9 Commits

61 changed files with 1421 additions and 11461 deletions

View File

@ -7,7 +7,7 @@ charset = utf-8
indent_style = space
end_of_line = lf
[*.asmdef]
[*.{json,jsonc,asmdef}]
indent_size = 4
trim_trailing_whitespace = true
insert_final_newline = true
@ -28,11 +28,6 @@ indent_style = tab
[*.{csproj,vbproj,vcxproj,vcxproj.filters,proj,nativeproj,locproj}]
indent_size = 2
[*.{json,jsonc}]
indent_size = 2
trim_trailing_whitespace = true
insert_final_newline = true
[*.builds]
indent_size = 2

View File

@ -2,20 +2,16 @@ name: "ci"
on:
push:
branches: [develop, staging, main]
branches: [develop]
pull_request:
branches: [develop, staging, main]
permissions:
contents: write
pull-requests: write
jobs:
lint-commit:
runs-on: "ubuntu-latest"
steps:
- uses: "actions/checkout@v4.2.2"
- uses: "wagoid/commitlint-github-action@v6.2.1"
- uses: "wagoid/commitlint-github-action@v6.1.2"
lint-editorconfig-checker:
runs-on: "ubuntu-latest"
@ -24,80 +20,38 @@ jobs:
- uses: "editorconfig-checker/action-editorconfig-checker@main"
- run: "editorconfig-checker"
build-windows:
# test:
# permissions:
# checks: "write"
# runs-on: "ubuntu-latest"
# steps:
# - uses: "actions/checkout@v4.2.2"
# with:
# lfs: true
# - uses: "actions/cache@v4.2.0"
# with:
# path: "Library"
# key: "Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}"
# restore-keys: |
# "Library-"
# - uses: "game-ci/unity-test-runner@v4.3.1"
# env:
# UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
# UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
# UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
# with:
# githubToken: ${{ secrets.GITHUB_TOKEN }}
build:
runs-on: "ubuntu-latest"
outputs:
build-path: ${{ steps.upload.outputs.path }}
steps:
- uses: "actions/checkout@v4.2.2"
with:
lfs: true
- uses: "actions/cache@v4.2.3"
with:
path: "Library"
key: "Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}"
restore-keys: |
"Library-"
- uses: "game-ci/unity-builder@v4.3.0"
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
targetPlatform: "StandaloneWindows64"
- name: Upload Windows Build Artifact
id: upload
if: github.ref == 'refs/heads/staging' || github.ref == 'refs/heads/main'
uses: actions/upload-artifact@v4.4.3
with:
name: build-windows
path: build/
build-macos:
runs-on: "ubuntu-latest"
outputs:
build-path: ${{ steps.upload.outputs.path }}
steps:
- uses: "actions/checkout@v4.2.2"
with:
lfs: true
- uses: "actions/cache@v4.2.3"
with:
path: "Library"
key: "Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}"
restore-keys: |
"Library-"
- uses: "game-ci/unity-builder@v4.3.0"
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
targetPlatform: "StandaloneOSX"
- name: Upload macOS Build Artifact
id: upload
if: github.ref == 'refs/heads/staging' || github.ref == 'refs/heads/main'
uses: actions/upload-artifact@v4.3.0
with:
name: build-macos
path: build/
build-linux:
runs-on: "ubuntu-latest"
outputs:
build-path: ${{ steps.upload.outputs.path }}
steps:
- uses: "actions/checkout@v4.2.2"
with:
lfs: true
- uses: "actions/cache@v4.2.3"
- uses: "actions/cache@v4.2.0"
with:
path: "Library"
key: "Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}"
@ -112,65 +66,7 @@ jobs:
with:
targetPlatform: "StandaloneLinux64"
- name: Upload Linux Build Artifact
id: upload
if: github.ref == 'refs/heads/staging' || github.ref == 'refs/heads/main'
uses: actions/upload-artifact@v4.6.2
with:
name: build-linux
path: build/
create-release:
needs: [build-windows, build-macos, build-linux]
if: github.ref == 'refs/heads/staging' || github.ref == 'refs/heads/main'
runs-on: ubuntu-latest
steps:
- name: Get version from commit message
id: get_version
run: |
COMMIT_MESSAGE="${{ github.event.head_commit.message }}"
# Extract the version number after "chore(release): "
VERSION=$(echo "$COMMIT_MESSAGE" | sed -n 's/^chore(release): \(v[0-9]*\.[0-9]*\.[0-9]*[-a-zA-Z0-9.]*\).*$/\1/p')
echo "version=$VERSION" >> "$GITHUB_OUTPUT"
shell: bash
- name: Download Windows Build Artifact
uses: actions/download-artifact@v4.3.0
with:
name: build-windows
path: build/windows
- name: Download macOS Build Artifact
uses: actions/download-artifact@v4.3.0
with:
name: build-macos
path: build/macos
- name: Download Linux Build Artifact
uses: actions/download-artifact@v4.3.0
with:
name: build-linux
path: build/linux
- name: Zip Builds
run: |
cd build/windows
zip -r ../windows.zip .
cd ../macos
zip -r ../macos.zip .
cd ../linux
zip -r ../linux.zip .
- name: Create GitHub Release
id: create_release
uses: softprops/action-gh-release@v2.2.2
with:
tag_name: ${{ steps.get_version.outputs.version }}
name: ${{ steps.get_version.outputs.version }}
body: |
🎮 Automatic ${{ github.ref == 'refs/heads/main' && 'Production' || 'Pre-release' }} build
prerelease: ${{ github.ref != 'refs/heads/main' }}
files: |
build/windows.zip
build/macos.zip
build/linux.zip
# - uses: "actions/upload-artifact@v4.4.3"
# with:
# name: "Build"
# path: "build"

View File

@ -1,9 +1,9 @@
{
"recommendations": [
"editorconfig.editorconfig",
"jebbs.plantuml",
"visualstudiotoolsforunity.vstuc",
"ms-dotnettools.csharp",
"ms-dotnettools.csdevkit"
]
"recommendations": [
"editorconfig.editorconfig",
"jebbs.plantuml",
"visualstudiotoolsforunity.vstuc",
"ms-dotnettools.csharp",
"ms-dotnettools.csdevkit"
]
}

16
.vscode/launch.json vendored
View File

@ -1,10 +1,10 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "Attach to Unity",
"type": "vstuc",
"request": "attach"
}
]
"version": "0.2.0",
"configurations": [
{
"name": "Attach to Unity",
"type": "vstuc",
"request": "attach"
}
]
}

16
.vscode/settings.json vendored
View File

@ -1,10 +1,10 @@
{
"editor.bracketPairColorization.enabled": true,
"editor.wordWrap": "on",
"[csharp]": {
"editor.tabSize": 4,
"editor.formatOnSave": true,
"editor.formatOnType": true
},
"omnisharp.useModernNet": false
"editor.bracketPairColorization.enabled": true,
"editor.wordWrap": "on",
"[csharp]": {
"editor.tabSize": 4,
"editor.formatOnSave": true,
"editor.formatOnType": true
},
"omnisharp.useModernNet": false
}

View File

@ -96,19 +96,6 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
@ -147,8 +134,7 @@ TextureImporter:
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
RegularBlock01_0: 229215520534054086
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

View File

@ -96,19 +96,6 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:

View File

@ -1,10 +1,10 @@
fileFormatVersion: 2
guid: e0426acdd6d763946bab617252a0f5aa
guid: b51d2de513d090b4485816dbca782498
TextureImporter:
internalIDToNameTable:
- first:
213: 1925945982471551178
second: BlankSquare 1_0
213: 6385790085498839582
second: BlankSquare_0
externalObjects: {}
serializedVersion: 13
mipmaps:
@ -100,7 +100,7 @@ TextureImporter:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: BlankSquare 1_0
name: BlankSquare_0
rect:
serializedVersion: 2
x: 0
@ -115,8 +115,8 @@ TextureImporter:
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: ac8becdbaa55aba10800000000000000
internalID: 1925945982471551178
spriteID: e12ae58df32ee9850800000000000000
internalID: 6385790085498839582
vertices: []
indices:
edges: []
@ -134,8 +134,7 @@ TextureImporter:
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
BlankSquare 1_0: 1925945982471551178
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

View File

@ -1,10 +1,10 @@
fileFormatVersion: 2
guid: fa5971280ed90e04cafadbd76400bed2
guid: eed5a0d2b4493ec4ca90bb1bd7316047
TextureImporter:
internalIDToNameTable:
- first:
213: 6385790085498839582
second: BlankSquare_0
213: -8811806715494619191
second: ExitButton_0
externalObjects: {}
serializedVersion: 13
mipmaps:
@ -113,13 +113,13 @@ TextureImporter:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: BlankSquare_0
name: ExitButton_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 512
height: 512
x: 143
y: 123
width: 284
height: 252
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
@ -128,8 +128,8 @@ TextureImporter:
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e12ae58df32ee9850800000000000000
internalID: 6385790085498839582
spriteID: 9c7aa8daa7c26b580800000000000000
internalID: -8811806715494619191
vertices: []
indices:
edges: []
@ -148,7 +148,7 @@ TextureImporter:
spriteCustomMetadata:
entries: []
nameFileIdTable:
BlankSquare_0: 6385790085498839582
ExitButton_0: -8811806715494619191
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

View File

@ -96,19 +96,6 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
@ -147,8 +134,7 @@ TextureImporter:
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
NewLevelButton 1_0: 4829622404114481491
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

View File

@ -1,10 +1,10 @@
fileFormatVersion: 2
guid: afd28cff37c57da4090ac3ddfdb8ee28
guid: 7b0f71ceca28c434ca33829e4a13b313
TextureImporter:
internalIDToNameTable:
- first:
213: -4781373940957465942
second: exit_0
213: -1958676783162264248
second: PlayButton_0
externalObjects: {}
serializedVersion: 13
mipmaps:
@ -113,13 +113,13 @@ TextureImporter:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: exit_0
name: PlayButton_0
rect:
serializedVersion: 2
x: 31
y: 31
width: 298
height: 298
x: 280
y: 180
width: 503
height: 545
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
@ -128,8 +128,8 @@ TextureImporter:
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: aa2bbe6cbb525adb0800000000000000
internalID: -4781373940957465942
spriteID: 845fecdd7d161d4e0800000000000000
internalID: -1958676783162264248
vertices: []
indices:
edges: []
@ -148,7 +148,7 @@ TextureImporter:
spriteCustomMetadata:
entries: []
nameFileIdTable:
exit_0: -4781373940957465942
PlayButton_0: -1958676783162264248
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

View File

@ -96,19 +96,6 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
@ -147,8 +134,7 @@ TextureImporter:
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
SaveButton_0: 2079131731516339571
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

View File

@ -1,10 +1,10 @@
fileFormatVersion: 2
guid: f34830d17508a4b478c164611c202e12
guid: 2937fecef4993e64cb555077cf09d377
TextureImporter:
internalIDToNameTable:
- first:
213: 229215520534054086
second: RegularBlock01_0
213: -1655109142887154325
second: SettingsButton_0
externalObjects: {}
serializedVersion: 13
mipmaps:
@ -113,13 +113,13 @@ TextureImporter:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: RegularBlock01_0
name: SettingsButton_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 122
height: 122
x: 63
y: 133
width: 233
height: 92
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
@ -128,8 +128,8 @@ TextureImporter:
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 6c4407e2d465e2300800000000000000
internalID: 229215520534054086
spriteID: b6db5b1f00fd709e0800000000000000
internalID: -1655109142887154325
vertices: []
indices:
edges: []
@ -148,7 +148,7 @@ TextureImporter:
spriteCustomMetadata:
entries: []
nameFileIdTable:
RegularBlock01_0: 229215520534054086
SettingsButton_0: -1655109142887154325
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 103 KiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: 1b21bd4ccae70934eb86a3a2a6928e98
TextureImporter:
internalIDToNameTable:
- first:
213: -4781373940957465942
second: exit_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: exit_0
rect:
serializedVersion: 2
x: 31
y: 31
width: 298
height: 298
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: aa2bbe6cbb525adb0800000000000000
internalID: -4781373940957465942
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
exit_0: -4781373940957465942
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -96,19 +96,6 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:

View File

@ -1,10 +1,10 @@
fileFormatVersion: 2
guid: 7fe0358ef92ff8a449d0bee123119795
guid: 4874b4932ea8df273aafe2c64ec3e05a
TextureImporter:
internalIDToNameTable:
- first:
213: 2079131731516339571
second: SaveButton_0
213: -8878088185706026076
second: pause_0
externalObjects: {}
serializedVersion: 13
mipmaps:
@ -113,13 +113,13 @@ TextureImporter:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: SaveButton_0
name: pause_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 980
height: 982
width: 256
height: 256
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
@ -128,8 +128,8 @@ TextureImporter:
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 375364a4b4f8adc10800000000000000
internalID: 2079131731516339571
spriteID: 4ab666e45d1bac480800000000000000
internalID: -8878088185706026076
vertices: []
indices:
edges: []
@ -148,7 +148,7 @@ TextureImporter:
spriteCustomMetadata:
entries: []
nameFileIdTable:
SaveButton_0: 2079131731516339571
pause_0: -8878088185706026076
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 10 KiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: bcd6c4da7709ff9458a5784f7f807e30
TextureImporter:
internalIDToNameTable:
- first:
213: -2073137460773038770
second: PauseIcon_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: PauseIcon_0
rect:
serializedVersion: 2
x: 17
y: 19
width: 239
height: 218
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e455110a67cba33e0800000000000000
internalID: -2073137460773038770
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
PauseIcon_0: -2073137460773038770
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -96,19 +96,6 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
@ -147,8 +134,7 @@ TextureImporter:
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
RegularPlatform01_0: 3787390808643081465
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

View File

@ -1,10 +1,10 @@
fileFormatVersion: 2
guid: 6b64c942662170e44b2f80d605a405f4
guid: c51e366cbbc7cd534a9788dd491e8086
TextureImporter:
internalIDToNameTable:
- first:
213: -2073137460773038770
second: PauseIcon_0
213: 6208176927266180224
second: Play_0
externalObjects: {}
serializedVersion: 13
mipmaps:
@ -113,13 +113,13 @@ TextureImporter:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: PauseIcon_0
name: Play_0
rect:
serializedVersion: 2
x: 17
y: 19
x: 7
y: 7
width: 239
height: 218
height: 238
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
@ -128,8 +128,8 @@ TextureImporter:
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e455110a67cba33e0800000000000000
internalID: -2073137460773038770
spriteID: 08c0a74e500e72650800000000000000
internalID: 6208176927266180224
vertices: []
indices:
edges: []
@ -148,7 +148,7 @@ TextureImporter:
spriteCustomMetadata:
entries: []
nameFileIdTable:
PauseIcon_0: -2073137460773038770
Play_0: 6208176927266180224
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 48 KiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: 23d8ef624fc9e5f3fa3f695b9385f5cc
TextureImporter:
internalIDToNameTable:
- first:
213: -8770034739519435172
second: PlayIcon_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: PlayIcon_0
rect:
serializedVersion: 2
x: 26
y: 27
width: 206
height: 199
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: c5ecb1bbed39a4680800000000000000
internalID: -8770034739519435172
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
PlayIcon_0: -8770034739519435172
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -96,19 +96,6 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
@ -147,8 +134,7 @@ TextureImporter:
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
CubePortalLabelled_0: -799402021850825835
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

View File

@ -96,19 +96,6 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
@ -147,8 +134,7 @@ TextureImporter:
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
ShipPortalLabelled_0: -1834338360412052916
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 16 KiB

View File

@ -1,156 +0,0 @@
fileFormatVersion: 2
guid: 79b56765ff1452848bd947d19c642244
TextureImporter:
internalIDToNameTable:
- first:
213: -6564193165698205349
second: Remove_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Remove_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 512
height: 512
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: b59f289281d47e4a0800000000000000
internalID: -6564193165698205349
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
Remove_0: -6564193165698205349
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.4 MiB

View File

@ -1,155 +0,0 @@
fileFormatVersion: 2
guid: 7941bec4ab82ba5f8a978cf1b4d91010
TextureImporter:
internalIDToNameTable:
- first:
213: 1404028623067837608
second: Logo_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Logo_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 1024
height: 1024
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 8a47074089c1c7310800000000000000
internalID: 1404028623067837608
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,136 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4469289624494365187
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8964879669643113576}
- component: {fileID: 5612594502755166219}
- component: {fileID: 1469510466419132587}
m_Layer: 0
m_Name: Ground
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8964879669643113576
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4469289624494365187}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -15.92, y: -5.7, z: 0}
m_LocalScale: {x: 1, y: 0.8581, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5612594502755166219
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4469289624494365187}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -2257217325195158302, guid: a192a62ef32304b4182909c80a175f39, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 5.12, y: 5.12}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!61 &1469510466419132587
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4469289624494365187}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 5.12, y: 5.12}
newSize: {x: 5.12, y: 5.12}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 5.12, y: 5.12}
m_EdgeRadius: 0

View File

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 052f6240a620828cea410bf389122be0
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -202,7 +202,7 @@ BoxCollider2D:
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: -0.0040085316, y: -0.35639262}
m_Offset: {x: -0.0040085316, y: -0.985047}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
@ -212,7 +212,7 @@ BoxCollider2D:
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 5.1211915, y: 4.4239116}
m_Size: {x: 5.1211915, y: 2.672097}
m_EdgeRadius: 0
--- !u!1 &4179475610744468388
GameObject:
@ -280,7 +280,7 @@ BoxCollider2D:
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0.0038814545, y: 2.4709496}
m_Offset: {x: -0.004009247, y: 1.7748187}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
@ -290,5 +290,5 @@ BoxCollider2D:
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 5.1474953, y: 0.20310307}
m_Size: {x: 5.121194, y: 1.4569769}
m_EdgeRadius: 0

View File

@ -122,7 +122,7 @@ BoxCollider2D:
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0.0058231354, y: 0.09898627}
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
@ -132,5 +132,5 @@ BoxCollider2D:
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 0.97265434, y: 3.202761}
m_Size: {x: 0.6, y: 1.06}
m_EdgeRadius: 0

File diff suppressed because it is too large Load Diff

View File

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: bdddba7e4ac5baa4e833a5e67122d0d3
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 200c916866fde6f4bb0123b72f22771f
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -543,8 +543,6 @@ MonoBehaviour:
playerObject: {fileID: 1267397455}
normalMinYFollow: 2
shipMinYFollow: 6
smoothSpeed: 5
isPlaying: 1
--- !u!1 &521952199
GameObject:
m_ObjectHideFlags: 0
@ -6222,7 +6220,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: -2073137460773038770, guid: bcd6c4da7709ff9458a5784f7f807e30, type: 3}
m_Sprite: {fileID: -8878088185706026076, guid: 4874b4932ea8df273aafe2c64ec3e05a, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -6275,6 +6273,140 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1235900592
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1235900594}
- component: {fileID: 1235900593}
- component: {fileID: 1235900595}
m_Layer: 0
m_Name: Ground
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!212 &1235900593
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1235900592}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -2257217325195158302, guid: a192a62ef32304b4182909c80a175f39, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 5.12, y: 5.12}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &1235900594
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1235900592}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 353.61, y: -5.69, z: 0}
m_LocalScale: {x: 150, y: 0.8581, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &1235900595
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1235900592}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 5.12, y: 5.12}
newSize: {x: 5.12, y: 5.12}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 5.12, y: 5.12}
m_EdgeRadius: 0
--- !u!1 &1267397455
GameObject:
m_ObjectHideFlags: 0
@ -6319,9 +6451,9 @@ Rigidbody2D:
serializedVersion: 2
m_Bits: 0
m_Interpolate: 0
m_SleepingMode: 0
m_CollisionDetection: 1
m_Constraints: 4
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!212 &1267397457
SpriteRenderer:
m_ObjectHideFlags: 0
@ -7026,7 +7158,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: -8770034739519435172, guid: 23d8ef624fc9e5f3fa3f695b9385f5cc, type: 3}
m_Sprite: {fileID: 6208176927266180224, guid: c51e366cbbc7cd534a9788dd491e8086, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -7471,6 +7603,7 @@ SceneRoots:
m_Roots:
- {fileID: 519420032}
- {fileID: 1267397458}
- {fileID: 1235900594}
- {fileID: 1999482187}
- {fileID: 1371294550}
- {fileID: 521952202}

View File

@ -1,20 +0,0 @@
using UnityEngine;
public class CameraController : MonoBehaviour
{
public float moveSpeed = 10f;
void Update()
{
float horizontalInput = Input.GetAxisRaw("Horizontal"); // ← → ou A D
float verticalInput = Input.GetAxisRaw("Vertical"); // ↑ ↓ ou W S
Vector3 movement = new Vector3(
horizontalInput * moveSpeed * Time.deltaTime,
verticalInput * moveSpeed * Time.deltaTime,
0f
);
Camera.main.transform.position += movement;
}
}

View File

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 74af3e3f2c02bde43b24c2f56589d071

View File

@ -1,38 +1,30 @@
using UnityEngine;
using UnityEngine.SceneManagement;
public class NormalGameMode : IGameMode
{
private const float HorizontalSpeed = 8.6f;
private const float JumpForce = 26.6581f;
private const KeyCode JumpKey = KeyCode.Space;
private bool isRotating = false;
private float targetRotationAngle = 0f;
private readonly float rotationSpeed = 360f;
public void Update(Player player)
{
player.RigidBody.linearVelocity = new Vector2(HorizontalSpeed * player.SpeedMultiplier, player.RigidBody.linearVelocity.y);
if (player.IsColliding && Input.GetKey(JumpKey) && !isRotating)
if (player.HasStarted && player.IsColliding && Input.GetKey(JumpKey) && player.CanJump)
{
Jump(player);
}
if (isRotating)
{
PerformRotation(player);
}
if (!IsJumping(player))
{
AlignRotation(player);
player.Particle.gameObject.SetActive(true);
}
else
{
player.Particle.gameObject.SetActive(false);
player.Transform.Rotate(Vector3.back * 360 * Time.deltaTime);
}
UpdateParticlePositionAndRotation(player);
@ -42,26 +34,7 @@ public class NormalGameMode : IGameMode
{
player.RigidBody.linearVelocity = new Vector2(player.RigidBody.linearVelocity.x, 0);
player.RigidBody.AddForce(Vector2.up * JumpForce, ForceMode2D.Impulse);
if (player.LevelsLoader != null)
{
player.LevelsLoader.IncreaseTotalJumps();
}
isRotating = true;
targetRotationAngle = player.transform.eulerAngles.z - 90f;
}
private void PerformRotation(Player player)
{
float rotationThisFrame = rotationSpeed * Time.deltaTime;
float newRotation = Mathf.MoveTowardsAngle(player.transform.eulerAngles.z, targetRotationAngle, rotationThisFrame);
player.transform.rotation = Quaternion.Euler(0, 0, newRotation);
if (Mathf.Abs(Mathf.DeltaAngle(newRotation, targetRotationAngle)) < 0.1f)
{
player.transform.rotation = Quaternion.Euler(0, 0, targetRotationAngle);
isRotating = false;
AlignRotation(player);
}
player.LevelsLoader.IncreaseTotalJumps();
}
private bool IsJumping(Player player)
@ -71,21 +44,21 @@ public class NormalGameMode : IGameMode
private void AlignRotation(Player player)
{
Vector3 rotation = player.transform.eulerAngles;
Vector3 rotation = player.Transform.rotation.eulerAngles;
rotation.z = Mathf.Round(rotation.z / 90) * 90;
player.transform.rotation = Quaternion.Euler(rotation);
player.Transform.rotation = Quaternion.Euler(rotation);
}
private void UpdateParticlePositionAndRotation(Player player)
{
player.Particle.transform.position =
player.transform.position + new Vector3(-0.19f, -0.64f, -10);
player.Particle.transform.position = player.Transform.position + new Vector3(-0.19f, -0.64f, -10);
player.Particle.transform.rotation = Quaternion.Euler(0, 0, 150.464f);
}
public void OnCollisionEnter(Player player, Collision2D collision)
{
player.IsColliding = true;
player.CanJump = true;
if (collision.gameObject.CompareTag("Kill"))
{

View File

@ -16,7 +16,7 @@ public class ShipGameMode : IGameMode
bool jumpPressed = Input.GetKey(JumpKey);
if (jumpPressed)
if (player.HasStarted && jumpPressed)
{
Jump(player);
@ -49,9 +49,7 @@ public class ShipGameMode : IGameMode
{
float angle = player.Transform.rotation.eulerAngles.z;
if (angle > 180f)
{
angle -= 360f;
}
return angle;
}
@ -59,10 +57,7 @@ public class ShipGameMode : IGameMode
{
player.RigidBody.linearVelocity = new Vector2(player.RigidBody.linearVelocity.x, 0);
player.RigidBody.AddForce(Vector2.up * JumpForce, ForceMode2D.Impulse);
if (player.LevelsLoader != null)
{
player.LevelsLoader.IncreaseTotalJumps();
}
player.LevelsLoader.IncreaseTotalJumps();
}
public void OnCollisionEnter(Player player, Collision2D collision)

View File

@ -1,147 +0,0 @@
using UnityEngine;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using SimpleFileBrowser;
using TMPro;
[RequireComponent(typeof(LevelEditor))]
public class JSONExporter : MonoBehaviour
{
public TMP_Text statusText;
private LevelEditor editor;
private string levelsFolder;
private void Awake()
{
editor = GetComponent<LevelEditor>();
levelsFolder = Path.Combine(Application.dataPath, "Resources/Levels");
if (!Directory.Exists(levelsFolder))
Directory.CreateDirectory(levelsFolder);
if (statusText == null)
{
var statusObj = GameObject.Find("StatusText");
if (statusObj != null)
statusText = statusObj.GetComponent<TMP_Text>();
}
}
private void Start()
{
SetStatus("Ready to export...", Color.white);
}
public void ExportJSON()
{
SetStatus("Exporting...", Color.yellow);
StartCoroutine(ShowSaveDialog());
}
private IEnumerator ShowSaveDialog()
{
yield return FileBrowser.WaitForSaveDialog(
FileBrowser.PickMode.Files,
false,
levelsFolder,
"NewLevel.json",
"Save Level JSON",
"Save"
);
if (!FileBrowser.Success)
{
SetStatus("Save canceled.", Color.red);
yield break;
}
string chosenPath = FileBrowser.Result[0];
string fileName = Path.GetFileNameWithoutExtension(chosenPath);
string destPath = Path.Combine(levelsFolder, fileName + ".json");
var elements = new List<SerializableElement>();
var allCols = Object.FindObjectsByType<Collider2D>(FindObjectsSortMode.None);
foreach (var col in allCols)
{
var go = col.gameObject;
if (!go.name.Contains("(Clone)") || go.name.ToLower().Contains("ground"))
continue;
Vector3 scale = go.transform.localScale;
Vector3 pos = go.transform.position;
elements.Add(new SerializableElement
{
type = go.name.Replace("(Clone)", ""),
x = Mathf.Round(pos.x * 100f) / 100f,
y = Mathf.Round(pos.y * 100f) / 100f,
scaleX = Mathf.Round(scale.x * 100f) / 100f,
scaleY = Mathf.Round(scale.y * 100f) / 100f
});
}
if (elements.Count == 0)
{
SetStatus("No elements to export.", Color.red);
yield break;
}
LevelData data = new LevelData
{
name = fileName,
musicName = "",
order = 0,
elements = elements.ToArray()
};
string json = JsonUtility.ToJson(data, prettyPrint: true);
try
{
File.WriteAllText(destPath, json);
SetStatus("Export successful: " + fileName + ".json", Color.green);
}
catch (System.Exception e)
{
Debug.LogError("Export error: " + e);
SetStatus("Export error. See console.", Color.red);
}
#if UNITY_EDITOR
UnityEditor.AssetDatabase.Refresh();
#endif
var loader = Object.FindAnyObjectByType<LevelsLoader>();
if (loader != null)
loader.RefreshLevels();
}
private void SetStatus(string message, Color color)
{
if (statusText != null)
{
statusText.text = message;
statusText.color = color;
statusText.gameObject.SetActive(false);
statusText.gameObject.SetActive(true);
Canvas.ForceUpdateCanvases();
}
}
[System.Serializable]
private class SerializableElement
{
public string type;
public float x;
public float y;
public float scaleX;
public float scaleY;
}
[System.Serializable]
private class LevelData
{
public string name;
public string musicName;
public int order;
public SerializableElement[] elements;
}
}

View File

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: d3227fe18f4441647bdd19d3131efa02

View File

@ -17,6 +17,18 @@ public class JSONImporter : MonoBehaviour
if (statusObj != null)
{
statusText = statusObj.GetComponent<TMP_Text>();
if (statusText != null)
{
Debug.Log("✅ StatusText found and assigned automatically!");
}
else
{
Debug.LogError("⚠️ 'StatusText' was found but does not have a TMP_Text component!");
}
}
else
{
Debug.LogError("⚠️ No GameObject named 'StatusText' found in the scene. Please create a TextMeshPro element and name it 'StatusText'.");
}
}
}
@ -28,10 +40,15 @@ public class JSONImporter : MonoBehaviour
statusText.text = "Ready to import...";
statusText.color = Color.white;
}
else
{
Debug.LogError("statusText is not assigned!");
}
}
public void ImportJSON()
{
Debug.Log("Button clicked, starting import...");
if (statusText != null)
{
statusText.text = "Importing...";
@ -63,7 +80,10 @@ public class JSONImporter : MonoBehaviour
File.Copy(sourcePath, destinationPath, true);
success = true;
}
catch { }
catch (IOException e)
{
Debug.LogError("Error copying file: " + e.Message);
}
if (success)
{
@ -100,5 +120,9 @@ public class JSONImporter : MonoBehaviour
statusText.gameObject.SetActive(true);
Canvas.ForceUpdateCanvases();
}
else
{
Debug.LogError("statusText is NULL!");
}
}
}

View File

@ -5,6 +5,7 @@ using System.Collections.Generic;
public class LevelEditor : MonoBehaviour
{
[Header("Placement")]
public Transform mapParent;
private GameObject currentBlock;
private bool isPlacingBlock = false;
private Vector3 currentScale = new Vector3(1f, 1f, 1);
@ -41,16 +42,6 @@ public class LevelEditor : MonoBehaviour
void GenerateButtons()
{
if (buttonPrefabTemplate == null)
{
Debug.LogError("LevelEditor.GenerateButtons(): buttonPrefabTemplate nest pas assigné !");
return;
}
if (blockGroupContainer == null)
{
Debug.LogError("LevelEditor.GenerateButtons(): blockGroupContainer nest pas assigné !");
return;
}
ClearCurrentButtons();
Transform container = blockGroupContainer;
@ -151,19 +142,14 @@ public class LevelEditor : MonoBehaviour
InstantiateAndPrepare(prefab, currentScale);
}
void Update()
{
// Déplacement de l'objet en cours de placement
if (isPlacingBlock && currentBlock != null)
{
Vector2 mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
currentBlock.transform.position = new Vector3(Mathf.Round(mousePos.x), Mathf.Round(mousePos.y), -1);
if (currentBlock != null && Input.GetKeyDown(KeyCode.R))
{
HandleBlockRotation(); // ✅ Nouvelle rotation
}
if (!currentBlock.name.ToLower().Contains("portal"))
{
float scroll = Input.GetAxis("Mouse ScrollWheel");
@ -192,33 +178,13 @@ public class LevelEditor : MonoBehaviour
PlaceBlock();
}
}
else if (Input.GetMouseButtonDown(0)) // Clic gauche pour reprendre un objet déjà placé
if (Input.GetMouseButtonDown(0) && !isPlacingBlock)
{
Vector2 mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
Collider2D hit = Physics2D.OverlapPoint(mousePos);
if (hit != null && hit.transform != null)
{
if (hit.CompareTag("Ground"))
{
Debug.Log("Impossible de déplacer le sol (tag Ground).");
return;
}
currentBlock = hit.gameObject;
isPlacingBlock = true;
currentScale = currentBlock.transform.localScale;
Debug.Log($"Déplacement de l'objet : {currentBlock.name}");
return;
}
}
// Redimensionnement d'un objet déjà placé
if (Input.GetMouseButtonDown(0) && Input.GetKey(KeyCode.LeftShift) && !isPlacingBlock)
{
Vector2 mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
Collider2D hit = Physics2D.OverlapPoint(mousePos);
if (hit != null && hit.transform != null && !hit.CompareTag("Ground"))
if (hit != null)
{
resizingTarget = hit.gameObject;
originalMousePos = mousePos;
@ -233,7 +199,6 @@ public class LevelEditor : MonoBehaviour
: ResizeAxis.Vertical;
isResizing = true;
Debug.Log($"Début de redimensionnement : {resizingTarget.name}, axe = {currentResizeAxis}");
}
}
@ -242,34 +207,15 @@ public class LevelEditor : MonoBehaviour
Vector3 currentMousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
Vector3 delta = currentMousePos - originalMousePos;
Vector3 newScale = originalScale;
if (currentResizeAxis == ResizeAxis.Horizontal)
newScale.x = Mathf.Max(0.1f, originalScale.x + delta.x);
else if (currentResizeAxis == ResizeAxis.Vertical)
newScale.y = Mathf.Max(0.1f, originalScale.y + delta.y);
// Temporarily apply the new scale for collision testing
Vector3 originalPos = resizingTarget.transform.position;
resizingTarget.transform.localScale = newScale;
Bounds bounds = resizingTarget.GetComponent<Collider2D>().bounds;
Collider2D[] overlaps = Physics2D.OverlapBoxAll(bounds.center, bounds.size, 0f);
bool hasCollision = false;
foreach (var col in overlaps)
{
if (col.gameObject != resizingTarget)
{
hasCollision = true;
break;
}
float newScaleX = Mathf.Max(0.1f, originalScale.x + delta.x);
resizingTarget.transform.localScale = new Vector3(newScaleX, originalScale.y, 1);
}
if (hasCollision)
else if (currentResizeAxis == ResizeAxis.Vertical)
{
resizingTarget.transform.localScale = originalScale; // revert
Debug.Log("Étirement annulé : collision détectée.");
float newScaleY = Mathf.Max(0.1f, originalScale.y + delta.y);
resizingTarget.transform.localScale = new Vector3(originalScale.x, newScaleY, 1);
}
if (Input.GetMouseButtonUp(0))
@ -279,159 +225,14 @@ public class LevelEditor : MonoBehaviour
currentResizeAxis = ResizeAxis.None;
}
}
// Clic droit pour supprimer un objet déjà placé (sauf le sol)
if (Input.GetMouseButtonDown(1))
{
Vector2 mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
Collider2D hit = Physics2D.OverlapPoint(mousePos);
if (hit != null && hit.transform != null)
{
if (hit.CompareTag("Ground"))
{
Debug.Log("Impossible de supprimer le sol (tag Ground).");
return;
}
Destroy(hit.gameObject);
Debug.Log($"Objet supprimé : {hit.name}");
}
}
}
void PlaceBlock()
{
bool skipVerticalSnap = false;
if (currentBlock.name.ToLower().Contains("smallobstacle") || currentBlock.name.ToLower().Contains("portal"))
{
skipVerticalSnap = true; // On saute l'alignement vertical pour ces cas-là
}
if (!skipVerticalSnap)
{
Vector2 origin = currentBlock.transform.position;
RaycastHit2D[] hitsBelow = Physics2D.RaycastAll(origin, Vector2.down, 100f);
float highestY = -Mathf.Infinity;
GameObject bestTargetBelow = null;
foreach (var hit in hitsBelow)
{
if (hit.collider != null && hit.collider.gameObject != currentBlock)
{
float topOfObject = hit.collider.bounds.max.y;
if (topOfObject > highestY)
{
highestY = topOfObject;
bestTargetBelow = hit.collider.gameObject;
}
}
}
if (bestTargetBelow != null)
{
float height = currentBlock.GetComponent<Collider2D>().bounds.size.y;
currentBlock.transform.position = new Vector3(currentBlock.transform.position.x, highestY + height / 2f, -1);
}
else
{
float height = currentBlock.GetComponent<Collider2D>().bounds.size.y;
currentBlock.transform.position = new Vector3(currentBlock.transform.position.x, height / 2f, -1);
}
}
// ➔ Toujours essayer de snap sur la droite et en bas même pour Portal et SmallObstacle
TrySnapToNearbyBlock();
isPlacingBlock = false;
currentBlock = null;
}
private void TrySnapToNearbyBlock()
{
if (currentBlock == null)
return;
Collider2D blockCollider = currentBlock.GetComponent<Collider2D>();
Bounds bounds = blockCollider.bounds;
float snapDistance = 1f; // Distance de snap (en Unity units)
// Zone de scan à droite
Vector2 rightAreaStart = new Vector2(bounds.max.x, bounds.min.y);
Vector2 rightAreaEnd = new Vector2(bounds.max.x + snapDistance, bounds.max.y);
// Zone de scan à gauche
Vector2 leftAreaStart = new Vector2(bounds.min.x - snapDistance, bounds.min.y);
Vector2 leftAreaEnd = new Vector2(bounds.min.x, bounds.max.y);
// Zone de scan en dessous
Vector2 bottomAreaStart = new Vector2(bounds.min.x, bounds.min.y - snapDistance);
Vector2 bottomAreaEnd = new Vector2(bounds.max.x, bounds.min.y);
// Zone de scan au dessus
Vector2 topAreaStart = new Vector2(bounds.min.x, bounds.max.y);
Vector2 topAreaEnd = new Vector2(bounds.max.x, bounds.max.y + snapDistance);
Collider2D[] hitsRight = Physics2D.OverlapAreaAll(rightAreaStart, rightAreaEnd);
Collider2D[] hitsLeft = Physics2D.OverlapAreaAll(leftAreaStart, leftAreaEnd);
Collider2D[] hitsBelow = Physics2D.OverlapAreaAll(bottomAreaStart, bottomAreaEnd);
Collider2D[] hitsAbove = Physics2D.OverlapAreaAll(topAreaStart, topAreaEnd);
// ➔ Priorité : droite > gauche > bas > haut
foreach (var hit in hitsRight)
{
if (hit != null && hit.gameObject != currentBlock)
{
float theirLeft = hit.bounds.min.x;
float ourWidth = bounds.size.x;
currentBlock.transform.position = new Vector3(theirLeft - ourWidth / 2f, currentBlock.transform.position.y, -1);
Debug.Log("✅ Snap automatique à droite !");
return;
}
}
foreach (var hit in hitsLeft)
{
if (hit != null && hit.gameObject != currentBlock)
{
float theirRight = hit.bounds.max.x;
float ourWidth = bounds.size.x;
currentBlock.transform.position = new Vector3(theirRight + ourWidth / 2f, currentBlock.transform.position.y, -1);
Debug.Log("✅ Snap automatique à gauche !");
return;
}
}
foreach (var hit in hitsBelow)
{
if (hit != null && hit.gameObject != currentBlock)
{
float theirTop = hit.bounds.max.y;
float ourHeight = bounds.size.y;
currentBlock.transform.position = new Vector3(currentBlock.transform.position.x, theirTop + ourHeight / 2f, -1);
Debug.Log("✅ Snap automatique en bas !");
return;
}
}
foreach (var hit in hitsAbove)
{
if (hit != null && hit.gameObject != currentBlock)
{
float theirBottom = hit.bounds.min.y;
float ourHeight = bounds.size.y;
currentBlock.transform.position = new Vector3(currentBlock.transform.position.x, theirBottom - ourHeight / 2f, -1);
Debug.Log("✅ Snap automatique en haut !");
return;
}
}
}
void InstantiateAndPrepare(GameObject prefab, Vector3? scaleOverride = null)
{
GameObject obj = Instantiate(prefab);
@ -441,13 +242,15 @@ public class LevelEditor : MonoBehaviour
try { obj.tag = prefab.name; }
catch { Debug.LogWarning($"Le tag '{prefab.name}' n'existe pas. Ajoutez-le dans Project Settings > Tags."); }
if (mapParent != null)
obj.transform.SetParent(mapParent);
currentBlock = obj;
isPlacingBlock = true;
}
private void HandleBlockRotation()
public void Save()
{
currentBlock.transform.Rotate(0f, 0f, -90f); // ➔ Rotation de 90° dans le sens horaire
Debug.Log("🔄 Bloc pivoté de 90° !");
// TODO : Implémenter la sauvegarde du niveau
}
}

View File

@ -7,7 +7,6 @@ public class LevelLoader : MonoBehaviour
public LevelsLoader levelsLoader;
public AudioSource audioSource;
public Text progressionText;
private readonly float groundY = -6.034f;
private GameObject GetPrefab(string type)
{
@ -44,12 +43,6 @@ public class LevelLoader : MonoBehaviour
instance.transform.localScale = new Vector3(newScaleX, newScaleY, originalScale.z);
}
GameObject groundPrefab = GetPrefab("Ground");
GameObject groundInstance = Instantiate(groundPrefab, new Vector3(current.LastX / 2, groundY, 0), Quaternion.identity);
float groundWidth = current.LastX;
groundInstance.transform.localScale = new Vector3(groundWidth / 5f * 2, 1, 1);
Instantiate(GetPrefab("WinnerWall"), new Vector3(current.LastX, 0, 0), Quaternion.Euler(0, 0, 90));
}

View File

@ -18,39 +18,46 @@ public class LevelsLoader : MonoBehaviour
private void LoadAllLevels()
{
TextAsset[] levelFiles = Resources.LoadAll<TextAsset>("Levels");
TextAsset[] levelStatsFiles = Resources.LoadAll<TextAsset>("LevelsStats");
Dictionary<string, LevelStat> levelStatsMap = new();
foreach (TextAsset jsonTextFileStats in levelStatsFiles)
{
LevelStat levelStat = LevelStat.CreateFromJSON(jsonTextFileStats.text);
levelStat.JsonName = jsonTextFileStats.name;
levelStatsMap[levelStat.JsonName] = levelStat;
}
foreach (TextAsset jsonTextFile in levelFiles)
{
Level level = Level.CreateFromJSON(jsonTextFile.text);
level.JsonName = jsonTextFile.name;
level.TotalAttempts = 0;
level.TotalJumps = 0;
level.ProgressionPercent = 0;
level.ProgressionPercentMax = 0;
string statPath = Path.Combine(Application.persistentDataPath, level.JsonName + ".json");
if (File.Exists(statPath))
if (levelStatsMap.TryGetValue(level.JsonName, out LevelStat levelStat))
{
string statJson = File.ReadAllText(statPath);
LevelStat levelStat = JsonUtility.FromJson<LevelStat>(statJson);
level.TotalAttempts = levelStat.totalAttempts;
level.TotalJumps = levelStat.totalJumps;
level.ProgressionPercentMax = levelStat.progressionPercent;
}
else
{
level.TotalAttempts = 0;
level.TotalJumps = 0;
level.ProgressionPercentMax = 0;
levelStat = new LevelStat { JsonName = level.JsonName, totalJumps = 0, totalAttempts = 0 };
levelStatsMap[level.JsonName] = levelStat;
}
level.ProgressionPercent = 0;
levels.Add(level);
}
levels.Sort((x, y) => x.order.CompareTo(y.order));
}
private void SaveLevelCurrent()
{
if (levelCurrent == null) return;
string levelJson = JsonUtility.ToJson(levelCurrent, true) + "\n";
File.WriteAllText(Path.Combine(Application.dataPath, "Resources", "Levels", levelCurrent.JsonName + ".json"), levelJson);
LevelStat levelStat = new()
{
@ -59,54 +66,39 @@ public class LevelsLoader : MonoBehaviour
totalAttempts = levelCurrent.TotalAttempts,
progressionPercent = levelCurrent.ProgressionPercentMax,
};
string levelStatJson = JsonUtility.ToJson(levelStat, true) + "\n";
string savePath = Path.Combine(Application.persistentDataPath, levelCurrent.JsonName + ".json");
File.WriteAllText(savePath, levelStatJson);
File.WriteAllText(Path.Combine(Application.dataPath, "Resources", "LevelsStats", levelCurrent.JsonName + ".json"), levelStatJson);
}
public void NextLevel()
{
if (levels.Count == 0) return;
int currentIndex = levels.IndexOf(levelCurrent);
levelCurrent = levels[(currentIndex + 1) % levels.Count];
}
public void PreviousLevel()
{
if (levels.Count == 0) return;
int currentIndex = levels.IndexOf(levelCurrent);
levelCurrent = levels[(currentIndex - 1 + levels.Count) % levels.Count];
}
public void IncreaseTotalJumps()
{
if (levelCurrent == null) return;
levelCurrent.TotalJumps += 1;
SaveLevelCurrent();
}
public void IncreaseTotalAttempts()
{
if (levelCurrent == null) return;
levelCurrent.TotalAttempts += 1;
SaveLevelCurrent();
}
public int CalculateCurrentProgressionPercent(Vector3 playerPosition)
{
if (levelCurrent == null) return 0;
float lastX = levelCurrent.LastX;
GameObject winnerWallPrefab = Resources.Load<GameObject>("Prefabs/WinnerWall");
float winnerWallWidth = winnerWallPrefab != null
? winnerWallPrefab.GetComponent<Renderer>().bounds.size.x
: 0f;
float winnerWallWidth = winnerWallPrefab.GetComponent<Renderer>().bounds.size.x;
float marginError = 0.5f;
float totalDistance = lastX - (winnerWallWidth / 2) - marginError;

View File

@ -13,6 +13,11 @@ public class MainMenu : MonoBehaviour
SceneManager.LoadSceneAsync("ImportScene");
}
public void OpenSettings()
{
// SceneManager.LoadSceneAsync(?);
}
public void QuitGame()
{
Application.Quit();
@ -22,14 +27,4 @@ public class MainMenu : MonoBehaviour
{
SceneManager.LoadSceneAsync("LevelEditorScene");
}
public void EditorChoice()
{
SceneManager.LoadSceneAsync("EditorChoiceScene");
}
public void CreateLevel()
{
SceneManager.LoadSceneAsync("CreateLevelScene");
}
}

View File

@ -4,7 +4,7 @@ using UnityEngine.UI;
public class PageScript : MonoBehaviour
{
public List<GameObject> buttons;
public List<GameObject> buttons; // À assigner dans linspector
public int visibleCount = 4;
private int currentIndex = 0;

View File

@ -6,10 +6,10 @@ public class Player : MonoBehaviour
public Rigidbody2D RigidBody { get; private set; }
public Transform Transform { get; private set; }
public ParticleSystem Particle { get; private set; }
public LevelsLoader LevelsLoader { get; set; }
public LevelsLoader LevelsLoader { get; private set; }
public SpriteRenderer SpriteRenderer { get; private set; }
public bool IsColliding { get; set; } = true;
public bool HasStarted { get; set; } = false;
public bool HasStarted { get; private set; } = false;
public bool CanJump { get; set; } = true;
public IGameMode CurrentGameMode { get; set; }
@ -21,12 +21,7 @@ public class Player : MonoBehaviour
Transform = transform;
Particle = GetComponentInChildren<ParticleSystem>();
SpriteRenderer = GetComponentInChildren<SpriteRenderer>();
GameObject loaderObj = GameObject.FindGameObjectWithTag("LevelsLoader");
if (loaderObj != null)
LevelsLoader = loaderObj.GetComponent<LevelsLoader>();
else
Debug.LogWarning("LevelsLoader introuvable : Progression désactivée pour ce niveau.");
LevelsLoader = GameObject.FindGameObjectWithTag("LevelsLoader").GetComponent<LevelsLoader>();
}
public void Start()
@ -35,29 +30,33 @@ public class Player : MonoBehaviour
mainModule.simulationSpace = ParticleSystemSimulationSpace.World;
Particle.transform.parent = null;
Invoke(nameof(EnableInput), 0.1f);
CurrentGameMode = new NormalGameMode();
}
private void EnableInput()
{
HasStarted = true;
}
public void Update()
{
if (CurrentGameMode != null)
CurrentGameMode.Update(this);
if (LevelsLoader != null)
LevelsLoader.CalculateCurrentProgressionPercent(transform.position);
CurrentGameMode.Update(this);
LevelsLoader.CalculateCurrentProgressionPercent(transform.position);
}
public virtual void OnCollisionEnter2D(Collision2D collision)
public void OnCollisionEnter2D(Collision2D collision)
{
CurrentGameMode?.OnCollisionEnter(this, collision);
CurrentGameMode.OnCollisionEnter(this, collision);
}
public void OnCollisionExit2D(Collision2D collision)
{
CurrentGameMode?.OnCollisionExit(this, collision);
CurrentGameMode.OnCollisionExit(this, collision);
}
public virtual void OnTriggerEnter2D(Collider2D collision)
private void OnTriggerEnter2D(Collider2D collision)
{
if (collision.CompareTag("ShipPortal"))
{

View File

@ -5,12 +5,8 @@ public class PlayerCamera : MonoBehaviour
public GameObject playerObject;
public float normalMinYFollow = 2.0f;
public float shipMinYFollow = 6.0f;
public float smoothSpeed = 5.0f;
private float initialY;
[Header("References")]
public bool isPlaying;
private void Start()
{
initialY = transform.position.y;
@ -18,25 +14,20 @@ public class PlayerCamera : MonoBehaviour
private void Update()
{
if (isPlaying)
Player player = playerObject.GetComponent<Player>();
float minYFollow = normalMinYFollow;
if (player.CurrentGameMode is ShipGameMode)
{
Player player = playerObject.GetComponent<Player>();
float minYFollow = normalMinYFollow;
if (player.CurrentGameMode is ShipGameMode)
{
minYFollow = shipMinYFollow;
}
float targetY = initialY;
if (playerObject.transform.position.y > minYFollow)
{
targetY = playerObject.transform.position.y;
}
float newY = Mathf.Lerp(transform.position.y, targetY, smoothSpeed * Time.deltaTime);
transform.position = new Vector3(playerObject.transform.position.x, newY, transform.position.z);
minYFollow = shipMinYFollow;
}
float targetY = initialY;
if (playerObject.transform.position.y > minYFollow)
{
targetY = playerObject.transform.position.y;
}
transform.position = new Vector3(playerObject.transform.position.x, targetY, transform.position.z);
}
}

View File

@ -1,127 +0,0 @@
using UnityEngine;
public class TestManager : MonoBehaviour
{
[Header("References")]
public IGameMode gameMode;
public Player currentPlayer;
public Transform spawnPoint;
public GameObject editorUI;
public PlayerCamera playerCamera;
private bool isTesting = false;
void Start()
{
if (spawnPoint == null)
{
GameObject spawn = new GameObject("AutoSpawnPoint");
spawn.transform.position = new Vector3(-16, -3, 0f);
spawnPoint = spawn.transform;
}
if (currentPlayer == null)
{
Debug.LogError("[TestManager] Aucun Player assigné !");
}
else
{
gameMode = new NormalGameMode();
currentPlayer.ChangeGameMode(gameMode);
currentPlayer.SpeedMultiplier = 0f;
if (currentPlayer.SpriteRenderer != null)
currentPlayer.SpriteRenderer.enabled = false;
if (currentPlayer.Particle != null)
currentPlayer.Particle.Stop(true, ParticleSystemStopBehavior.StopEmittingAndClear); // 🛑 Stop propre
}
if (playerCamera != null)
{
playerCamera.isPlaying = false;
}
}
void Update()
{
if (isTesting && currentPlayer == null)
{
StopTest();
}
}
public void StartOrStop()
{
if (isTesting)
StopTest();
else
StartTest();
}
public void StartTest()
{
if (currentPlayer == null)
{
Debug.LogError("[TestManager] Player manquant pour lancer le test !");
return;
}
if (editorUI != null)
editorUI.SetActive(false);
currentPlayer.transform.position = spawnPoint.position;
currentPlayer.RigidBody.linearVelocity = Vector2.zero;
currentPlayer.SpeedMultiplier = 1f;
currentPlayer.SpriteRenderer.sprite = Resources.Load<Sprite>("Shapes/BaseSquare");
currentPlayer.ChangeGameMode(gameMode);
isTesting = true;
if (playerCamera != null)
{
playerCamera.playerObject = currentPlayer.gameObject;
playerCamera.isPlaying = true;
}
if (currentPlayer.SpriteRenderer != null)
currentPlayer.SpriteRenderer.enabled = true;
if (currentPlayer.Particle != null)
currentPlayer.Particle.Play(); // ✅ Démarrer la particule
Debug.Log("[TestManager] Test du niveau démarré !");
}
public void StopTest()
{
if (currentPlayer != null)
{
currentPlayer.transform.position = spawnPoint.position;
currentPlayer.RigidBody.linearVelocity = Vector2.zero;
currentPlayer.RigidBody.angularVelocity = 0f;
currentPlayer.transform.rotation = Quaternion.identity;
currentPlayer.SpriteRenderer.sprite = Resources.Load<Sprite>("Shapes/BaseSquare");
currentPlayer.SpeedMultiplier = 0f;
if (currentPlayer.Particle != null)
currentPlayer.Particle.Stop(true, ParticleSystemStopBehavior.StopEmittingAndClear); // ✅ Arrêter proprement
if (currentPlayer.SpriteRenderer != null)
currentPlayer.SpriteRenderer.enabled = false;
}
if (editorUI != null)
editorUI.SetActive(true);
if (playerCamera != null)
{
playerCamera.isPlaying = false;
playerCamera.transform.position = new Vector3(0f, 0f, -10f);
}
isTesting = false;
Debug.Log("[TestManager] Test du niveau arrêté, joueur reset et caméra recentrée !");
}
}

View File

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 2c6d38f8c53ec314c9827a842e6f17d8

View File

@ -1,48 +1,47 @@
{
"dependencies": {
"com.unity.collab-proxy": "2.6.0",
"com.unity.feature.2d": "2.0.1",
"com.unity.ide.rider": "3.0.31",
"com.unity.ide.visualstudio": "2.0.22",
"com.unity.inputsystem": "1.11.2",
"com.unity.multiplayer.center": "1.0.0",
"com.unity.test-framework": "1.4.5",
"com.unity.timeline": "1.8.7",
"com.unity.toolchain.linux-x86_64": "2.0.10",
"com.unity.ugui": "2.0.0",
"com.unity.visualscripting": "1.9.4",
"com.yasirkula.simplefilebrowser": "https://github.com/yasirkula/UnitySimpleFileBrowser.git",
"com.unity.modules.accessibility": "1.0.0",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",
"com.unity.modules.animation": "1.0.0",
"com.unity.modules.assetbundle": "1.0.0",
"com.unity.modules.audio": "1.0.0",
"com.unity.modules.cloth": "1.0.0",
"com.unity.modules.director": "1.0.0",
"com.unity.modules.imageconversion": "1.0.0",
"com.unity.modules.imgui": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0",
"com.unity.modules.particlesystem": "1.0.0",
"com.unity.modules.physics": "1.0.0",
"com.unity.modules.physics2d": "1.0.0",
"com.unity.modules.screencapture": "1.0.0",
"com.unity.modules.terrain": "1.0.0",
"com.unity.modules.terrainphysics": "1.0.0",
"com.unity.modules.tilemap": "1.0.0",
"com.unity.modules.ui": "1.0.0",
"com.unity.modules.uielements": "1.0.0",
"com.unity.modules.umbra": "1.0.0",
"com.unity.modules.unityanalytics": "1.0.0",
"com.unity.modules.unitywebrequest": "1.0.0",
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
"com.unity.modules.unitywebrequestaudio": "1.0.0",
"com.unity.modules.unitywebrequesttexture": "1.0.0",
"com.unity.modules.unitywebrequestwww": "1.0.0",
"com.unity.modules.vehicles": "1.0.0",
"com.unity.modules.video": "1.0.0",
"com.unity.modules.vr": "1.0.0",
"com.unity.modules.wind": "1.0.0",
"com.unity.modules.xr": "1.0.0"
}
"dependencies": {
"com.unity.collab-proxy": "2.6.0",
"com.unity.feature.2d": "2.0.1",
"com.unity.ide.rider": "3.0.31",
"com.unity.ide.visualstudio": "2.0.22",
"com.unity.inputsystem": "1.11.2",
"com.unity.multiplayer.center": "1.0.0",
"com.unity.test-framework": "1.4.5",
"com.unity.timeline": "1.8.7",
"com.unity.ugui": "2.0.0",
"com.unity.visualscripting": "1.9.4",
"com.yasirkula.simplefilebrowser": "https://github.com/yasirkula/UnitySimpleFileBrowser.git",
"com.unity.modules.accessibility": "1.0.0",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",
"com.unity.modules.animation": "1.0.0",
"com.unity.modules.assetbundle": "1.0.0",
"com.unity.modules.audio": "1.0.0",
"com.unity.modules.cloth": "1.0.0",
"com.unity.modules.director": "1.0.0",
"com.unity.modules.imageconversion": "1.0.0",
"com.unity.modules.imgui": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0",
"com.unity.modules.particlesystem": "1.0.0",
"com.unity.modules.physics": "1.0.0",
"com.unity.modules.physics2d": "1.0.0",
"com.unity.modules.screencapture": "1.0.0",
"com.unity.modules.terrain": "1.0.0",
"com.unity.modules.terrainphysics": "1.0.0",
"com.unity.modules.tilemap": "1.0.0",
"com.unity.modules.ui": "1.0.0",
"com.unity.modules.uielements": "1.0.0",
"com.unity.modules.umbra": "1.0.0",
"com.unity.modules.unityanalytics": "1.0.0",
"com.unity.modules.unitywebrequest": "1.0.0",
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
"com.unity.modules.unitywebrequestaudio": "1.0.0",
"com.unity.modules.unitywebrequesttexture": "1.0.0",
"com.unity.modules.unitywebrequestwww": "1.0.0",
"com.unity.modules.vehicles": "1.0.0",
"com.unity.modules.video": "1.0.0",
"com.unity.modules.vr": "1.0.0",
"com.unity.modules.wind": "1.0.0",
"com.unity.modules.xr": "1.0.0"
}
}

File diff suppressed because it is too large Load Diff

View File

@ -17,15 +17,9 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Scenes/LevelScene.unity
guid: 8c9cfa26abfee488c85f1582747f6a02
- enabled: 0
path: Assets/Scenes/LevelEditorScene.unity
guid: 73b983a44d701df4bb6d8ceb94e05a2b
- enabled: 1
path: Assets/Scenes/LevelEditorScene.unity
guid: 73b983a44d701df4bb6d8ceb94e05a2b
- enabled: 1
path: Assets/Scenes/EditorChoiceScene.unity
guid: 200c916866fde6f4bb0123b72f22771f
m_configObjects:
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3}
m_UseUCBPForAssetBundles: 0

View File

@ -12,7 +12,7 @@ PlayerSettings:
targetDevice: 2
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: CNAM
companyName: DefaultCompany
productName: GeometryDash
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
@ -106,7 +106,7 @@ PlayerSettings:
xboxEnableFitness: 0
visibleInBackground: 1
allowFullscreenSwitch: 1
fullscreenMode: 3
fullscreenMode: 1
xboxSpeechDB: 0
xboxEnableHeadOrientation: 0
xboxEnableGuest: 0
@ -140,7 +140,7 @@ PlayerSettings:
loadStoreDebugModeEnabled: 0
visionOSBundleVersion: 1.0
tvOSBundleVersion: 1.0
bundleVersion: v1.0.0-staging.3
bundleVersion: 1.0
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
@ -286,107 +286,8 @@ PlayerSettings:
AndroidAppBundleSizeToValidate: 150
AndroidReportGooglePlayAppDependencies: 1
androidSymbolsSizeThreshold: 800
m_BuildTargetIcons:
- m_BuildTarget:
m_Icons:
- serializedVersion: 2
m_Icon: {fileID: 2800000, guid: 7941bec4ab82ba5f8a978cf1b4d91010, type: 3}
m_Width: 128
m_Height: 128
m_Kind: 0
m_BuildTargetPlatformIcons:
- m_BuildTarget: Android
m_Icons:
- m_Textures: []
m_Width: 432
m_Height: 432
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 324
m_Height: 324
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 216
m_Height: 216
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 162
m_Height: 162
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 108
m_Height: 108
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 81
m_Height: 81
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 192
m_Height: 192
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 144
m_Height: 144
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 96
m_Height: 96
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 72
m_Height: 72
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 48
m_Height: 48
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 36
m_Height: 36
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 192
m_Height: 192
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 144
m_Height: 144
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 96
m_Height: 96
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 72
m_Height: 72
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 48
m_Height: 48
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 36
m_Height: 36
m_Kind: 0
m_SubKind:
m_BuildTargetIcons: []
m_BuildTargetPlatformIcons: []
m_BuildTargetBatching: []
m_BuildTargetShaderSettings: []
m_BuildTargetGraphicsJobs: []

View File

@ -18,7 +18,6 @@ TagManager:
- PortalButtonGroup
- BonusBoostSpeed
- BonusSlowSpeed
- Ground
layers:
- Default
- TransparentFX