices: []
indices:
edges: []
@ -148,7 +148,7 @@ TextureImporter:
spriteCustomMetadata:
entries: []
nameFileIdTable:
SaveButton_0: 2079131731516339571
pause_0: -8878088185706026076
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 10 KiB

View File

@ -96,19 +96,6 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
@ -147,8 +134,7 @@ TextureImporter:
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
RegularPlatform01_0: 3787390808643081465
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

View File

@ -1,10 +1,10 @@
fileFormatVersion: 2
guid: 6b64c942662170e44b2f80d605a405f4
guid: c51e366cbbc7cd534a9788dd491e8086
TextureImporter:
internalIDToNameTable:
- first:
213: -2073137460773038770
second: PauseIcon_0
213: 6208176927266180224
second: Play_0
externalObjects: {}
serializedVersion: 13
mipmaps:
@ -113,13 +113,13 @@ TextureImporter:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: PauseIcon_0
name: Play_0
rect:
serializedVersion: 2
x: 17
y: 19
x: 7
y: 7
width: 239
height: 218
height: 238
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
@ -128,8 +128,8 @@ TextureImporter:
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e455110a67cba33e0800000000000000
internalID: -2073137460773038770
spriteID: 08c0a74e500e72650800000000000000
internalID: 6208176927266180224
vertices: []
indices:
edges: []
@ -148,7 +148,7 @@ TextureImporter:
spriteCustomMetadata:
entries: []
nameFileIdTable:
PauseIcon_0: -2073137460773038770
Play_0: 6208176927266180224
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 48 KiB

View File

@ -96,19 +96,6 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
@ -147,8 +134,7 @@ TextureImporter:
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
CubePortalLabelled_0: -799402021850825835
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

View File

@ -96,19 +96,6 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
@ -147,8 +134,7 @@ TextureImporter:
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
ShipPortalLabelled_0: -1834338360412052916
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.4 MiB

View File

@ -1,757 +1,21 @@
{
"name": "Back on Track",
"musicName": "BackOnTrack",
"order": 2,
"difficulty": 1,
"elements": [
{
"type": "Spike",
"x": -9.5,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallSpike",
"x": 2.5999999046325685,
"y": -3.4100000858306886,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "Spike",
"x": 3.4000000953674318,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "Spike",
"x": 11.0,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "Spike",
"x": 11.850000381469727,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "ObstacleBlock",
"x": 12.850000381469727,
"y": -3.0,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 14.449999809265137,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "ObstacleBlock",
"x": 16.0,
"y": -3.0,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "ObstacleBlock",
"x": 16.0,
"y": -2.0,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 17.649999618530275,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "ObstacleBlock",
"x": 19.049999237060548,
"y": -3.0,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "ObstacleBlock",
"x": 19.049999237060548,
"y": -2.0,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "ObstacleBlock",
"x": 19.049999237060548,
"y": -1.0,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "Spike",
"x": 28.5,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "Spike",
"x": 29.299999237060548,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "ObstacleBlock",
"x": 35.599998474121097,
"y": -3.0999999046325685,
"scaleX": 1.2000000476837159,
"scaleY": 0.15000000596046449
},
{
"type": "KillZone",
"x": 39.810001373291019,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "ObstacleBlock",
"x": 44.04999923706055,
"y": -3.0999999046325685,
"scaleX": 1.2000000476837159,
"scaleY": 0.15000000596046449
},
{
"type": "Spike",
"x": 44.099998474121097,
"y": -2.4200000762939455,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 48.25,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "ObstacleBlock",
"x": 52.45000076293945,
"y": -2.9000000953674318,
"scaleX": 1.2000000476837159,
"scaleY": 0.23000000417232514
},
{
"type": "Spike",
"x": 52.5,
"y": -2.0,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 58.0,
"y": -1.2000000476837159,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 61.5,
"y": 0.4000000059604645,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 65.0,
"y": 2.0,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 68.5,
"y": 3.5999999046325685,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 72.0,
"y": 5.199999809265137,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 56.38999938964844,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 58.22999954223633,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 60.0,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 61.0,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 62.79999923706055,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 64.5999984741211,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 66.5999984741211,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 68.19999694824219,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 69.9000015258789,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 71.69999694824219,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 73.5,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "ObstacleBlock",
"x": 81.94000244140625,
"y": 0.5199999809265137,
"scaleX": 3.0,
"scaleY": 1.559999942779541
},
{
"type": "ObstacleBlock",
"x": 97.30999755859375,
"y": 0.03999999910593033,
"scaleX": 3.0,
"scaleY": 1.3799999952316285
},
{
"type": "ObstacleBlock",
"x": 112.66999816894531,
"y": 0.5199999809265137,
"scaleX": 3.0,
"scaleY": 1.559999942779541
},
{
"type": "ObstacleBlock",
"x": 128.0500030517578,
"y": -0.6499999761581421,
"scaleX": 3.0,
"scaleY": 1.1100000143051148
},
{
"type": "Spike",
"x": 77.6500015258789,
"y": 4.829999923706055,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "Spike",
"x": 78.44999694824219,
"y": 4.829999923706055,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "Spike",
"x": 79.30999755859375,
"y": 4.829999923706055,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "Spike",
"x": 80.16000366210938,
"y": 4.829999923706055,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "Spike",
"x": 84.4800033569336,
"y": 4.829999923706055,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "Spike",
"x": 85.2699966430664,
"y": 4.829999923706055,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "Spike",
"x": 86.16000366210938,
"y": 4.829999923706055,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "Spike",
"x": 86.94999694824219,
"y": 4.829999923706055,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "Spike",
"x": 95.87000274658203,
"y": 5.75,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "Spike",
"x": 96.68000030517578,
"y": 5.75,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "Spike",
"x": 97.5199966430664,
"y": 5.75,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "Spike",
"x": 98.36000061035156,
"y": 5.75,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 78.54000091552735,
"y": 5.900000095367432,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 79.56999969482422,
"y": 5.900000095367432,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 85.33999633789063,
"y": 5.900000095367432,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 86.36000061035156,
"y": 5.900000095367432,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 95.8499984741211,
"y": 5.179999828338623,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 96.68000030517578,
"y": 5.179999828338623,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 97.5199966430664,
"y": 5.179999828338623,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 98.36000061035156,
"y": 5.179999828338623,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "Spike",
"x": 119.94999694824219,
"y": 4.860000133514404,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "Spike",
"x": 120.87000274658203,
"y": 2.509999990463257,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 136.5,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 138.1999969482422,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 139.89999389648438,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 141.60000610351563,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 143.3000030517578,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 145.0,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 146.6999969482422,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 148.39999389648438,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 150.10000610351563,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 151.8000030517578,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 153.5,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 155.1999969482422,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 156.89999389648438,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 158.60000610351563,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 160.3000030517578,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 162.0,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 163.6999969482422,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 165.39999389648438,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 167.10000610351563,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 168.8000030517578,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "KillZone",
"x": 170.5,
"y": -3.200000047683716,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 138.5,
"y": 2.0399999618530275,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 139.33999633789063,
"y": 2.0399999618530275,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 140.17999267578126,
"y": 2.0399999618530275,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 141.02000427246095,
"y": 2.0399999618530275,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 143.3000030517578,
"y": 0.8899999856948853,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 144.13999938964845,
"y": 0.8899999856948853,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 144.97999572753907,
"y": 0.8899999856948853,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 145.82000732421876,
"y": 0.8899999856948853,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 146.66000366210938,
"y": 0.8899999856948853,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 147.5,
"y": 0.8899999856948853,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 148.33999633789063,
"y": 0.8899999856948853,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 150.4199981689453,
"y": -0.3100000023841858,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 151.25,
"y": -0.3100000023841858,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 151.0800018310547,
"y": -0.3100000023841858,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 152.91000366210938,
"y": -0.3100000023841858,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 153.74000549316407,
"y": -0.3100000023841858,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 156.6999969482422,
"y": 1.2999999523162842,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 160.1999969482422,
"y": 2.9000000953674318,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 163.8000030517578,
"y": 4.5,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 167.3000030517578,
"y": 6.099999904632568,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 170.8000030517578,
"y": 7.699999809265137,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "SmallObstacleBlock",
"x": 174.3000030517578,
"y": 9.300000190734864,
"scaleX": -1.0,
"scaleY": -1.0
}
]
"name": "Back on Track",
"musicName": "BackOnTrack",
"order": 2,
"elements": [
{
"type": "Spike",
"x": -6.684000015258789,
"y": -2.8970000743865969,
"scaleX": -1.0,
"scaleY": -1.0
},
{
"type": "Spike",
"x": -3.059999942779541,
"y": -2.930000066757202,
"scaleX": -1.0,
"scaleY": -1.0
}
]
}

File diff suppressed because it is too large Load Diff

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.5 MiB

View File

@ -1,136 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4469289624494365187
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8964879669643113576}
- component: {fileID: 5612594502755166219}
- component: {fileID: 1469510466419132587}
m_Layer: 0
m_Name: Ground
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8964879669643113576
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4469289624494365187}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -15.92, y: -5.7, z: 0}
m_LocalScale: {x: 1, y: 0.8581, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5612594502755166219
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4469289624494365187}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -2257217325195158302, guid: a192a62ef32304b4182909c80a175f39, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 5.12, y: 5.12}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!61 &1469510466419132587
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4469289624494365187}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 5.12, y: 5.12}
newSize: {x: 5.12, y: 5.12}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 5.12, y: 5.12}
m_EdgeRadius: 0

View File

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 052f6240a620828cea410bf389122be0
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -202,7 +202,7 @@ BoxCollider2D:
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: -0.0040085316, y: -0.35639262}
m_Offset: {x: -0.0040085316, y: -0.985047}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
@ -212,7 +212,7 @@ BoxCollider2D:
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 5.1211915, y: 4.4239116}
m_Size: {x: 5.1211915, y: 2.672097}
m_EdgeRadius: 0
--- !u!1 &4179475610744468388
GameObject:
@ -280,7 +280,7 @@ BoxCollider2D:
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0.0038814545, y: 2.4709496}
m_Offset: {x: -0.004009247, y: 1.7748187}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
@ -290,5 +290,5 @@ BoxCollider2D:
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 5.1474953, y: 0.20310307}
m_Size: {x: 5.121194, y: 1.4569769}
m_EdgeRadius: 0

View File

@ -122,7 +122,7 @@ BoxCollider2D:
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0.0058231354, y: 0.09898627}
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
@ -132,5 +132,5 @@ BoxCollider2D:
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 0.97265434, y: 3.202761}
m_Size: {x: 0.6, y: 1.06}
m_EdgeRadius: 0

Binary file not shown.

Before

Width:  |  Height:  |  Size: 716 KiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: bb33a1422640593caba3c9cfc277eed1
TextureImporter:
internalIDToNameTable:
- first:
213: -9192638271177797499
second: death_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: death_0
rect:
serializedVersion: 2
x: 50
y: 42
width: 118
height: 118
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 58059c172303d6080800000000000000
internalID: -9192638271177797499
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
death_0: -9192638271177797499
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 1f762bc8c54d24bc38a9c08ae37e1861
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -1,23 +0,0 @@
fileFormatVersion: 2
guid: 0f783190ab25e24deb41c3810d8bd910
AudioImporter:
externalObjects: {}
serializedVersion: 8
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -1,23 +0,0 @@
fileFormatVersion: 2
guid: a534a6e5c2588e8468f392da95b4d051
AudioImporter:
externalObjects: {}
serializedVersion: 8
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -1,23 +0,0 @@
fileFormatVersion: 2
guid: 01bc19d23f018f986bec98d64fb0c51b
AudioImporter:
externalObjects: {}
serializedVersion: 8
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: bdddba7e4ac5baa4e833a5e67122d0d3
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 200c916866fde6f4bb0123b72f22771f
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -154,7 +154,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 63, y: 48}
m_AnchoredPosition: {x: 84.74307, y: 105.52587}
m_SizeDelta: {x: 29.4862, y: 43.7482}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &77506302
@ -348,6 +348,142 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &244257726
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 244257727}
- component: {fileID: 244257729}
- component: {fileID: 244257728}
m_Layer: 5
m_Name: Text (TMP)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &244257727
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 244257726}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 885044259}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &244257728
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 244257726}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: Import
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4281479730
m_fontColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 24
m_fontSizeBase: 24
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_TextWrappingMode: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 0
m_ActiveFontFeatures: 6e72656b
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_EmojiFallbackSupport: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!222 &244257729
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 244257726}
m_CullTransparentMesh: 1
--- !u!1 &773247538
GameObject:
m_ObjectHideFlags: 0
@ -546,13 +682,14 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Children:
- {fileID: 244257727}
m_Father: {fileID: 1442014941}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -21.743084, y: -20.66397}
m_SizeDelta: {x: 170, y: 90}
m_AnchoredPosition: {x: 0, y: 36.861893}
m_SizeDelta: {x: 160, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &885044260
MonoBehaviour:
@ -643,8 +780,8 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: -1409255045544979666, guid: ea1e3303403fe0b43bebec59c2f55590, type: 3}
m_Type: 0
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
@ -712,7 +849,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: ef2acea012085a3bb9a981fc334afaec, type: 3}
m_Name:
m_EditorClassIdentifier:
sfxSource: {fileID: 1646124753}
--- !u!114 &955286180
MonoBehaviour:
m_ObjectHideFlags: 0
@ -912,135 +1048,6 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0}
--- !u!1 &1646124752
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1646124754}
- component: {fileID: 1646124753}
m_Layer: 0
m_Name: Sound
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!82 &1646124753
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1646124752}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_Resource: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!4 &1646124754
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1646124752}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 513.29504, y: 455.8944, z: -2.436951}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
@ -1048,4 +1055,3 @@ SceneRoots:
- {fileID: 837005990}
- {fileID: 1442014941}
- {fileID: 162069549}
- {fileID: 1646124754}

File diff suppressed because it is too large Load Diff

View File

@ -222,81 +222,63 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &99686832
GameObject:
--- !u!1001 &109370708
PrefabInstance:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 99686833}
- component: {fileID: 99686835}
- component: {fileID: 99686834}
m_Layer: 5
m_Name: Checkmark
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &99686833
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 99686832}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 295909703}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 36.9547, y: 33.6365}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &99686834
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 99686832}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &99686835
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 99686832}
m_CullTransparentMesh: 1
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 1771296619209216840, guid: e9dda45aef9258745a40efb48437d584, type: 3}
propertyPath: m_Name
value: BonusSlowSpeed
objectReference: {fileID: 0}
- target: {fileID: 6543394447596783970, guid: e9dda45aef9258745a40efb48437d584, type: 3}
propertyPath: m_LocalPosition.x
value: -5.4423084
objectReference: {fileID: 0}
- target: {fileID: 6543394447596783970, guid: e9dda45aef9258745a40efb48437d584, type: 3}
propertyPath: m_LocalPosition.y
value: -2.783749
objectReference: {fileID: 0}
- target: {fileID: 6543394447596783970, guid: e9dda45aef9258745a40efb48437d584, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6543394447596783970, guid: e9dda45aef9258745a40efb48437d584, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6543394447596783970, guid: e9dda45aef9258745a40efb48437d584, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6543394447596783970, guid: e9dda45aef9258745a40efb48437d584, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6543394447596783970, guid: e9dda45aef9258745a40efb48437d584, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6543394447596783970, guid: e9dda45aef9258745a40efb48437d584, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6543394447596783970, guid: e9dda45aef9258745a40efb48437d584, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6543394447596783970, guid: e9dda45aef9258745a40efb48437d584, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: e9dda45aef9258745a40efb48437d584, type: 3}
--- !u!1 &245275147
GameObject:
m_ObjectHideFlags: 0
@ -376,82 +358,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 245275147}
m_CullTransparentMesh: 1
--- !u!1 &295909702
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 295909703}
- component: {fileID: 295909705}
- component: {fileID: 295909704}
m_Layer: 5
m_Name: Background
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &295909703
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 295909702}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 99686833}
m_Father: {fileID: 2145558729}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 49.9975, y: 40.9}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &295909704
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 295909702}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &295909705
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 295909702}
m_CullTransparentMesh: 1
--- !u!1 &487176671
GameObject:
m_ObjectHideFlags: 0
@ -528,67 +434,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 487176671}
m_CullTransparentMesh: 1
--- !u!1001 &496264820
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 3025146551836412649, guid: 5d01d2d55c6c25541b0db90186e76c2b, type: 3}
propertyPath: m_Name
value: BonusBoostSpeed
objectReference: {fileID: 0}
- target: {fileID: 3025146551836412649, guid: 5d01d2d55c6c25541b0db90186e76c2b, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7134261581051338486, guid: 5d01d2d55c6c25541b0db90186e76c2b, type: 3}
propertyPath: m_LocalPosition.x
value: -2
objectReference: {fileID: 0}
- target: {fileID: 7134261581051338486, guid: 5d01d2d55c6c25541b0db90186e76c2b, type: 3}
propertyPath: m_LocalPosition.y
value: -2.88
objectReference: {fileID: 0}
- target: {fileID: 7134261581051338486, guid: 5d01d2d55c6c25541b0db90186e76c2b, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7134261581051338486, guid: 5d01d2d55c6c25541b0db90186e76c2b, type: 3}
propertyPath: m_LocalRotation.w
value: 0.99681437
objectReference: {fileID: 0}
- target: {fileID: 7134261581051338486, guid: 5d01d2d55c6c25541b0db90186e76c2b, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 7134261581051338486, guid: 5d01d2d55c6c25541b0db90186e76c2b, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 7134261581051338486, guid: 5d01d2d55c6c25541b0db90186e76c2b, type: 3}
propertyPath: m_LocalRotation.z
value: -0.079757296
objectReference: {fileID: 0}
- target: {fileID: 7134261581051338486, guid: 5d01d2d55c6c25541b0db90186e76c2b, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7134261581051338486, guid: 5d01d2d55c6c25541b0db90186e76c2b, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7134261581051338486, guid: 5d01d2d55c6c25541b0db90186e76c2b, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: -9.149
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 5d01d2d55c6c25541b0db90186e76c2b, type: 3}
--- !u!1 &519420028
GameObject:
m_ObjectHideFlags: 0
@ -698,8 +543,6 @@ MonoBehaviour:
playerObject: {fileID: 1267397455}
normalMinYFollow: 2
shipMinYFollow: 6
smoothSpeed: 5
isPlaying: 1
--- !u!1 &521952199
GameObject:
m_ObjectHideFlags: 0
@ -5983,8 +5826,6 @@ RectTransform:
- {fileID: 1269654000}
- {fileID: 1464555240}
- {fileID: 6776933}
- {fileID: 2145558729}
- {fileID: 2049642316}
m_Father: {fileID: 1371294550}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
@ -6007,7 +5848,6 @@ MonoBehaviour:
pauseMenu: {fileID: 892725781}
pauseButton: {fileID: 1038445495}
levelLoader: {fileID: 1999482186}
sfxSource: {fileID: 1247869546}
volumeSlider: {fileID: 6776934}
--- !u!1 &988798827
GameObject:
@ -6380,7 +6220,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: -2073137460773038770, guid: bcd6c4da7709ff9458a5784f7f807e30, type: 3}
m_Sprite: {fileID: -8878088185706026076, guid: 4874b4932ea8df273aafe2c64ec3e05a, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -6433,7 +6273,7 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1247869545
--- !u!1 &1235900592
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -6441,127 +6281,132 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1247869547}
- component: {fileID: 1247869546}
- component: {fileID: 1235900594}
- component: {fileID: 1235900593}
- component: {fileID: 1235900595}
m_Layer: 0
m_Name: Sound
m_Name: Ground
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!82 &1247869546
AudioSource:
--- !u!212 &1235900593
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1247869545}
m_GameObject: {fileID: 1235900592}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_Resource: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!4 &1247869547
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -2257217325195158302, guid: a192a62ef32304b4182909c80a175f39, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 5.12, y: 5.12}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &1235900594
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1247869545}
m_GameObject: {fileID: 1235900592}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 8.485552, y: 2.2081068, z: -0.13737443}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalPosition: {x: 353.61, y: -5.69, z: 0}
m_LocalScale: {x: 150, y: 0.8581, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &1235900595
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1235900592}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 5.12, y: 5.12}
newSize: {x: 5.12, y: 5.12}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 5.12, y: 5.12}
m_EdgeRadius: 0
--- !u!1 &1267397455
GameObject:
m_ObjectHideFlags: 0
@ -6606,9 +6451,9 @@ Rigidbody2D:
serializedVersion: 2
m_Bits: 0
m_Interpolate: 0
m_SleepingMode: 0
m_CollisionDetection: 1
m_Constraints: 4
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!212 &1267397457
SpriteRenderer:
m_ObjectHideFlags: 0
@ -6692,8 +6537,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: ebe0bd74200510d4aa75c327a76499c6, type: 3}
m_Name:
m_EditorClassIdentifier:
pauseMenu: {fileID: 892725783}
sfxSource: {fileID: 1247869546}
SpeedMultiplier: 1
--- !u!61 &1267397460
BoxCollider2D:
@ -7315,7 +7158,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: -8770034739519435172, guid: 23d8ef624fc9e5f3fa3f695b9385f5cc, type: 3}
m_Sprite: {fileID: 6208176927266180224, guid: c51e366cbbc7cd534a9788dd491e8086, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -7605,9 +7448,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
levelsLoader: {fileID: 0}
editMode: 0
createMode: 0
musicSource: {fileID: 1999482188}
audioSource: {fileID: 1999482188}
progressionText: {fileID: 245275149}
--- !u!4 &1999482187
Transform:
@ -7756,206 +7597,15 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &2049642315
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2049642316}
- component: {fileID: 2049642318}
- component: {fileID: 2049642317}
m_Layer: 0
m_Name: AI
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2049642316
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2049642315}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -2.9565992}
m_LocalScale: {x: 0.4166666, y: 0.4166666, z: 0.4166666}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 892725782}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -377, y: -274}
m_SizeDelta: {x: 87.0508, y: 79.9371}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2049642317
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2049642315}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 12800000, guid: e3265ab4bf004d28a9537516768c1c75, type: 3}
m_FontSize: 56
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 0
m_MaxSize: 56
m_Alignment: 0
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: AI
--- !u!222 &2049642318
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2049642315}
m_CullTransparentMesh: 1
--- !u!1 &2145558728
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2145558729}
- component: {fileID: 2145558730}
- component: {fileID: 2145558731}
m_Layer: 5
m_Name: CheckboxAI
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2145558729
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2145558728}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 295909703}
m_Father: {fileID: 892725782}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -424.55, y: -273.6}
m_SizeDelta: {x: 60.1819, y: 50.9705}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2145558730
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2145558728}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 295909704}
toggleTransition: 1
graphic: {fileID: 99686834}
m_Group: {fileID: 0}
onValueChanged:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 2145558731}
m_TargetAssemblyTypeName: AI, Assembly-CSharp
m_MethodName: OnAiChange
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_IsOn: 0
--- !u!114 &2145558731
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2145558728}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b63079a9773c036389c5b87c12e728c3, type: 3}
m_Name:
m_EditorClassIdentifier:
AIToggle: {fileID: 0}
player: {fileID: 1267397459}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 519420032}
- {fileID: 1267397458}
- {fileID: 1235900594}
- {fileID: 1999482187}
- {fileID: 1371294550}
- {fileID: 521952202}
- {fileID: 555497623}
- {fileID: 496264820}
- {fileID: 1247869547}
- {fileID: 109370708}

View File

@ -300,7 +300,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 3.6, y: -182.2}
m_AnchoredPosition: {x: -0.000013351, y: -98.7}
m_SizeDelta: {x: 629.6868, y: 98.2373}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &92159576
@ -438,192 +438,6 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &334972165
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 334972166}
- component: {fileID: 334972167}
m_Layer: 5
m_Name: Sound
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &334972166
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 334972165}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1153106989}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!82 &334972167
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 334972165}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_Resource: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &407660540
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 407660541}
- component: {fileID: 407660542}
m_Layer: 5
m_Name: StarsManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &407660541
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 407660540}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 760835823}
m_Father: {fileID: 1153106989}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &407660542
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 407660540}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 443f905013127a44f9c3dcf5a8fed74b, type: 3}
m_Name:
m_EditorClassIdentifier:
starTemplate: {fileID: 1331855743}
starsContainer: {fileID: 760835823}
levelsLoader: {fileID: 0}
extraPadding: 10
--- !u!1 &633505916
GameObject:
m_ObjectHideFlags: 0
@ -734,7 +548,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 3.6, y: -135.3}
m_AnchoredPosition: {x: -22.8, y: -49.119}
m_SizeDelta: {x: 629.6868, y: 98.2373}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &760653960
@ -793,42 +607,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
levelTotalAttemptsText: {fileID: 760653960}
levelsLoader: {fileID: 0}
--- !u!1 &760835822
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 760835823}
m_Layer: 5
m_Name: StarsContainer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &760835823
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 760835822}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1331855742}
m_Father: {fileID: 407660541}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: -41}
m_SizeDelta: {x: 375, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &954359120
GameObject:
m_ObjectHideFlags: 0
@ -1068,7 +846,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 2c53cba3260b30d02b79e69a3198546c, type: 3}
m_Name:
m_EditorClassIdentifier:
sfxSource: {fileID: 334972167}
levelsLoader: {fileID: 0}
--- !u!1 &1099679056
GameObject:
@ -1215,7 +992,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: ef2acea012085a3bb9a981fc334afaec, type: 3}
m_Name:
m_EditorClassIdentifier:
sfxSource: {fileID: 334972167}
--- !u!1 &1153106988
GameObject:
m_ObjectHideFlags: 0
@ -1255,8 +1031,6 @@ RectTransform:
- {fileID: 760653959}
- {fileID: 92159575}
- {fileID: 1571276505}
- {fileID: 334972166}
- {fileID: 407660541}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
@ -1327,81 +1101,6 @@ Canvas:
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!1 &1331855741
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1331855742}
- component: {fileID: 1331855744}
- component: {fileID: 1331855743}
m_Layer: 5
m_Name: star
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1331855742
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1331855741}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 760835823}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 40, y: 40}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1331855743
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1331855741}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 1781407419429470612, guid: fee916e0a10de404a9c3d67602b6e0fd, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1331855744
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1331855741}
m_CullTransparentMesh: 1
--- !u!1 &1364527281
GameObject:
m_ObjectHideFlags: 0
@ -1547,7 +1246,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: c34ef065650ba0802be580828cc0d474, type: 3}
m_Name:
m_EditorClassIdentifier:
sfxSource: {fileID: 334972167}
levelsLoader: {fileID: 0}
--- !u!1 &1571276504
GameObject:
@ -1584,7 +1282,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 3.6, y: -95.2}
m_AnchoredPosition: {x: -52.318, y: -147.36}
m_SizeDelta: {x: 629.6868, y: 98.2373}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1571276506
@ -1674,7 +1372,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: a1cd6b406f139414086355a222af717e, type: 3}
m_Name:
m_EditorClassIdentifier:
sfxSource: {fileID: 0}
--- !u!81 &1975177173
AudioListener:
m_ObjectHideFlags: 0

File diff suppressed because it is too large Load Diff

View File

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 2fabb6c6015f46541a57baf21011fa51
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,19 +0,0 @@
using UnityEngine;
using UnityEngine.UI;
public class AI : MonoBehaviour
{
public Toggle AIToggle;
public Player player;
public void OnAiChange()
{
player.IsAI = AIToggle.isOn;
}
public void Awake()
{
AIToggle = GetComponent<Toggle>();
AIToggle.isOn = player.IsAI;
}
}

View File

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: b63079a9773c036389c5b87c12e728c3

View File

@ -1,20 +0,0 @@
using UnityEngine;
public class CameraController : MonoBehaviour
{
public float moveSpeed = 10f;
void Update()
{
float horizontalInput = Input.GetAxisRaw("Horizontal"); // ← → ou A D
float verticalInput = Input.GetAxisRaw("Vertical"); // ↑ ↓ ou W S
Vector3 movement = new Vector3(
horizontalInput * moveSpeed * Time.deltaTime,
verticalInput * moveSpeed * Time.deltaTime,
0f
);
Camera.main.transform.position += movement;
}
}

View File

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 74af3e3f2c02bde43b24c2f56589d071

View File

@ -5,6 +5,4 @@ public interface IGameMode
void Update(Player player);
void OnCollisionEnter(Player player, Collision2D collision);
void OnCollisionExit(Player player, Collision2D collision);
void Jump(Player player);
}

View File

@ -1,64 +1,40 @@
using UnityEngine;
using UnityEngine.SceneManagement;
public class NormalGameMode : IGameMode
{
private const float HorizontalSpeed = 8.6f;
private const float JumpForce = 26.6581f;
private const KeyCode JumpKey = KeyCode.Space;
private bool isRotating = false;
private float targetRotationAngle = 0f;
private readonly float rotationSpeed = 360f;
public void Update(Player player)
{
player.RigidBody.linearVelocity = new Vector2(HorizontalSpeed * player.SpeedMultiplier, player.RigidBody.linearVelocity.y);
if (player.IsColliding && Input.GetKey(JumpKey) && !isRotating)
if (player.HasStarted && player.IsColliding && Input.GetKey(JumpKey) && player.CanJump)
{
Jump(player);
}
if (isRotating)
{
PerformRotation(player);
}
if (!IsJumping(player))
{
AlignRotation(player);
player.Particle.gameObject.SetActive(true);
}
else
{
player.Particle.gameObject.SetActive(false);
player.Transform.Rotate(Vector3.back * 360 * Time.deltaTime);
}
UpdateParticlePositionAndRotation(player);
}
public void Jump(Player player)
private void Jump(Player player)
{
player.RigidBody.linearVelocity = new Vector2(player.RigidBody.linearVelocity.x, 0);
player.RigidBody.AddForce(Vector2.up * JumpForce, ForceMode2D.Impulse);
if (player.LevelsLoader != null)
{
player.LevelsLoader.IncreaseTotalJumps();
}
isRotating = true;
targetRotationAngle = player.transform.eulerAngles.z - 90f;
}
private void PerformRotation(Player player)
{
float rotationThisFrame = rotationSpeed * Time.deltaTime;
float newRotation = Mathf.MoveTowardsAngle(player.transform.eulerAngles.z, targetRotationAngle, rotationThisFrame);
player.transform.rotation = Quaternion.Euler(0, 0, newRotation);
if (Mathf.Abs(Mathf.DeltaAngle(newRotation, targetRotationAngle)) < 0.1f)
{
player.transform.rotation = Quaternion.Euler(0, 0, targetRotationAngle);
isRotating = false;
AlignRotation(player);
}
player.LevelsLoader.IncreaseTotalJumps();
}
private bool IsJumping(Player player)
@ -68,21 +44,31 @@ public class NormalGameMode : IGameMode
private void AlignRotation(Player player)
{
Vector3 rotation = player.transform.eulerAngles;
Vector3 rotation = player.Transform.rotation.eulerAngles;
rotation.z = Mathf.Round(rotation.z / 90) * 90;
player.transform.rotation = Quaternion.Euler(rotation);
player.Transform.rotation = Quaternion.Euler(rotation);
}
private void UpdateParticlePositionAndRotation(Player player)
{
player.Particle.transform.position =
player.transform.position + new Vector3(-0.19f, -0.64f, -10);
player.Particle.transform.position = player.Transform.position + new Vector3(-0.19f, -0.64f, -10);
player.Particle.transform.rotation = Quaternion.Euler(0, 0, 150.464f);
}
public void OnCollisionEnter(Player player, Collision2D collision)
{
player.IsColliding = true;
player.CanJump = true;
if (collision.gameObject.CompareTag("Kill"))
{
SceneManager.LoadScene(SceneManager.GetActiveScene().name);
}
if (collision.gameObject.CompareTag("Win"))
{
SceneManager.LoadScene("SelectLevelScene");
}
}
public void OnCollisionExit(Player player, Collision2D collision)

View File

@ -1,4 +1,3 @@
using System.IO;
using UnityEngine;
using UnityEngine.SceneManagement;
@ -7,9 +6,9 @@ public class ShipGameMode : IGameMode
private const float HorizontalSpeed = 8.6f;
private const float JumpForce = 26.6581f;
private const KeyCode JumpKey = KeyCode.Space;
private const float MaxAscentAngle = 45f;
private const float MaxDescentAngle = -45f;
private const float RotationSpeed = 360f;
private const float UpperAngle = 45f;
private const float LowerAngle = -45f;
private const float RotationTransitionDuration = 0.5f;
public void Update(Player player)
{
@ -17,30 +16,28 @@ public class ShipGameMode : IGameMode
bool jumpPressed = Input.GetKey(JumpKey);
if (jumpPressed)
if (player.HasStarted && jumpPressed)
{
Jump(player);
}
float targetAngle;
if (player.RigidBody.linearVelocity.y > 0.1f)
{
float velocityLerp = Mathf.Clamp01(player.RigidBody.linearVelocity.y / JumpForce);
targetAngle = Mathf.Lerp(0f, MaxAscentAngle, velocityLerp);
}
else if (player.RigidBody.linearVelocity.y < -0.1f)
{
float velocityLerp = Mathf.Clamp01(Mathf.Abs(player.RigidBody.linearVelocity.y) / 20f);
targetAngle = Mathf.Lerp(0f, MaxDescentAngle, velocityLerp);
if (Input.GetKeyDown(JumpKey))
{
player.Transform.rotation = Quaternion.Euler(0, 0, UpperAngle);
}
else
{
player.Transform.rotation = Quaternion.Euler(0, 0, UpperAngle);
}
}
else
{
targetAngle = 0f;
}
float currentAngle = GetCurrentZAngle(player);
float currentAngle = GetCurrentZAngle(player);
float newAngle = Mathf.MoveTowardsAngle(currentAngle, targetAngle, RotationSpeed * Time.deltaTime);
player.Transform.rotation = Quaternion.Euler(0, 0, newAngle);
float t = Mathf.Clamp01(Time.deltaTime / RotationTransitionDuration);
float interpolationFactor = Mathf.Sin(t * (Mathf.PI / 2));
float newAngle = Mathf.Lerp(currentAngle, LowerAngle, interpolationFactor);
player.Transform.rotation = Quaternion.Euler(0, 0, newAngle);
}
if (player.Particle.gameObject.activeSelf)
{
@ -52,29 +49,33 @@ public class ShipGameMode : IGameMode
{
float angle = player.Transform.rotation.eulerAngles.z;
if (angle > 180f)
{
angle -= 360f;
}
return angle;
}
public void Jump(Player player)
private void Jump(Player player)
{
if (player.RigidBody.linearVelocity.y <= 0.1f)
{
player.RigidBody.linearVelocity = new Vector2(player.RigidBody.linearVelocity.x, 0);
player.RigidBody.AddForce(Vector2.up * JumpForce, ForceMode2D.Impulse);
if (player.LevelsLoader != null)
{
player.LevelsLoader.IncreaseTotalJumps();
}
}
player.RigidBody.linearVelocity = new Vector2(player.RigidBody.linearVelocity.x, 0);
player.RigidBody.AddForce(Vector2.up * JumpForce, ForceMode2D.Impulse);
player.LevelsLoader.IncreaseTotalJumps();
}
public void OnCollisionEnter(Player player, Collision2D collision)
{
float snappedAngle = 0f;
player.Transform.rotation = Quaternion.Euler(0, 0, snappedAngle);
if (collision.gameObject.CompareTag("Kill"))
{
SceneManager.LoadScene(SceneManager.GetActiveScene().name);
return;
}
if (collision.gameObject.CompareTag("Win"))
{
SceneManager.LoadScene("HomeScene");
return;
}
float currentAngle = GetCurrentZAngle(player);
float shortestAngle = Mathf.DeltaAngle(currentAngle, 0);
player.Transform.rotation = Quaternion.RotateTowards(player.Transform.rotation, Quaternion.Euler(0, 0, 0), Mathf.Abs(shortestAngle));
}
public void OnCollisionExit(Player player, Collision2D collision)

View File

@ -1,155 +0,0 @@
using UnityEngine;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using SimpleFileBrowser;
using TMPro;
#if UNITY_EDITOR
using UnityEditor;
#endif
[RequireComponent(typeof(LevelEditor))]
public class JSONExporter : MonoBehaviour
{
public TMP_Text statusText;
public int difficultyToExport = 1;
private LevelEditor editor;
private string levelsFolder;
private string assetFolderPath;
private void Awake()
{
editor = GetComponent<LevelEditor>();
levelsFolder = Path.Combine(Application.dataPath, "Resources/Levels");
if (!Directory.Exists(levelsFolder))
Directory.CreateDirectory(levelsFolder);
assetFolderPath = "Assets/Resources/Levels";
if (statusText == null)
{
var statusObj = GameObject.Find("StatusText");
if (statusObj != null)
statusText = statusObj.GetComponent<TMP_Text>();
}
}
private void Start()
{
SetStatus("Ready to export...", Color.white);
}
public void ExportJSON()
{
SetStatus("Exporting...", Color.yellow);
StartCoroutine(ShowSaveDialog());
}
private IEnumerator ShowSaveDialog()
{
yield return FileBrowser.WaitForSaveDialog(
FileBrowser.PickMode.Files,
false,
levelsFolder,
"NewLevel.json",
"Save Level JSON",
"Save"
);
if (!FileBrowser.Success)
{
SetStatus("Save canceled.", Color.red);
yield break;
}
string chosenPath = FileBrowser.Result[0];
string fileName = Path.GetFileNameWithoutExtension(chosenPath);
string destPath = Path.Combine(levelsFolder, fileName + ".json");
var elements = new List<SerializableElement>();
var allCols = Object.FindObjectsByType<Collider2D>(FindObjectsSortMode.None);
foreach (var col in allCols)
{
var go = col.gameObject;
if (!go.name.Contains("(Clone)") || go.name.ToLower().Contains("ground"))
continue;
Vector3 scale = go.transform.localScale;
Vector3 pos = go.transform.position;
elements.Add(new SerializableElement
{
type = go.name.Replace("(Clone)", ""),
x = Mathf.Round(pos.x * 100f) / 100f,
y = Mathf.Round(pos.y * 100f) / 100f,
scaleX = Mathf.Round(scale.x * 100f) / 100f,
scaleY = Mathf.Round(scale.y * 100f) / 100f,
rotationZ = Mathf.Round(go.transform.rotation.eulerAngles.z * 100f) / 100f
});
}
if (elements.Count == 0)
{
SetStatus("No elements to export.", Color.red);
yield break;
}
LevelData data = new LevelData
{
name = fileName,
musicName = "",
order = 0,
difficulty = difficultyToExport,
elements = elements.ToArray()
};
string json = JsonUtility.ToJson(data, prettyPrint: true);
try
{
File.WriteAllText(destPath, json);
SetStatus($"Export successful: {fileName}.json (diff {difficultyToExport})", Color.green);
}
catch (System.Exception e)
{
Debug.LogError("Export error: " + e);
SetStatus("Export error. See console.", Color.red);
yield break;
}
#if UNITY_EDITOR
string assetPath = Path.Combine(assetFolderPath, fileName + ".json");
AssetDatabase.ImportAsset(assetPath, ImportAssetOptions.ForceUpdate);
#endif
var loader = FindObjectOfType<LevelsLoader>();
loader?.RefreshLevels();
}
private void SetStatus(string message, Color color)
{
if (statusText == null) return;
statusText.text = message;
statusText.color = color;
statusText.gameObject.SetActive(false);
statusText.gameObject.SetActive(true);
Canvas.ForceUpdateCanvases();
}
[System.Serializable]
private class SerializableElement
{
public string type;
public float x, y, scaleX, scaleY, rotationZ;
}
[System.Serializable]
private class LevelData
{
public string name;
public string musicName;
public int order;
public int difficulty;
public SerializableElement[] elements;
}
}

View File

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: d3227fe18f4441647bdd19d3131efa02

View File

@ -17,6 +17,18 @@ public class JSONImporter : MonoBehaviour
if (statusObj != null)
{
statusText = statusObj.GetComponent<TMP_Text>();
if (statusText != null)
{
Debug.Log("✅ StatusText found and assigned automatically!");
}
else
{
Debug.LogError("⚠️ 'StatusText' was found but does not have a TMP_Text component!");
}
}
else
{
Debug.LogError("⚠️ No GameObject named 'StatusText' found in the scene. Please create a TextMeshPro element and name it 'StatusText'.");
}
}
}
@ -28,10 +40,15 @@ public class JSONImporter : MonoBehaviour
statusText.text = "Ready to import...";
statusText.color = Color.white;
}
else
{
Debug.LogError("statusText is not assigned!");
}
}
public void ImportJSON()
{
Debug.Log("Button clicked, starting import...");
if (statusText != null)
{
statusText.text = "Importing...";
@ -63,7 +80,10 @@ public class JSONImporter : MonoBehaviour
File.Copy(sourcePath, destinationPath, true);
success = true;
}
catch { }
catch (IOException e)
{
Debug.LogError("Error copying file: " + e.Message);
}
if (success)
{
@ -100,5 +120,9 @@ public class JSONImporter : MonoBehaviour
statusText.gameObject.SetActive(true);
Canvas.ForceUpdateCanvases();
}
else
{
Debug.LogError("statusText is NULL!");
}
}
}

View File

@ -1,153 +0,0 @@
using UnityEngine;
using UnityEngine.UI;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using SimpleFileBrowser;
using TMPro;
[System.Serializable]
public class BlockData
{
public string prefabName;
public Vector3 position;
public float rotationZ;
public Vector3 scale;
}
[System.Serializable]
public class LevelData
{
public string levelName;
public List<BlockData> blocks = new List<BlockData>();
}
public class JSONLevelEditor : MonoBehaviour
{
[Header("UI")]
public TMP_Dropdown levelDropdown;
public Button loadButton;
public Button saveButton;
public TMP_Text statusText;
[Header("Editor")]
public Transform editRoot; // où on instancie les blocs
public List<GameObject> blockPrefabs; // à remplir dans linspecteur (mêmes noms que dans JSON)
private LevelData currentLevel;
private string currentJsonPath;
private void Start()
{
// Remplir la dropdown avec les JSON disponibles dans Resources/Levels
var assets = Resources.LoadAll<TextAsset>("Levels");
levelDropdown.options.Clear();
foreach (var txt in assets)
levelDropdown.options.Add(new TMP_Dropdown.OptionData(txt.name));
levelDropdown.RefreshShownValue();
loadButton.onClick.AddListener(OnLoadClicked);
saveButton.onClick.AddListener(OnSaveClicked);
UpdateStatus("Prêt.", Color.white);
}
private void OnLoadClicked()
{
string lvlName = levelDropdown.options[levelDropdown.value].text;
TextAsset json = Resources.Load<TextAsset>($"Levels/{lvlName}");
if (json == null)
{
UpdateStatus($"Niveau '{lvlName}' introuvable.", Color.red);
return;
}
currentJsonPath = Path.Combine(Application.dataPath, "Resources/Levels", lvlName + ".json");
currentLevel = JsonUtility.FromJson<LevelData>(json.text);
if (currentLevel == null)
{
UpdateStatus("Impossible de parser le JSON.", Color.red);
return;
}
ClearEditRoot();
foreach (var bd in currentLevel.blocks)
{
var prefab = blockPrefabs.Find(p => p.name == bd.prefabName);
if (prefab == null) continue;
var go = Instantiate(prefab, editRoot);
go.transform.localPosition = bd.position;
go.transform.localEulerAngles = new Vector3(0, 0, bd.rotationZ);
go.transform.localScale = bd.scale;
// vous pouvez ajouter un script pour manipuler ce 'go' dans léditeur
}
UpdateStatus($"Niveau '{lvlName}' chargé.", Color.green);
}
private void OnSaveClicked()
{
if (currentLevel == null)
{
UpdateStatus("Aucun niveau chargé.", Color.red);
return;
}
// Reconstruire le LevelData depuis les enfants de editRoot
currentLevel.blocks.Clear();
foreach (Transform child in editRoot)
{
var bd = new BlockData
{
prefabName = child.name.Replace("(Clone)", ""),
position = child.localPosition,
rotationZ = child.localEulerAngles.z,
scale = child.localScale
};
currentLevel.blocks.Add(bd);
}
// Demande path de sauvegarde
StartCoroutine(DoSaveDialog());
}
private IEnumerator DoSaveDialog()
{
yield return FileBrowser.WaitForSaveDialog(
FileBrowser.PickMode.Files, false, null, "json",
"Save JSON", "Save");
if (!FileBrowser.Success)
{
UpdateStatus("Sauvegarde annulée.", Color.red);
yield break;
}
string dest = FileBrowser.Result[0];
if (!dest.EndsWith(".json")) dest += ".json";
string jsonText = JsonUtility.ToJson(currentLevel, true);
try
{
File.WriteAllText(dest, jsonText);
UpdateStatus($"Sauvegardé : {dest}", Color.green);
}
catch (System.Exception e)
{
Debug.LogError(e);
UpdateStatus("Erreur lors de la sauvegarde.", Color.red);
}
}
private void ClearEditRoot()
{
for (int i = editRoot.childCount - 1; i >= 0; i--)
DestroyImmediate(editRoot.GetChild(i).gameObject);
}
private void UpdateStatus(string msg, Color col)
{
if (statusText == null) return;
statusText.text = msg;
statusText.color = col;
}
}

View File

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 4a995a69086a0184d830aa300b3c2843

View File

@ -11,7 +11,6 @@ public class LevelElement
public float y;
public float scaleX = -1;
public float scaleY = -1;
public float rotationZ = 0;
}
[System.Serializable]
@ -27,7 +26,6 @@ public class Level
public string name;
public string musicName;
public int order;
public int difficulty;
public List<LevelElement> elements;

View File

@ -1,14 +1,14 @@
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using System.Collections.Generic;
public class LevelEditor : MonoBehaviour
{
[Header("Placement")]
public Transform mapParent;
private GameObject currentBlock;
private bool isPlacingBlock = false;
private Vector3 currentScale = Vector3.one;
private Vector3 currentScale = new Vector3(1f, 1f, 1);
private float scaleStep = 0.1f;
[Header("UI")]
@ -28,550 +28,229 @@ public class LevelEditor : MonoBehaviour
private enum ResizeAxis { None, Horizontal, Vertical }
private ResizeAxis currentResizeAxis = ResizeAxis.None;
private Transform persistentBlockContainer;
void Start()
{
persistentBlockContainer = new GameObject("PlacedBlocks").transform;
DontDestroyOnLoad(persistentBlockContainer.gameObject);
LoadPrefabs();
GenerateButtons();
}
void Update()
{
if (IsPointerOverUI()) return;
if (isPlacingBlock && currentBlock != null)
HandleBlockPlacement();
else
HandleBlockSelection();
HandleBlockResizing();
HandleBlockDeletion();
}
void OnDestroy()
{
ClearEditor();
}
#region UI
void LoadPrefabs()
{
var all = Resources.LoadAll<GameObject>("Prefabs");
blockPrefabs.Clear();
foreach (var prefab in all)
{
var name = prefab.name.ToLower();
if (name == "ground" || name == "winnerwall") continue;
blockPrefabs.Add(prefab);
}
blockPrefabs.AddRange(Resources.LoadAll<GameObject>("Prefabs"));
}
void GenerateButtons()
{
ClearCurrentButtons();
if (blockGroupContainer == null || buttonPrefabTemplate == null)
Transform container = blockGroupContainer;
if (container == null || buttonPrefabTemplate == null)
{
Debug.LogError("UI Container ou prefab manquant.");
Debug.LogError("UI Container ou prefab de bouton manquant.");
return;
}
int start = currentPage * buttonsPerPage;
int end = Mathf.Min(start + buttonsPerPage, blockPrefabs.Count);
for (int i = start; i < end; i++)
{
var btn = Instantiate(buttonPrefabTemplate, blockGroupContainer);
btn.SetActive(true);
SetupButtonVisual(btn.transform, blockPrefabs[i], i - start);
var prefab = blockPrefabs[i];
btn.GetComponent<Button>().onClick.AddListener(() => SelectPrefab(prefab));
currentButtons.Add(btn);
}
}
GameObject button = Instantiate(buttonPrefabTemplate, container);
button.SetActive(true);
void SetupButtonVisual(Transform t, GameObject prefab, int idx)
{
var canvas = t.Find("Canvas");
var bg = canvas?.Find("BlankSquare");
var icon = canvas?.Find("PrefabIcon");
if (bg == null || icon == null) { Destroy(t.gameObject); return; }
float xOff = -325f + idx * 125f;
var bgRt = bg.GetComponent<RectTransform>();
var icRt = icon.GetComponent<RectTransform>();
bgRt.anchoredPosition = new Vector2(xOff, bgRt.anchoredPosition.y - 70);
icRt.anchoredPosition = new Vector2(xOff, icRt.anchoredPosition.y - 70);
bg.GetComponent<Image>().sprite = Resources.Load<Sprite>("InGame/ButtonSkin/BlankSquare");
icon.GetComponent<Image>().sprite = prefab.GetComponent<SpriteRenderer>()?.sprite;
icRt.sizeDelta = prefab.name.ToLower().Contains("small")
? new Vector2(50, 25)
: new Vector2(50, 50);
Transform canvas = button.transform.Find("Canvas");
Transform bg = canvas?.Find("BlankSquare");
Transform icon = canvas?.Find("PrefabIcon");
if (bg == null || icon == null)
{
Destroy(button);
continue;
}
float xOffset = -375f + (i - start) * 125f;
bg.GetComponent<RectTransform>().anchoredPosition = new Vector2(xOffset, bg.GetComponent<RectTransform>().anchoredPosition.y);
icon.GetComponent<RectTransform>().anchoredPosition = new Vector2(xOffset, icon.GetComponent<RectTransform>().anchoredPosition.y);
Image bgImage = bg.GetComponent<Image>();
Image iconImage = icon.GetComponent<Image>();
bgImage.sprite = Resources.Load<Sprite>("InGame/ButtonSkin/BlankSquare");
iconImage.sprite = blockPrefabs[i].GetComponent<SpriteRenderer>()?.sprite;
string prefabName = blockPrefabs[i].name.ToLower();
if (prefabName.Contains("smallspike") || prefabName.Contains("smallobstacle"))
icon.GetComponent<RectTransform>().sizeDelta = new Vector2(50, 25);
else
icon.GetComponent<RectTransform>().sizeDelta = new Vector2(50, 50);
GameObject prefab = blockPrefabs[i];
button.GetComponent<Button>().onClick.AddListener(() => SelectPrefab(prefab));
currentButtons.Add(button);
}
}
void ClearCurrentButtons()
{
foreach (var b in currentButtons) Destroy(b);
foreach (var button in currentButtons)
Destroy(button);
currentButtons.Clear();
}
public void NextPage()
{
int max = Mathf.CeilToInt(blockPrefabs.Count / (float)buttonsPerPage);
if (currentPage < max - 1) { currentPage++; GenerateButtons(); }
int maxPage = 3;
Debug.Log(currentPage);
if (currentPage < maxPage - 1)
{
currentPage++;
GenerateButtons();
}
}
public void PreviousPage()
{
if (currentPage > 0) { currentPage--; GenerateButtons(); }
Debug.Log(currentPage);
if (currentPage > 0)
{
currentPage--;
GenerateButtons();
}
}
#endregion
#region Placement
void SelectPrefab(GameObject prefab)
{
if (isPlacingBlock) return;
currentScale = DetermineScaleFromName(prefab.name);
string name = prefab.name.ToLower();
if (name.Contains("portal"))
currentScale = new Vector3(0.5f, 0.5f, 1);
else if (name.Contains("small"))
currentScale = new Vector3(0.15f, 0.07f, 1);
else if (name.Contains("spike"))
currentScale = new Vector3(0.15f, 0.15f, 1);
else if (name.Contains("block"))
currentScale = new Vector3(0.2f, 0.2f, 1);
else if (name.Contains("bonus"))
currentScale = new Vector3(0.3f, 0.3f, 1);
else
currentScale = new Vector3(1f, 1f, 1);
InstantiateAndPrepare(prefab, currentScale);
}
Vector3 DetermineScaleFromName(string name)
void Update()
{
name = name.ToLower();
if (name.Contains("portal")) return new Vector3(0.5f, 0.5f, 1);
if (name.Contains("small")) return new Vector3(0.15f, 0.07f, 1);
if (name.Contains("spike")) return new Vector3(0.15f, 0.15f, 1);
if (name.Contains("block")) return new Vector3(0.2f, 0.2f, 1);
if (name.Contains("bonus")) return new Vector3(0.3f, 0.3f, 1);
return Vector3.one;
}
void HandleBlockPlacement()
{
Vector2 m = Camera.main.ScreenToWorldPoint(Input.mousePosition);
currentBlock.transform.position = new Vector3(Mathf.Round(m.x), Mathf.Round(m.y), -1);
if (Input.GetKeyDown(KeyCode.R)) HandleBlockRotation();
if (!currentBlock.name.ToLower().Contains("portal"))
if (isPlacingBlock && currentBlock != null)
{
float s = Input.GetAxis("Mouse ScrollWheel");
if (s != 0)
Vector2 mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
currentBlock.transform.position = new Vector3(Mathf.Round(mousePos.x), Mathf.Round(mousePos.y), -1);
if (!currentBlock.name.ToLower().Contains("portal"))
{
float ns = Mathf.Max(0.1f, currentScale.x + s * scaleStep);
currentScale = Vector3.one * ns;
currentBlock.transform.localScale = currentScale;
float scroll = Input.GetAxis("Mouse ScrollWheel");
if (scroll != 0)
{
float newScale = Mathf.Max(0.1f, currentScale.x + scroll * scaleStep);
currentScale = new Vector3(newScale, newScale, 1);
currentBlock.transform.localScale = currentScale;
}
}
if (Input.GetMouseButtonDown(0))
{
Collider2D[] overlaps = Physics2D.OverlapBoxAll(
currentBlock.transform.position,
currentBlock.GetComponent<Collider2D>().bounds.size,
0f
);
if (overlaps.Length > 1)
{
Debug.Log("Placement annulé : un objet est déjà présent à cet endroit.");
return;
}
PlaceBlock();
}
}
if (Input.GetMouseButtonDown(0))
if (Input.GetMouseButtonDown(0) && !isPlacingBlock)
{
if (!IsPlacementValid())
Vector2 mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
Collider2D hit = Physics2D.OverlapPoint(mousePos);
if (hit != null)
{
return;
resizingTarget = hit.gameObject;
originalMousePos = mousePos;
originalScale = resizingTarget.transform.localScale;
Vector2 localClick = mousePos - (Vector2)resizingTarget.transform.position;
float ratio = resizingTarget.GetComponent<Collider2D>().bounds.size.x /
resizingTarget.GetComponent<Collider2D>().bounds.size.y;
currentResizeAxis = Mathf.Abs(localClick.x) > Mathf.Abs(localClick.y * ratio)
? ResizeAxis.Horizontal
: ResizeAxis.Vertical;
isResizing = true;
}
}
if (isResizing && resizingTarget != null)
{
Vector3 currentMousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
Vector3 delta = currentMousePos - originalMousePos;
if (currentResizeAxis == ResizeAxis.Horizontal)
{
float newScaleX = Mathf.Max(0.1f, originalScale.x + delta.x);
resizingTarget.transform.localScale = new Vector3(newScaleX, originalScale.y, 1);
}
else if (currentResizeAxis == ResizeAxis.Vertical)
{
float newScaleY = Mathf.Max(0.1f, originalScale.y + delta.y);
resizingTarget.transform.localScale = new Vector3(originalScale.x, newScaleY, 1);
}
if (Input.GetMouseButtonUp(0))
{
isResizing = false;
resizingTarget = null;
currentResizeAxis = ResizeAxis.None;
}
PlaceBlock();
}
}
bool IsPlacementValid()
{
var col = currentBlock.GetComponent<Collider2D>();
var hits = Physics2D.OverlapBoxAll(col.bounds.center, col.bounds.size, 0f);
foreach (var h in hits)
{
if (h == col) continue;
if (h.transform.IsChildOf(currentBlock.transform)) continue;
return false;
}
return true;
}
void HandleBlockSelection()
{
if (!Input.GetMouseButtonDown(0)) return;
Vector2 m = Camera.main.ScreenToWorldPoint(Input.mousePosition);
var hit = Physics2D.OverlapPoint(m);
if (hit != null && !hit.CompareTag("Ground"))
{
var sel = hit.gameObject;
if ((sel.name.Contains("ObstacleSafer") || sel.name.Contains("ObstacleKiller"))
&& sel.transform.parent != null
&& sel.transform.parent.name.Contains("ObstacleBlock"))
sel = sel.transform.parent.gameObject;
currentBlock = sel;
isPlacingBlock = true;
currentScale = currentBlock.transform.localScale;
}
}
void PlaceBlock()
{
string name = currentBlock.name.ToLower();
bool isSpikeType = name.Contains("spike") || name.Contains("smallspike") || name.Contains("killzone");
if (isSpikeType)
{
if (IsBlockedBySameTypeInSnapDirection())
{
Debug.LogError("❌ Impossible de poser un spike sur un autre spike !");
Destroy(currentBlock);
}
else
{
if (!SnapSpikeByRotation())
{
Debug.LogError("❌ Impossible de poser un spike dans le vide !");
Destroy(currentBlock);
}
else
{
TrySnapToNearbyBlock();
}
}
}
else
{
TrySnapToNearbyBlock();
// 🔧 Réduction du collider du ObstacleKiller si cest un ObstacleBlock
if (name.Contains("obstacleblock"))
{
foreach (Transform child in currentBlock.transform)
{
if (child.name.ToLower().Contains("obstaclekiller"))
{
var col = child.GetComponent<BoxCollider2D>();
if (col != null)
{
Vector2 originalSize = col.size;
col.size = new Vector2(originalSize.x, 1f);
col.offset = new Vector2(col.offset.x, -0.5f);
Debug.Log($"✂️ Collider réduit pour {child.name} → {col.size}");
}
}
}
}
}
isPlacingBlock = false;
currentBlock = null;
}
bool IsBlockedBySameTypeInSnapDirection()
{
var col = currentBlock.GetComponent<Collider2D>();
var b = col.bounds;
int rot = (Mathf.RoundToInt(currentBlock.transform.eulerAngles.z / 90) % 4 + 4) % 4;
Vector2 dir = rot switch
{
1 => Vector2.right,
2 => Vector2.up,
3 => Vector2.left,
_ => Vector2.down
};
float offset = 0.01f;
Vector2 origin = rot switch
{
1 => new Vector2(b.min.x - offset, b.center.y), // left
3 => new Vector2(b.max.x + offset, b.center.y), // right
2 => new Vector2(b.center.x, b.max.y + offset), // top
_ => new Vector2(b.center.x, b.min.y - offset) // bottom
};
RaycastHit2D[] hits = Physics2D.BoxCastAll(
origin,
b.size,
0f,
dir,
100f
);
foreach (var h in hits)
{
if (h.collider == null || h.collider.gameObject == currentBlock) continue;
if (h.collider.isTrigger) continue;
string me = currentBlock.name.ToLower();
string other = h.collider.gameObject.name.ToLower();
bool meIsSpikeFamily = me.Contains("spike") || me.Contains("killzone");
bool otherIsSpikeFamily = other.Contains("spike") || other.Contains("killzone");
if (meIsSpikeFamily && otherIsSpikeFamily)
{
return true;
}
break;
}
return false;
}
bool SnapSpikeByRotation()
{
var col = currentBlock.GetComponent<Collider2D>();
var b = col.bounds;
float hw = b.extents.x;
float hh = b.extents.y;
int rot = ((Mathf.RoundToInt(currentBlock.transform.eulerAngles.z / 90f) % 4) + 4) % 4;
Vector2 dir;
switch (rot)
{
case 1: dir = Vector2.right; break;
case 2: dir = Vector2.up; break;
case 3: dir = Vector2.left; break;
default: dir = Vector2.down; break;
}
const float eps = 0.01f;
List<Vector2> origins = new List<Vector2>();
if (dir == Vector2.down || dir == Vector2.up)
{
float y0 = (dir == Vector2.down) ? b.min.y - eps : b.max.y + eps;
origins.Add(new Vector2(b.min.x + 0.1f * b.size.x, y0));
origins.Add(new Vector2(b.center.x, y0));
origins.Add(new Vector2(b.max.x - 0.1f * b.size.x, y0));
}
else
{
float x0 = (dir == Vector2.left) ? b.min.x - eps : b.max.x + eps;
origins.Add(new Vector2(x0, b.min.y + 0.1f * b.size.y));
origins.Add(new Vector2(x0, b.center.y));
origins.Add(new Vector2(x0, b.max.y - 0.1f * b.size.y));
}
float bestDist = float.PositiveInfinity;
RaycastHit2D bestHit = default;
foreach (var o in origins)
{
var hits = Physics2D.RaycastAll(o, dir, 100f);
foreach (var h in hits)
{
if (h.collider == null || h.collider.gameObject == currentBlock) continue;
if (h.collider.isTrigger) continue;
if (h.distance < bestDist)
{
bestDist = h.distance;
bestHit = h;
}
}
}
if (bestHit.collider == null)
return false;
Vector3 p = currentBlock.transform.position;
if (dir == Vector2.down) p.y = bestHit.point.y + hh;
else if (dir == Vector2.up) p.y = bestHit.point.y - hh;
else if (dir == Vector2.left) p.x = bestHit.point.x + hw;
else if (dir == Vector2.right) p.x = bestHit.point.x - hw;
currentBlock.transform.position = new Vector3(p.x, p.y, -1f);
return true;
}
#endregion
#region Resizing & Deletion
void HandleBlockResizing()
{
if (Input.GetMouseButtonDown(0) && Input.GetKey(KeyCode.LeftShift) && !isPlacingBlock)
{
Vector2 m = Camera.main.ScreenToWorldPoint(Input.mousePosition);
var hit = Physics2D.OverlapPoint(m);
if (hit != null && !hit.CompareTag("Ground"))
BeginResizing(hit.gameObject, m);
}
if (isResizing && resizingTarget != null)
PerformResizing();
}
void BeginResizing(GameObject tgt, Vector2 mPos)
{
resizingTarget = tgt;
originalMousePos = mPos;
originalScale = tgt.transform.localScale;
Vector2 local = mPos - (Vector2)tgt.transform.position;
float ratio = tgt.GetComponent<Collider2D>().bounds.size.x / tgt.GetComponent<Collider2D>().bounds.size.y;
currentResizeAxis = Mathf.Abs(local.x) > Mathf.Abs(local.y * ratio)
? ResizeAxis.Horizontal
: ResizeAxis.Vertical;
isResizing = true;
}
void PerformResizing()
{
Vector3 m = Camera.main.ScreenToWorldPoint(Input.mousePosition);
Vector3 delta = m - originalMousePos;
Vector3 ns = originalScale;
if (currentResizeAxis == ResizeAxis.Horizontal)
ns.x = Mathf.Max(0.1f, originalScale.x + delta.x);
else
ns.y = Mathf.Max(0.1f, originalScale.y + delta.y);
resizingTarget.transform.localScale = ns;
if (IsOverlapping(resizingTarget))
{
resizingTarget.transform.localScale = originalScale;
}
if (Input.GetMouseButtonUp(0))
{
isResizing = false;
resizingTarget = null;
currentResizeAxis = ResizeAxis.None;
}
}
bool IsOverlapping(GameObject obj)
{
var b = obj.GetComponent<Collider2D>().bounds;
foreach (var h in Physics2D.OverlapBoxAll(b.center, b.size, 0f))
if (h.gameObject != obj) return true;
return false;
}
void HandleBlockDeletion()
{
if (!Input.GetMouseButtonDown(1)) return;
Vector2 m = Camera.main.ScreenToWorldPoint(Input.mousePosition);
var hit = Physics2D.OverlapPoint(m);
if (hit != null && !hit.CompareTag("Ground"))
{
var toD = hit.gameObject;
if ((toD.name.Contains("ObstacleSafer") || toD.name.Contains("ObstacleKiller"))
&& toD.transform.parent != null
&& toD.transform.parent.name.Contains("ObstacleBlock"))
toD = toD.transform.parent.gameObject;
if (toD == currentBlock) { currentBlock = null; isPlacingBlock = false; }
Destroy(toD);
}
}
#endregion
#region Utility
bool IsPointerOverUI()
=> EventSystem.current != null && EventSystem.current.IsPointerOverGameObject();
void TrySnapToNearbyBlock()
{
if (currentBlock == null) return;
var col = currentBlock.GetComponent<Collider2D>();
var b = col.bounds;
float snapDistance = 2f;
float verticalEps = 0.1f;
// === SNAP HORIZONTAL (droite)
Vector2 hBoxSize = new Vector2(snapDistance, b.size.y - verticalEps * 2f);
Vector2 rightCenter = new Vector2(b.max.x + snapDistance / 2f, b.center.y);
var hits = Physics2D.OverlapBoxAll(rightCenter, hBoxSize, 0f);
foreach (var h in hits)
{
if (IsInvalidSnapTarget(h)) continue;
float newX = h.bounds.min.x - b.extents.x;
currentBlock.transform.position = new Vector3(newX, currentBlock.transform.position.y, -1f);
return;
}
// === SNAP HORIZONTAL (gauche)
Vector2 leftCenter = new Vector2(b.min.x - snapDistance / 2f, b.center.y);
hits = Physics2D.OverlapBoxAll(leftCenter, hBoxSize, 0f);
foreach (var h in hits)
{
if (IsInvalidSnapTarget(h)) continue;
float newX = h.bounds.max.x + b.extents.x;
currentBlock.transform.position = new Vector3(newX, currentBlock.transform.position.y, -1f);
return;
}
// === SNAP VERTICAL (dessous)
Vector2 downBoxSize = new Vector2(b.size.x - 0.1f, snapDistance);
Vector2 downCenter = new Vector2(b.center.x, b.min.y - snapDistance / 2f);
hits = Physics2D.OverlapBoxAll(downCenter, downBoxSize, 0f);
foreach (var h in hits)
{
if (IsInvalidSnapTarget(h)) continue;
float newY = h.bounds.max.y + b.extents.y;
currentBlock.transform.position = new Vector3(currentBlock.transform.position.x, newY, -1f);
return;
}
// === SNAP VERTICAL (au-dessus)
Vector2 upCenter = new Vector2(b.center.x, b.max.y + snapDistance / 2f);
hits = Physics2D.OverlapBoxAll(upCenter, downBoxSize, 0f);
foreach (var h in hits)
{
if (IsInvalidSnapTarget(h)) continue;
float newY = h.bounds.min.y - b.extents.y;
currentBlock.transform.position = new Vector3(currentBlock.transform.position.x, newY, -1f);
return;
}
}
bool IsInvalidSnapTarget(Collider2D h)
{
if (h == null || h.gameObject == currentBlock || h.isTrigger) return true;
var t = h.transform;
if (t.parent != null && t.parent.name.Contains("ObstacleBlock"))
{
if (t.name.Contains("ObstacleKiller") || t.name.Contains("ObstacleSafer"))
return true;
}
return false;
}
// Filtrage des enfants parasites
bool IsChildOfObstacleBlock(Collider2D col)
{
var t = col.transform;
if (t.parent == null) return false;
bool isNamedObstacleChild = t.name.Contains("ObstacleSafer") || t.name.Contains("ObstacleKiller");
bool parentIsBlock = t.parent.name.Contains("ObstacleBlock");
return isNamedObstacleChild && parentIsBlock;
}
void HandleBlockRotation()
{
currentBlock.transform.Rotate(0, 0, -90f);
}
void InstantiateAndPrepare(GameObject prefab, Vector3? scaleOverride = null)
{
var obj = Instantiate(prefab, persistentBlockContainer);
GameObject obj = Instantiate(prefab);
obj.transform.position = new Vector3(0, 0, -1);
obj.transform.localScale = scaleOverride ?? currentScale;
try { obj.tag = prefab.name; }
catch { Debug.LogWarning($"Le tag '{prefab.name}' n'existe pas. Ajoutez-le dans Project Settings > Tags."); }
if (mapParent != null)
obj.transform.SetParent(mapParent);
currentBlock = obj;
currentBlock.tag = prefab.tag;
isPlacingBlock = true;
}
public void Save()
{
}
#endregion
public void ClearEditor()
{
if (persistentBlockContainer == null) return;
foreach (Transform child in persistentBlockContainer)
{
Destroy(child.gameObject);
}
currentBlock = null;
isPlacingBlock = false;
currentPage = 0;
ClearCurrentButtons();
GenerateButtons();
// TODO : Implémenter la sauvegarde du niveau
}
}

View File

@ -5,38 +5,28 @@ using System.IO;
public class LevelLoader : MonoBehaviour
{
public LevelsLoader levelsLoader;
public bool editMode;
public bool createMode;
public AudioSource musicSource;
public AudioSource audioSource;
public Text progressionText;
private readonly float groundY = -6.034f;
private GameObject GetPrefab(string type)
{
var prefab = Resources.Load<GameObject>("Prefabs/" + type);
if (prefab == null)
{
Debug.LogError($"Prefab introuvable pour : {type}");
}
return prefab;
return Resources.Load<GameObject>("Prefabs/" + type);
}
private void LoadAudio()
{
musicSource.clip = Resources.Load<AudioClip>(Path.Combine("Musics", levelsLoader.levelCurrent.musicName));
if (editMode)
{
return;
}
audioSource.clip = Resources.Load<AudioClip>(Path.Combine("Musics", levelsLoader.levelCurrent.musicName));
if (PlayerPrefs.HasKey("Volume"))
{
musicSource.volume = PlayerPrefs.GetFloat("Volume");
audioSource.volume = PlayerPrefs.GetFloat("Volume");
}
else
{
musicSource.volume = 1f;
audioSource.volume = 1f;
}
musicSource.Play();
audioSource.Play();
}
private void LoadElements()
@ -45,112 +35,29 @@ public class LevelLoader : MonoBehaviour
foreach (var element in current.elements)
{
GameObject prefab = GetPrefab(element.type);
if (prefab == null) continue;
GameObject instance = Instantiate(prefab, new Vector3(element.x, element.y, 0), Quaternion.identity);
GameObject instance = Instantiate(
prefab,
new Vector3(element.x, element.y, 0),
Quaternion.identity
);
if (editMode)
{
foreach (Transform child in instance.transform)
{
if (child.name.Contains("ObstacleKiller"))
{
var col = child.GetComponent<BoxCollider2D>();
if (col != null && col.size.y > 2f) // Trop grand
{
Debug.LogWarning($"⚠️ Collider {child.name} trop grand, réduction appliquée.");
col.size = new Vector2(col.size.x, 1f);
col.offset = new Vector2(col.offset.x, -2f); // Ajuste selon ton design
}
}
}
}
// En mode jeu/test uniquement → ajout du AICollider
if (!editMode)
{
Instantiate(
Resources.Load<GameObject>("AICollider"),
new Vector3(element.x - 1, element.y, 0),
Quaternion.identity
);
}
// Appliquer l'échelle personnalisée
Vector3 originalScale = instance.transform.localScale;
float newScaleX = element.scaleX > 0 ? element.scaleX : originalScale.x;
float newScaleY = element.scaleY > 0 ? element.scaleY : originalScale.y;
instance.transform.localScale = new Vector3(newScaleX, newScaleY, originalScale.z);
// Appliquer la rotation
if (element.rotationZ != 0)
{
instance.transform.rotation = Quaternion.Euler(0, 0, element.rotationZ);
}
}
// Sol uniquement en mode jeu
if (!editMode)
{
GameObject groundPrefab = GetPrefab("Ground");
if (groundPrefab != null)
{
GameObject groundInstance = Instantiate(
groundPrefab,
new Vector3(current.LastX / 2, groundY, 0),
Quaternion.identity
);
groundInstance.transform.localScale = new Vector3(current.LastX / 5f * 2, 1, 1);
}
GameObject winWall = GetPrefab("WinnerWall");
Instantiate(
winWall,
new Vector3(current.LastX, 0, 0),
Quaternion.Euler(0, 0, 90)
);
}
}
private void Awake()
{
levelsLoader = GameObject.FindGameObjectWithTag("LevelsLoader").GetComponent<LevelsLoader>();
Level current = levelsLoader.levelCurrent;
createMode = PlayerPrefs.GetInt("CreateMode", 0) == 1;
if (!editMode)
{
GameObject groundPrefab = GetPrefab("Ground");
GameObject groundInstance = Instantiate(groundPrefab, new Vector3(current.LastX / 2, groundY, 0), Quaternion.identity);
float groundWidth = current.LastX;
groundInstance.transform.localScale = new Vector3(groundWidth / 5f * 2, 1, 1);
Instantiate(GetPrefab("WinnerWall"), new Vector3(current.LastX, 0, 0), Quaternion.Euler(0, 0, 90));
}
Instantiate(GetPrefab("WinnerWall"), new Vector3(current.LastX, 0, 0), Quaternion.Euler(0, 0, 90));
}
public void Start()
{
if (!createMode)
{
levelsLoader = GameObject
.FindGameObjectWithTag("LevelsLoader")
.GetComponent<LevelsLoader>();
levelsLoader = GameObject.FindGameObjectWithTag("LevelsLoader").GetComponent<LevelsLoader>();
levelsLoader.IncreaseTotalAttempts();
levelsLoader.IncreaseTotalAttempts();
LoadElements();
LoadAudio();
}
LoadAudio();
LoadElements();
}
public void Update()
{
if (!editMode)
{
progressionText.text = levelsLoader.levelCurrent.ProgressionPercent + "%";
}
Level current = levelsLoader.levelCurrent;
progressionText.text = current.ProgressionPercent + "%";
}
}

View File

@ -18,42 +18,46 @@ public class LevelsLoader : MonoBehaviour
private void LoadAllLevels()
{
TextAsset[] levelFiles = Resources.LoadAll<TextAsset>("Levels");
TextAsset[] levelStatsFiles = Resources.LoadAll<TextAsset>("LevelsStats");
Dictionary<string, LevelStat> levelStatsMap = new();
foreach (TextAsset jsonTextFileStats in levelStatsFiles)
{
LevelStat levelStat = LevelStat.CreateFromJSON(jsonTextFileStats.text);
levelStat.JsonName = jsonTextFileStats.name;
levelStatsMap[levelStat.JsonName] = levelStat;
}
foreach (TextAsset jsonTextFile in levelFiles)
{
Level level = Level.CreateFromJSON(jsonTextFile.text);
level.JsonName = jsonTextFile.name;
level.TotalAttempts = 0;
level.TotalJumps = 0;
level.ProgressionPercent = 0;
level.ProgressionPercentMax = 0;
string statPath = Path.Combine(Application.persistentDataPath, level.JsonName + ".json");
if (File.Exists(statPath))
if (levelStatsMap.TryGetValue(level.JsonName, out LevelStat levelStat))
{
string statJson = File.ReadAllText(statPath);
LevelStat levelStat = JsonUtility.FromJson<LevelStat>(statJson);
level.TotalAttempts = levelStat.totalAttempts;
level.TotalJumps = levelStat.totalJumps;
level.ProgressionPercentMax = levelStat.progressionPercent;
}
else
{
level.TotalAttempts = 0;
level.TotalJumps = 0;
level.ProgressionPercentMax = 0;
levelStat = new LevelStat { JsonName = level.JsonName, totalJumps = 0, totalAttempts = 0 };
levelStatsMap[level.JsonName] = levelStat;
}
level.ProgressionPercent = 0;
levels.Add(level);
}
levels.Sort((x, y) => x.order.CompareTo(y.order));
}
private void SaveLevelCurrent()
{
if (levelCurrent == null)
{
return;
}
string levelJson = JsonUtility.ToJson(levelCurrent, true) + "\n";
File.WriteAllText(Path.Combine(Application.dataPath, "Resources", "Levels", levelCurrent.JsonName + ".json"), levelJson);
LevelStat levelStat = new()
{
@ -62,69 +66,39 @@ public class LevelsLoader : MonoBehaviour
totalAttempts = levelCurrent.TotalAttempts,
progressionPercent = levelCurrent.ProgressionPercentMax,
};
string levelStatJson = JsonUtility.ToJson(levelStat, true) + "\n";
string savePath = Path.Combine(Application.persistentDataPath, levelCurrent.JsonName + ".json");
File.WriteAllText(savePath, levelStatJson);
File.WriteAllText(Path.Combine(Application.dataPath, "Resources", "LevelsStats", levelCurrent.JsonName + ".json"), levelStatJson);
}
public void NextLevel()
{
if (levels.Count == 0)
{
return;
}
int currentIndex = levels.IndexOf(levelCurrent);
levelCurrent = levels[(currentIndex + 1) % levels.Count];
}
public void PreviousLevel()
{
if (levels.Count == 0)
{
return;
}
int currentIndex = levels.IndexOf(levelCurrent);
levelCurrent = levels[(currentIndex - 1 + levels.Count) % levels.Count];
}
public void IncreaseTotalJumps()
{
if (levelCurrent == null)
{
return;
}
levelCurrent.TotalJumps += 1;
SaveLevelCurrent();
}
public void IncreaseTotalAttempts()
{
if (levelCurrent == null)
{
return;
}
levelCurrent.TotalAttempts += 1;
SaveLevelCurrent();
}
public int CalculateCurrentProgressionPercent(Vector3 playerPosition)
{
if (levelCurrent == null)
{
return 0;
}
float lastX = levelCurrent.LastX;
GameObject winnerWallPrefab = Resources.Load<GameObject>("Prefabs/WinnerWall");
float winnerWallWidth = winnerWallPrefab != null
? winnerWallPrefab.GetComponent<Renderer>().bounds.size.x
: 0f;
float winnerWallWidth = winnerWallPrefab.GetComponent<Renderer>().bounds.size.x;
float marginError = 0.5f;
float totalDistance = lastX - (winnerWallWidth / 2) - marginError;
@ -143,8 +117,6 @@ public class LevelsLoader : MonoBehaviour
levels.Clear();
LoadAllLevels();
if (levels.Count > 0)
{
levelCurrent = levels[0];
}
}
}

View File

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 588b3f9ce673f764b8a3a81842ed9f46
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,26 +1,10 @@
using System.Collections;
using System.IO;
using UnityEngine;
using UnityEngine.SceneManagement;
public class LevelHomeButton : MonoBehaviour
{
public AudioSource sfxSource;
public static IEnumerator PlaySoundAndLoadScene(AudioSource sfxSource, string scene)
{
yield return new WaitWhile(() => sfxSource.isPlaying);
Time.timeScale = 1;
SceneManager.LoadScene(scene);
}
public void GoToHome()
{
PlayerPrefs.SetInt("CreateMode", 0);
PlayerPrefs.SetInt("EditMode", 0);
sfxSource.clip = Resources.Load<AudioClip>(Path.Combine("Sounds", "click"));
sfxSource.Play();
StartCoroutine(PlaySoundAndLoadScene(sfxSource, "HomeScene"));
SceneManager.LoadScene("HomeScene");
}
}

View File

@ -7,9 +7,4 @@ public class LevelNameButton : MonoBehaviour
{
SceneManager.LoadScene("LevelScene");
}
public void EditLevel()
{
PlayerPrefs.SetInt("CreateMode", 0);
SceneManager.LoadScene("LevelEditorScene");
}
}

Some files were not shown because too many files have changed in this diff Show More